vgmstream/src/meta/sqex_sead.c
2019-11-23 20:58:03 +01:00

666 lines
25 KiB
C

#include "meta.h"
#include "../coding/coding.h"
#include "sqex_sead_streamfile.h"
typedef struct {
int big_endian;
int version;
int is_sab;
int is_mab;
int total_subsongs;
int target_subsong;
uint16_t wave_id;
int loop_flag;
int channel_count;
int codec;
int sample_rate;
int loop_start;
int loop_end;
off_t meta_offset;
off_t extradata_offset;
size_t extradata_size;
size_t stream_size;
size_t special_size;
off_t descriptor_offset;
size_t descriptor_size;
off_t filename_offset;
size_t filename_size;
off_t cuename_offset;
size_t cuename_size;
off_t modename_offset;
size_t modename_size;
off_t instname_offset;
size_t instname_size;
off_t sndname_offset;
size_t sndname_size;
off_t sections_offset;
off_t snd_offset;
off_t trk_offset;
off_t musc_offset;
off_t inst_offset;
off_t mtrl_offset;
char readable_name[STREAM_NAME_SIZE];
} sead_header;
static int parse_sead(sead_header *sead, STREAMFILE *sf);
/* SABF/MABF - Square Enix's "sead" audio games [Dragon Quest Builders (PS3), Dissidia Opera Omnia (mobile), FF XV (PS4)] */
VGMSTREAM * init_vgmstream_sqex_sead(STREAMFILE * streamFile) {
VGMSTREAM * vgmstream = NULL;
sead_header sead = {0};
off_t start_offset;
int target_subsong = streamFile->stream_index;
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
/* checks */
/* .sab: sound/bgm
* .mab: music
* .sbin: Dissidia Opera Omnia .sab */
if (!check_extensions(streamFile,"sab,mab,sbin"))
goto fail;
if (read_32bitBE(0x00,streamFile) == 0x73616266) { /* "sabf" */
sead.is_sab = 1;
} else if (read_32bitBE(0x00,streamFile) == 0x6D616266) { /* "mabf" */
sead.is_mab = 1;
} else {
/* there are other SEAD files with other chunks but similar formats too */
goto fail;
}
sead.big_endian = guess_endianness16bit(0x06,streamFile); /* use some value as no apparent flag */
if (sead.big_endian) {
read_32bit = read_32bitBE;
read_16bit = read_16bitBE;
} else {
read_32bit = read_32bitLE;
read_16bit = read_16bitLE;
}
sead.target_subsong = target_subsong;
if (!parse_sead(&sead, streamFile))
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(sead.channel_count, sead.loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = sead.is_sab ? meta_SQEX_SAB : meta_SQEX_MAB;
vgmstream->sample_rate = sead.sample_rate;
vgmstream->num_streams = sead.total_subsongs;
vgmstream->stream_size = sead.stream_size;
strcpy(vgmstream->stream_name, sead.readable_name);
switch(sead.codec) {
case 0x01: { /* PCM [Chrono Trigger sfx (PC)] */
start_offset = sead.extradata_offset + sead.extradata_size;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
vgmstream->num_samples = pcm_bytes_to_samples(sead.stream_size, vgmstream->channels, 16);
vgmstream->loop_start_sample = sead.loop_start;
vgmstream->loop_end_sample = sead.loop_end;
break;
}
case 0x02: { /* MSADPCM [Dragon Quest Builders (Vita) sfx] */
start_offset = sead.extradata_offset + sead.extradata_size;
/* 0x00 (2): null?, 0x02(2): entry size? */
vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_none;
vgmstream->frame_size = read_16bit(sead.extradata_offset+0x04,streamFile);
/* much like AKBs, there are slightly different loop values here, probably more accurate
* (if no loop, loop_end doubles as num_samples) */
vgmstream->num_samples = msadpcm_bytes_to_samples(sead.stream_size, vgmstream->frame_size, vgmstream->channels);
