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https://github.com/vgmstream/vgmstream.git
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aac716866d
Uses .hd3 as the base file for cleaner parsing
102 lines
3.6 KiB
C
102 lines
3.6 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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/* HD3+BD3 - Sony PS3 bank format [Elevator Action Deluxe (PS3), R-Type Dimensions (PS3)] */
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VGMSTREAM* init_vgmstream_hd3_bd3(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* sb = NULL;
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uint32_t stream_offset, stream_size;
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int channels, loop_flag, sample_rate, interleave;
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int total_subsongs, target_subsong = sf->stream_index;
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/* checks */
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if (!is_id32be(0x00,sf, "P3HD"))
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return NULL;
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if (!check_extensions(sf, "hd3"))
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return NULL;
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sb = open_streamfile_by_ext(sf,"bd3");
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if (!sf) goto fail;
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/* 0x04: section size (not including first 0x08) */
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/* 0x08: version? 0x00020000 */
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/* 0x10: "P3PG" offset (seems mostly empty and contains number of subsongs towards the end) */
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/* 0x14: "P3TN" offset (some kind of config/volumes/etc?) */
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/* 0x18: "P3VA" offset (VAG headers) */
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{
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uint32_t section_offset = read_u32be(0x18,sf);
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uint32_t section_size;
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int entries;
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if (!is_id32be(section_offset+0x00,sf, "P3VA"))
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goto fail;
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section_size = read_u32be(section_offset+0x04,sf); /* (not including first 0x08) */
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/* 0x08 size of all subsong headers + 0x10 */
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entries = read_u32be(section_offset+0x14,sf);
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/* often there is an extra subsong than written, but may be padding instead */
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if (read_u32be(section_offset + 0x20 + entries*0x10 + 0x04,sf)) /* has sample rate */
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entries += 1;
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if (entries * 0x10 > section_size) /* just in case, padding after entries is possible */
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goto fail;
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/* very often subsongs make stereo pairs (even with many), this detects simple cases */ //TODO check if there is some flag or remove hack
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bool is_bgm = false;
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if (entries == 2) {
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uint32_t curr_size = read_u32be(section_offset+0x20+(0*0x10)+0x08,sf);
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uint32_t next_size = read_u32be(section_offset+0x20+(1*0x10)+0x08,sf);
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is_bgm = (curr_size == next_size);
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}
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if (is_bgm) {
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total_subsongs = 1;
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channels = entries;
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}
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else {
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total_subsongs = entries;
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channels = 1;
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}
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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uint32_t header_offset = section_offset+0x20+(target_subsong-1)*0x10;
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stream_offset = read_u32be(header_offset+0x00,sf);
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sample_rate = read_u32be(header_offset+0x04,sf);
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stream_size = read_u32be(header_offset+0x08,sf) * channels;
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interleave = stream_size / channels;
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if (read_s32be(header_offset+0x0c,sf) != -1)
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goto fail;
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}
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loop_flag = 0;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = ps_bytes_to_samples(stream_size, channels);
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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vgmstream->meta_type = meta_HD3_BD3;
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = (channels == 1) ? layout_none : layout_interleave;
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vgmstream->interleave_block_size = interleave;
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if (!vgmstream_open_stream(vgmstream, sb, stream_offset))
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goto fail;
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close_streamfile(sb);
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return vgmstream;
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fail:
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close_streamfile(sb);
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close_vgmstream(vgmstream);
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return NULL;
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}
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