vgmstream/src/meta/ogg_vorbis.c
Francis Gagné 07f9b7ea66 meta/ogg_vorbis: Support LOOPMS tags
Teach the Ogg Vorbis parser to interpret the value from LOOPMS tags as a
loop start position, measured in milliseconds (instead of the typical
samples). Converting this value to samples requires the sample rate, so
we must now read the sample rate before interpreting the tags.

These tags are used in Sonic Robo Blast 2 (as of v2.2.6).
2020-09-09 23:28:21 -04:00

589 lines
23 KiB
C

#ifdef VGM_USE_VORBIS
#include <stdio.h>
#include <string.h>
#include "meta.h"
#include "../coding/coding.h"
#include "ogg_vorbis_streamfile.h"
static void um3_ogg_decryption_callback(void *ptr, size_t size, size_t nmemb, void *datasource) {
uint8_t *ptr8 = ptr;
size_t bytes_read = size * nmemb;
ogg_vorbis_io *io = datasource;
int i;
/* first 0x800 bytes are xor'd */
if (io->offset < 0x800) {
int num_crypt = 0x800 - io->offset;
if (num_crypt > bytes_read)
num_crypt = bytes_read;
for (i = 0; i < num_crypt; i++)
ptr8[i] ^= 0xff;
}
}
static void kovs_ogg_decryption_callback(void *ptr, size_t size, size_t nmemb, void *datasource) {
uint8_t *ptr8 = ptr;
size_t bytes_read = size * nmemb;
ogg_vorbis_io *io = datasource;
int i;
/* first 0x100 bytes are xor'd */
if (io->offset < 0x100) {
int max_offset = io->offset + bytes_read;
if (max_offset > 0x100)
max_offset = 0x100;
for (i = io->offset; i < max_offset; i++) {
ptr8[i-io->offset] ^= i;
}
}
}
static void psychic_ogg_decryption_callback(void *ptr, size_t size, size_t nmemb, void *datasource) {
static const uint8_t key[6] = {
0x23,0x31,0x20,0x2e,0x2e,0x28
};
uint8_t *ptr8 = ptr;
size_t bytes_read = size * nmemb;
ogg_vorbis_io *io = datasource;
int i;
//todo incorrect, picked value changes (fixed order for all files), or key is bigger
/* bytes add key that changes every 0x64 bytes */
for (i = 0; i < bytes_read; i++) {
int pos = (io->offset + i) / 0x64;
ptr8[i] += key[pos % sizeof(key)];
}
}
static void rpgmvo_ogg_decryption_callback(void *ptr, size_t size, size_t nmemb, void *datasource) {
static const uint8_t header[16] = { /* OggS, packet type, granule, stream id(empty) */
0x4F,0x67,0x67,0x53,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
uint8_t *ptr8 = ptr;
size_t bytes_read = size*nmemb;
ogg_vorbis_io *io = datasource;
int i;
/* first 0x10 are xor'd, but header can be easily reconstructed
* (key is also in (game)/www/data/System.json "encryptionKey") */
for (i = 0; i < bytes_read; i++) {
if (io->offset+i < 0x10) {
ptr8[i] = header[(io->offset + i) % 16];
/* last two bytes are the stream id, get from next OggS */
if (io->offset+i == 0x0e)
ptr8[i] = read_8bit(0x58, io->streamfile);
if (io->offset+i == 0x0f)
ptr8[i] = read_8bit(0x59, io->streamfile);
}
}
}
static const uint32_t xiph_mappings[] = {
0,
mapping_MONO,
mapping_STEREO,
mapping_2POINT1_xiph,
mapping_QUAD,
mapping_5POINT0_xiph,
mapping_5POINT1,
mapping_7POINT0,
mapping_7POINT1,
};
/* Ogg Vorbis, may contain loop comments */
VGMSTREAM * init_vgmstream_ogg_vorbis(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL;
ogg_vorbis_io_config_data cfg = {0};
ogg_vorbis_meta_info_t ovmi = {0};
