vgmstream/src/meta/imc.c

116 lines
3.9 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* .IMC - from iNiS Gitaroo Man (PS2) */
VGMSTREAM * init_vgmstream_imc(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count, sample_rate, interleave, blocks;
size_t file_size, data_size;
/* checks */
/* .imc: extension from the main container */
if (!check_extensions(streamFile, "imc"))
goto fail;
channel_count = read_32bitLE(0x00, streamFile);
sample_rate = read_32bitLE(0x04, streamFile);
interleave = read_32bitLE(0x08, streamFile) * 0x10; /* number of frames in a block */
blocks = read_32bitLE(0x0c, streamFile); /* number of interleave blocks (even in mono) */
file_size = get_streamfile_size(streamFile);
loop_flag = 0;
start_offset = 0x10;
/* extra checks since the header is so simple */
if (channel_count < 1 || channel_count > 8)
goto fail;
if (sample_rate < 11025 || sample_rate > 48000)
/* game can play 11025, 16000, 22050, 32000, 44100, 48000. Anything else will be
silent in-game. ST10.IMC subsongs 42-47 use 22000, those are unused silent audio */
goto fail;
if (interleave*blocks + start_offset != file_size)
goto fail;
data_size = file_size - start_offset;
data_size -= ps_find_padding(streamFile, start_offset, data_size, channel_count, interleave, 0);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_IMC;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = ps_bytes_to_samples(data_size, channel_count);
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* ****************************************************************************** */
/* .IMC in containers */
VGMSTREAM * init_vgmstream_imc_container(STREAMFILE *streamFile) {
VGMSTREAM *vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL;
off_t header_offset, subfile_offset, next_offset, name_offset;
size_t subfile_size;
int total_subsongs, target_subsong = streamFile->stream_index;
/* checks */
if (!check_extensions(streamFile, "imc"))
goto fail;
total_subsongs = read_32bitLE(0x00, streamFile);
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
header_offset = 0x04 + 0x20*(target_subsong-1);
name_offset = header_offset + 0x00;
/* 0x08: flags? (0x702ADE77|0x002ADE77|0x20000000|etc) */
/* 0x0c: same for all songs in single .imc but varies between .imc */
subfile_offset = read_32bitLE(header_offset + 0x10,streamFile);
/* 0x14: flags/size? (0xF0950000|0x3CFA1200|etc) */
/* 0x18: same for all songs in single .imc but varies between .imc */
/* 0x1c: flags? (0 or 2) */
if (target_subsong == total_subsongs) {
next_offset = get_streamfile_size(streamFile);
}
else {
next_offset = read_32bitLE(header_offset + 0x20 + 0x10,streamFile);
}
subfile_size = next_offset - subfile_offset;
temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, NULL);
if (!temp_streamFile) goto fail;
vgmstream = init_vgmstream_imc(temp_streamFile);
if (!vgmstream) goto fail;
close_streamfile(temp_streamFile);
vgmstream->num_streams = total_subsongs;
read_string(vgmstream->stream_name,0x08+1, name_offset,streamFile);
return vgmstream;
fail:
close_streamfile(temp_streamFile);
close_vgmstream(vgmstream);
return NULL;
}