vgmstream->loop_start_sample = read_32bit(sead.extradata_offset+0x08, streamFile); //loop_start
vgmstream->loop_end_sample = read_32bit(sead.extradata_offset+0x0c, streamFile); //loop_end
break;
}
#ifdef VGM_USE_VORBIS
case 0x03: { /* OGG [Final Fantasy XV Benchmark sfx (PC)] */
VGMSTREAM *ogg_vgmstream = NULL;
ogg_vorbis_meta_info_t ovmi = {0};
off_t subfile_offset = sead.extradata_offset + sead.extradata_size;
ovmi.meta_type = vgmstream->meta_type;
ovmi.total_subsongs = sead.total_subsongs;
ovmi.stream_size = sead.stream_size;
/* post header has some kind of repeated values, config/table? */
ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, subfile_offset, &ovmi);
if (ogg_vgmstream) {
ogg_vgmstream->num_streams = vgmstream->num_streams;
ogg_vgmstream->stream_size = vgmstream->stream_size;
strcpy(ogg_vgmstream->stream_name, vgmstream->stream_name);
close_vgmstream(vgmstream);
return ogg_vgmstream;
}
else {
goto fail;
}
break;
}
#endif
#ifdef VGM_USE_ATRAC9
case 0x04: { /* ATRAC9 [Dragon Quest Builders (Vita), Final Fantaxy XV (PS4)] */
atrac9_config cfg = {0};
start_offset = sead.extradata_offset + sead.extradata_size;
/* post header has various typical ATRAC9 values */
cfg.channels = vgmstream->channels;
cfg.config_data = read_32bit(sead.extradata_offset+0x0c,streamFile);
cfg.encoder_delay = read_32bit(sead.extradata_offset+0x18,streamFile);
vgmstream->codec_data = init_atrac9(&cfg);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_ATRAC9;
vgmstream->layout_type = layout_none;
vgmstream->sample_rate = read_32bit(sead.extradata_offset+0x1c,streamFile); /* SAB's sample rate can be different but it's ignored */
vgmstream->num_samples = read_32bit(sead.extradata_offset+0x10,streamFile); /* loop values above are also weird and ignored */
vgmstream->loop_start_sample = read_32bit(sead.extradata_offset+0x20, streamFile) - (sead.loop_flag ? cfg.encoder_delay : 0); //loop_start
vgmstream->loop_end_sample = read_32bit(sead.extradata_offset+0x24, streamFile) - (sead.loop_flag ? cfg.encoder_delay : 0); //loop_end
break;
}
#endif
#ifdef VGM_USE_MPEG
case 0x06: { /* MSF subfile (MPEG mode) [Dragon Quest Builders (PS3)] */
mpeg_codec_data *mpeg_data = NULL;
mpeg_custom_config cfg = {0};
start_offset = sead.extradata_offset + sead.extradata_size;
/* post header is a proper MSF, but sample rate/loops are ignored in favor of SAB's */
mpeg_data = init_mpeg_custom(streamFile, start_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_STANDARD, &cfg);
if (!mpeg_data) goto fail;
vgmstream->codec_data = mpeg_data;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = mpeg_bytes_to_samples(sead.stream_size, mpeg_data);
vgmstream->loop_start_sample = sead.loop_start;
vgmstream->loop_end_sample = sead.loop_end;
break;
}
#endif
case 0x07: { /* HCA subfile [Dissidia Opera Omnia (Mobile), Final Fantaxy XV (PS4)] */
//todo there is no easy way to use the HCA decoder; try subfile hack for now
VGMSTREAM *temp_vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL;
off_t subfile_offset = sead.extradata_offset + 0x10;
size_t subfile_size = sead.stream_size + sead.extradata_size - 0x10;
/* post header: values from the HCA header, in file endianness + HCA header */
size_t key_start = sead.special_size & 0xff;
size_t header_size = read_16bit(sead.extradata_offset+0x02, streamFile);
int encryption = read_16bit(sead.extradata_offset+0x0c, streamFile); //maybe 8bit?