off_t start_offset = 0;
int is_ogg = 0;
int is_um3 = 0;
int is_kovs = 0;
int is_sngw = 0;
int is_isd = 0;
int is_rpgmvo = 0;
int is_eno = 0;
int is_gwm = 0;
int is_mus = 0;
int is_lse = 0;
int is_bgm = 0;
/* check extension */
/* .ogg: standard/various, .logg: renamed for plugins
* .adx: KID games [Remember11 (PC)]
* .rof: The Rhythm of Fighters (Mobile)
* .acm: Planescape Torment Enhanced Edition (PC)
* .sod: Zone 4 (PC)
* .aif/laif/aif-Loop: Psychonauts (PC) raw extractions (named) */
if (check_extensions(streamFile,"ogg,logg,adx,rof,acm,sod,aif,laif,aif-Loop")) {
is_ogg = 1;
} else if (check_extensions(streamFile,"um3")) {
is_um3 = 1;
} else if (check_extensions(streamFile,"kvs,kovs")) {
/* .kvs: Atelier Sophie (PC), kovs: header id only? */
is_kovs = 1;
} else if (check_extensions(streamFile,"sngw")) { /* .sngw: Capcom [Devil May Cry 4 SE (PC), Biohazard 6 (PC)] */
is_sngw = 1;
} else if (check_extensions(streamFile,"isd")) { /* .isd: Inti Creates PC games */
is_isd = 1;
} else if (check_extensions(streamFile,"rpgmvo")) { /* .rpgmvo: RPG Maker MV games (PC) */
is_rpgmvo = 1;
} else if (check_extensions(streamFile,"eno")) { /* .eno: Metronomicon (PC) */
is_eno = 1;
} else if (check_extensions(streamFile,"gwm")) { /* .gwm: Adagio: Cloudburst (PC) */
is_gwm = 1;
} else if (check_extensions(streamFile,"mus")) { /* .mus: Redux - Dark Matters (PC) */
is_mus = 1;
} else if (check_extensions(streamFile,"lse")) { /* .lse: Labyrinth of Refrain: Coven of Dusk (PC) */
is_lse = 1;
} else if (check_extensions(streamFile,"bgm")) { /* .bgm: Fortissimo (PC) */
is_bgm = 1;
} else {
goto fail;
}
if (is_ogg) {
if (read_32bitBE(0x00,streamFile) == 0x2c444430) { /* Psychic Software [Darkwind: War on Wheels (PC)] */
ovmi.decryption_callback = psychic_ogg_decryption_callback;
}
else if (read_32bitBE(0x00,streamFile) == 0x4C325344) { /* "L2SD" instead of "OggS" [Lineage II Chronicle 4 (PC)] */
cfg.is_header_swap = 1;
cfg.is_encrypted = 1;
}
else if (read_32bitBE(0x00,streamFile) == 0x048686C5) { /* "OggS" XOR'ed + bitswapped [Ys VIII (PC)] */
cfg.key[0] = 0xF0;
cfg.key_len = 1;
cfg.is_nibble_swap = 1;
cfg.is_encrypted = 1;
}
else if (read_32bitBE(0x00,streamFile) == 0x00000000 && /* null instead of "OggS" [Yuppie Psycho (PC)] */
read_32bitBE(0x3a,streamFile) == 0x4F676753) { /* "OggS" in next page */
cfg.is_header_swap = 1;
cfg.is_encrypted = 1;
}
else if (read_32bitBE(0x00,streamFile) == 0x4F676753) { /* "OggS" (standard) */
;
}
else {
goto fail; /* unknown/not Ogg Vorbis (ex. Wwise) */
}
}
if (is_um3) { /* ["Ultramarine3" (???)] */
if (read_32bitBE(0x00,streamFile) != 0x4f676753) { /* "OggS" (optionally encrypted) */
ovmi.decryption_callback = um3_ogg_decryption_callback;
}
}
if (is_kovs) { /* Koei Tecmo PC games */
if (read_32bitBE(0x00,streamFile) != 0x4b4f5653) { /* "KOVS" */
goto fail;
}
ovmi.loop_start = read_32bitLE(0x08,streamFile);
ovmi.loop_flag = (ovmi.loop_start != 0);
ovmi.decryption_callback = kovs_ogg_decryption_callback;
ovmi.meta_type = meta_OGG_KOVS;
start_offset = 0x20;
}
if (is_sngw) { /* [Capcom's MT Framework PC games] */
if (read_32bitBE(0x00,streamFile) != 0x4f676753) { /* "OggS" (optionally encrypted) */
cfg.key_len = read_streamfile(cfg.key, 0x00, 0x04, streamFile);
cfg.is_header_swap = 1;
cfg.is_nibble_swap = 1;
cfg.is_encrypted = 1;
}
ovmi.disable_reordering = 1; /* must be an MT Framework thing */
}
if (is_isd) { /* Inti Creates PC games */
const char *isl_name = NULL;
/* check various encrypted "OggS" values */
if (read_32bitBE(0x00,streamFile) == 0xAF678753) { /* Azure Striker Gunvolt (PC) */
static const uint8_t isd_gv_key[16] = {
0xe0,0x00,0xe0,0x00,0xa0,0x00,0x00,0x00,0xe0,0x00,0xe0,0x80,0x40,0x40,0x40,0x00
};
cfg.key_len = sizeof(isd_gv_key);
memcpy(cfg.key, isd_gv_key, cfg.key_len);
isl_name = "GV_steam.isl";
}
else if (read_32bitBE(0x00,streamFile) == 0x0FE787D3) { /* Mighty Gunvolt (PC) */
static const uint8_t isd_mgv_key[120] = {
0x40,0x80,0xE0,0x80,0x40,0x40,0xA0,0x00,0xA0,0x40,0x00,0x80,0x00,0x40,0xA0,0x00,
0xC0,0x40,0xE0,0x00,0x60,0x40,0x80,0x00,0xA0,0x00,0xE0,0x00,0x60,0x40,0xC0,0x00,
0xA0,0x40,0xC0,0x80,0xE0,0x00,0x60,0x00,0x00,0x40,0x00,0x80,0xE0,0x80,0x40,0x00,
0xA0,0x80,0xA0,0x80,0x80,0xC0,0x60,0x00,0xA0,0x00,0xA0,0x80,0x40,0x80,0x60,0x00,
0x40,0xC0,0x20,0x00,0x20,0xC0,0x00,0x00,0x00,0xC0,0x20,0x00,0xC0,0xC0,0x60,0x00,
0xE0,0xC0,0x80,0x80,0x20,0x00,0x60,0x00,0xE0,0xC0,0xC0,0x00,0x20,0xC0,0xC0,0x00,
0x60,0x00,0xE0,0x80,0x00,0xC0,0x00,0x00,0x60,0x80,0x40,0x80,0x20,0x80,0x20,0x00,
0x80,0x40,0xE0,0x00,0x20,0x00,0x20,0x00,
};
cfg.key_len = sizeof(isd_mgv_key);
memcpy(cfg.key, isd_mgv_key, cfg.key_len);
isl_name = "MGV_steam.isl";
}
else if (read_32bitBE(0x00,streamFile) == 0x0FA74753) { /* Blaster Master Zero (PC) */
static const uint8_t isd_bmz_key[120] = {
0x40,0xC0,0x20,0x00,0x40,0xC0,0xC0,0x00,0x00,0x80,0xE0,0x80,0x80,0x40,0x20,0x00,
0x60,0xC0,0xC0,0x00,0xA0,0x80,0x60,0x00,0x40,0x40,0x20,0x00,0x60,0x40,0xC0,0x00,
0x60,0x80,0xC0,0x80,0x40,0xC0,0x00,0x00,0xA0,0xC0,0x80,0x80,0x60,0x80,0xA0,0x00,
0x40,0x80,0x60,0x00,0x20,0x00,0xC0,0x00,0x60,0x00,0xA0,0x80,0x40,0x40,0xA0,0x00,
0x40,0x40,0xC0,0x80,0x00,0x80,0x60,0x00,0x80,0xC0,0xA0,0x00,0xE0,0x40,0xC0,0x00,
0x20,0x80,0xE0,0x00,0x40,0xC0,0xA0,0x00,0xE0,0xC0,0xC0,0x80,0xE0,0x80,0xC0,0x00,
0x40,0x40,0x00,0x00,0x20,0x40,0x80,0x00,0xE0,0x80,0x20,0x80,0x40,0x80,0xE0,0x00,
0xA0,0x00,0xC0,0x80,0xE0,0x00,0x20,0x00
};
cfg.key_len = sizeof(isd_bmz_key);
memcpy(cfg.key, isd_bmz_key, cfg.key_len);
isl_name = "output.isl";
}
else {
goto fail;
}
cfg.is_encrypted = 1;
/* .isd have companion files in the prev folder:
* - .ish: constant id/names (not always)
* - .isf: format table, ordered like file id/numbers, 0x18 header with:
* 0x00(2): ?, 0x02(2): channels, 0x04: sample rate, 0x08: skip samples (in PCM bytes), always 32000
* 0x0c(2): PCM block size, 0x0e(2): PCM bps, 0x10: null, 0x18: samples (in PCM bytes)
* - .isl: looping table (encrypted like the files) */
if (isl_name) {
STREAMFILE *islFile = NULL;
islFile = open_streamfile_by_filename(streamFile, isl_name);
if (!islFile) {
/* try in ../(file) too since that's how the .isl is stored on disc */
char isl_path[PATH_LIMIT];
snprintf(isl_path, sizeof(isl_path), "../%s", isl_name);
islFile = open_streamfile_by_filename(streamFile, isl_path);
}
if (islFile) {
STREAMFILE *dec_sf = NULL;
dec_sf = setup_ogg_vorbis_streamfile(islFile, cfg);
if (dec_sf) {
off_t loop_offset;
char basename[PATH_LIMIT];
/* has a bunch of tables then a list with file names without extension and loops */
loop_offset = read_32bitLE(0x18, dec_sf);
get_streamfile_basename(streamFile, basename, sizeof(basename));
while (loop_offset < get_streamfile_size(dec_sf)) {
char testname[0x20];
read_string(testname, sizeof(testname), loop_offset+0x2c, dec_sf);
if (strcmp(basename, testname) == 0) {
ovmi.loop_start = read_32bitLE(loop_offset+0x1c, dec_sf);
ovmi.loop_end = read_32bitLE(loop_offset+0x20, dec_sf);
ovmi.loop_end_found = 1;
ovmi.loop_flag = (ovmi.loop_end != 0);
break;
}
loop_offset += 0x50;
}
close_streamfile(dec_sf);
}
close_streamfile(islFile);
}
}
}
if (is_rpgmvo) { /* [RPG Maker MV (PC)] */
if (read_32bitBE(0x00,streamFile) != 0x5250474D && /* "RPGM" */
read_32bitBE(0x00,streamFile) != 0x56000000) { /* "V\0\0\0" */
goto fail;
}
ovmi.decryption_callback = rpgmvo_ogg_decryption_callback;
start_offset = 0x10;
}
if (is_eno) { /* [Metronomicon (PC)] */
/* first byte probably derives into key, but this works too */
cfg.key[0] = (uint8_t)read_8bit(0x05,streamFile); /* regular ogg have a zero at this offset = easy key */
cfg.key_len = 1;
cfg.is_encrypted = 1;
start_offset = 0x01; /* "OggS" starts after key-thing */
}
if (is_gwm) { /* [Adagio: Cloudburst (PC)] */
cfg.key[0] = 0x5D;
cfg.key_len = 1;
cfg.is_encrypted = 1;
}
if (is_mus) { /* [Redux: Dark Matters (PC)] */
static const uint8_t mus_key[16] = {
0x21,0x4D,0x6F,0x01,0x20,0x4C,0x6E,0x02,0x1F,0x4B,0x6D,0x03,0x20,0x4C,0x6E,0x02
};
cfg.key_len = sizeof(mus_key);
memcpy(cfg.key, mus_key, cfg.key_len);
cfg.is_header_swap = 1; /* decrypted header gives "Mus " */
cfg.is_encrypted = 1;
}
if (is_lse) { /* [Nippon Ichi PC games] */
if (read_32bitBE(0x00,streamFile) == 0xFFFFFFFF) { /* [Operation Abyss: New Tokyo Legacy (PC)] */
cfg.key[0] = 0xFF;
cfg.key_len = 1;
cfg.is_header_swap = 1;
cfg.is_encrypted = 1;
}
else { /* [Operation Babel: New Tokyo Legacy (PC), Labyrinth of Refrain: Coven of Dusk (PC)] */
int i;
/* found at file_size-1 but this works too (same key for most files but can vary) */
uint8_t base_key = (uint8_t)read_8bit(0x04,streamFile) - 0x04;
cfg.key_len = 256;
for (i = 0; i < cfg.key_len; i++) {
cfg.key[i] = (uint8_t)(base_key + i);
}
cfg.is_encrypted = 1;
}
}
if (is_bgm) { /* [Fortissimo (PC)] */
size_t file_size = get_streamfile_size(streamFile);
uint8_t key[0x04];
uint32_t xor_be;
put_32bitLE(key, (uint32_t)file_size);
xor_be = (uint32_t)get_32bitBE(key);
if ((read_32bitBE(0x00,streamFile) ^ xor_be) == 0x4F676753) { /* "OggS" */
int i;
cfg.key_len = 4;
for (i = 0; i < cfg.key_len; i++) {
cfg.key[i] = key[i];
}
cfg.is_encrypted = 1;
}
}
if (cfg.is_encrypted) {
temp_streamFile = setup_ogg_vorbis_streamfile(streamFile, cfg);
if (!temp_streamFile) goto fail;
}
if (ovmi.meta_type == 0) {
if (cfg.is_encrypted || ovmi.decryption_callback != NULL)
ovmi.meta_type = meta_OGG_encrypted;
else
ovmi.meta_type = meta_OGG_VORBIS;
}
vgmstream = init_vgmstream_ogg_vorbis_callbacks(temp_streamFile != NULL ? temp_streamFile : streamFile, NULL, start_offset, &ovmi);
close_streamfile(temp_streamFile);
return vgmstream;
fail:
close_streamfile(temp_streamFile);
return NULL;
}
VGMSTREAM * init_vgmstream_ogg_vorbis_callbacks(STREAMFILE *streamFile, ov_callbacks *callbacks, off_t start, const ogg_vorbis_meta_info_t *ovmi) {
VGMSTREAM * vgmstream = NULL;
ogg_vorbis_codec_data* data = NULL;
ogg_vorbis_io io = {0};
char name[STREAM_NAME_SIZE] = {0};
int channels, sample_rate, num_samples;
int loop_flag = ovmi->loop_flag;
int32_t loop_start = ovmi->loop_start;
int loop_length_found = ovmi->loop_length_found;
int32_t loop_length = ovmi->loop_length;
int loop_end_found = ovmi->loop_end_found;
int32_t loop_end = ovmi->loop_end;
size_t stream_size = ovmi->stream_size ?
ovmi->stream_size :
get_streamfile_size(streamFile) - start;
int disable_reordering = ovmi->disable_reordering;
//todo improve how to pass config
io.decryption_callback = ovmi->decryption_callback;
io.scd_xor = ovmi->scd_xor;
io.scd_xor_length = ovmi->scd_xor_length;
io.xor_value = ovmi->xor_value;
data = init_ogg_vorbis(streamFile, start, stream_size, &io);
if (!data) goto fail;
ogg_vorbis_get_info(data, &channels, &sample_rate);
ogg_vorbis_get_samples(data, &num_samples); /* let libvorbisfile find total samples */
/* search for loop comments */
{//todo ignore if loop flag already set?
const char * comment = NULL;
while (ogg_vorbis_get_comment(data, &comment)) {
if (strstr(comment,"loop_start=") == comment || /* PSO4 */
strstr(comment,"LOOP_START=") == comment || /* PSO4 */
strstr(comment,"LOOPPOINT=") == comment || /* Sonic Robo Blast 2 */
strstr(comment,"COMMENT=LOOPPOINT=") == comment ||
strstr(comment,"LOOPSTART=") == comment ||
strstr(comment,"um3.stream.looppoint.start=") == comment ||
strstr(comment,"LOOP_BEGIN=") == comment || /* Hatsune Miku: Project Diva F (PS3) */
strstr(comment,"LoopStart=") == comment || /* Devil May Cry 4 (PC) */
strstr(comment,"LOOP=") == comment || /* Duke Nukem 3D: 20th Anniversary World Tour */
strstr(comment,"XIPH_CUE_LOOPSTART=") == comment) { /* Super Mario Run (Android) */
loop_start = atol(strrchr(comment,'=')+1);
loop_flag = (loop_start >= 0);
}
else if (strstr(comment,"LOOPLENGTH=") == comment) {/* (LOOPSTART pair) */
loop_length = atol(strrchr(comment,'=')+1);
loop_length_found = 1;
}
else if (strstr(comment,"title=-lps") == comment) { /* KID [Memories Off #5 (PC), Remember11 (PC)] */
loop_start = atol(comment+10);
loop_flag = (loop_start >= 0);
}
else if (strstr(comment,"album=-lpe") == comment) { /* (title=-lps pair) */
loop_end = atol(comment+10);
loop_flag = 1;
loop_end_found = 1;
}
else if (strstr(comment,"LoopEnd=") == comment) { /* (LoopStart pair) */
if(loop_flag) {
loop_length = atol(strrchr(comment,'=')+1)-loop_start;
loop_length_found = 1;
}
}
else if (strstr(comment,"LOOP_END=") == comment) { /* (LOOP_BEGIN pair) */
if(loop_flag) {
loop_length = atol(strrchr(comment,'=')+1)-loop_start;
loop_length_found = 1;
}
}
else if (strstr(comment,"lp=") == comment) {
sscanf(strrchr(comment,'=')+1,"%d,%d", &loop_start,&loop_end);
loop_flag = 1;
loop_end_found = 1;
}
else if (strstr(comment,"LOOPDEFS=") == comment) { /* Fairy Fencer F: Advent Dark Force */
sscanf(strrchr(comment,'=')+1,"%d,%d", &loop_start,&loop_end);
loop_flag = 1;
loop_end_found = 1;
}
else if (strstr(comment,"COMMENT=loop(") == comment) { /* Zero Time Dilemma (PC) */
sscanf(strrchr(comment,'(')+1,"%d,%d", &loop_start,&loop_end);
loop_flag = 1;
loop_end_found = 1;
}
else if (strstr(comment, "XIPH_CUE_LOOPEND=") == comment) { /* (XIPH_CUE_LOOPSTART pair) */
if (loop_flag) {
loop_length = atol(strrchr(comment, '=') + 1) - loop_start;
loop_length_found = 1;
}
}
else if (strstr(comment, "omment=") == comment) { /* Air (Android) */
sscanf(strstr(comment, "=LOOPSTART=") + 11, "%d,LOOPEND=%d", &loop_start, &loop_end);
loop_flag = 1;
loop_end_found = 1;
}
else if (strstr(comment,"MarkerNum=0002") == comment) { /* Megaman X Legacy Collection: MMX1/2/3 (PC) flag */
/* uses LoopStart=-1 LoopEnd=-1, then 3 secuential comments: "MarkerNum" + "M=7F(start)" + "M=7F(end)" */
loop_flag = 1;
}
else if (strstr(comment,"M=7F") == comment) { /* Megaman X Legacy Collection: MMX1/2/3 (PC) start/end */
if (loop_flag && loop_start < 0) { /* LoopStart should set as -1 before */
sscanf(comment,"M=7F%x", &loop_start);
}
else if (loop_flag && loop_start >= 0) {
sscanf(comment,"M=7F%x", &loop_end);
loop_end_found = 1;
}
}
else if (strstr(comment,"LOOPMS=") == comment) { /* Sonic Robo Blast 2 */
/* Convert from milliseconds to samples. */
/* (x ms) * (y samples/s) / (1000 ms/s) */
loop_start = atol(strrchr(comment,'=')+1) * sample_rate / 1000;
loop_flag = (loop_start >= 0);
}
/* Hatsune Miku Project DIVA games, though only 'Arcade Future Tone' has >4ch files
* ENCODER tag is common but ogg_vorbis_encode looks unique enough
* (arcade ends with "2010-11-26" while consoles have "2011-02-07" */
if (strstr(comment, "ENCODER=ogg_vorbis_encode/") == comment) {
disable_reordering = 1;
}
if (strstr(comment, "TITLE=") == comment) {
strncpy(name, comment + 6, sizeof(name) - 1);
}
;VGM_LOG("OGG: user_comment=%s\n", comment);
}
}
ogg_vorbis_set_disable_reordering(data, disable_reordering);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail;
vgmstream->codec_data = data;
vgmstream->coding_type = coding_OGG_VORBIS;
vgmstream->layout_type = layout_none;
vgmstream->meta_type = ovmi->meta_type;
vgmstream->sample_rate = sample_rate;
vgmstream->stream_size = stream_size;
if (ovmi->total_subsongs) /* not setting it has some effect when showing stream names */
vgmstream->num_streams = ovmi->total_subsongs;
if (name[0] != '\0')
strcpy(vgmstream->stream_name, name);
vgmstream->num_samples = num_samples;
if (loop_flag) {
vgmstream->loop_start_sample = loop_start;
if (loop_length_found)
vgmstream->loop_end_sample = loop_start + loop_length;
else if (loop_end_found)
vgmstream->loop_end_sample = loop_end;
else
vgmstream->loop_end_sample = vgmstream->num_samples;
if (vgmstream->loop_end_sample > vgmstream->num_samples)
vgmstream->loop_end_sample = vgmstream->num_samples;
}
if (vgmstream->channels <= 8) {
vgmstream->channel_layout = xiph_mappings[vgmstream->channels];
}
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
#endif