/* encryption type 0x01 found in Final Fantasy XII TZA (PS4/PC) */
temp_streamFile = setup_sqex_sead_streamfile(streamFile, subfile_offset, subfile_size, encryption, header_size, key_start);
if (!temp_streamFile) goto fail;
temp_vgmstream = init_vgmstream_hca(temp_streamFile);
if (temp_vgmstream) {
/* loops can be slightly different (~1000 samples) but probably HCA's are more accurate */
temp_vgmstream->num_streams = vgmstream->num_streams;
temp_vgmstream->stream_size = vgmstream->stream_size;
temp_vgmstream->meta_type = vgmstream->meta_type;
strcpy(temp_vgmstream->stream_name, vgmstream->stream_name);
close_streamfile(temp_streamFile);
close_vgmstream(vgmstream);
return temp_vgmstream;
}
else {
close_streamfile(temp_streamFile);
goto fail;
}
}
case 0x00: /* dummy entry */
default:
VGM_LOG("SQEX SEAD: unknown codec %x\n", sead.codec);
goto fail;
}
strcpy(vgmstream->stream_name, sead.readable_name);
/* open the file for reading */
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
static void build_readable_name(char * buf, size_t buf_size, sead_header *sead, STREAMFILE *sf) {
if (sead->is_sab) {
char descriptor[255], name[255];
if (sead->descriptor_size > 255 || sead->sndname_size > 255) goto fail;
read_string(descriptor,sead->descriptor_size+1,sead->descriptor_offset, sf);
read_string(name,sead->sndname_size+1,sead->sndname_offset, sf);
snprintf(buf,buf_size, "%s/%s", descriptor, name);
}
else {
char descriptor[255], name[255], mode[255];
if (sead->descriptor_size > 255 || sead->filename_size > 255 || sead->cuename_size > 255 || sead->modename_size > 255) goto fail;
read_string(descriptor,sead->descriptor_size+1,sead->descriptor_offset, sf);
//read_string(filename,sead->filename_size+1,sead->filename_offset, sf); /* same as filename, not too interesting */
if (sead->cuename_offset)
read_string(name,sead->cuename_size+1,sead->cuename_offset, sf);
else if (sead->instname_offset)
read_string(name,sead->instname_size+1,sead->instname_offset, sf);
else
strcpy(name, "?");
read_string(mode,sead->modename_size+1,sead->modename_offset, sf);
/* default mode in most files, not very interesting */
if (strcmp(mode, "Mode") == 0 || strcmp(mode, "Mode0") == 0)
snprintf(buf,buf_size, "%s/%s", descriptor, name);
else
snprintf(buf,buf_size, "%s/%s/%s", descriptor, name, mode);
}
return;
fail:
VGM_LOG("SEAD: bad name found\n");
}
static void parse_sead_mab_name(sead_header *sead, STREAMFILE *sf) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = sead->big_endian ? read_32bitBE : read_32bitLE;
int16_t (*read_16bit)(off_t,STREAMFILE*) = sead->big_endian ? read_16bitBE : read_16bitLE;
int i, entries, cue, mode, cue_count, mode_count;
off_t entry_offset, cue_offset, mode_offset, name_offset, table_offset;
size_t name_size;
//int wave, wave_count; off_t wave_offset, subtable_offset; uint16_t wave_id;
int name = 0;
/* find which name corresponds to our song (mabf can have N subsongs
* and X cues + Y modes and also Z instruments, one of which should reference it) */
//todo exact name matching unknown, assumes subsong N = name N
/* parse "musc" (music cue?) */
entries = read_16bit(sead->musc_offset + 0x04, sf);
for (i = 0; i < entries; i++) {
entry_offset = sead->musc_offset + read_32bit(sead->musc_offset + 0x10 + i*0x04, sf);
/* 0x00: config? */
sead->filename_offset = entry_offset + read_16bit(entry_offset + 0x02, sf);
cue_count = read_8bit(entry_offset + 0x04, sf);
mode_count = read_8bit(entry_offset + 0x05, sf);
/* 0x06: some low number? */
/* 0x07: always 0x80? (apparently not an offset/size) */
/* 0x08: id? */
/* 0x0a: 0? */
/* 0x44: sample rate */
/* others: unknown/null */
sead->filename_size = read_8bit(entry_offset + 0x48, sf);
/* table points to all cue offsets first then all modes offsets */
table_offset = align_size_to_block(sead->filename_offset + sead->filename_size + 0x01, 0x10);
/* cue name (ex. "bgm_007_take2" / "bgm_007s" / etc subsongs) */
for (cue = 0; cue < cue_count; cue++) {
cue_offset = sead->musc_offset + 0x20 + read_32bit(table_offset + cue*0x04, sf);
/* 0x00: id? */
name_offset = cue_offset + read_16bit(cue_offset + 0x02, sf);
name_size = read_8bit(cue_offset + 0x04, sf);
//wave_count = read_8bit(cue_offset + 0x05, sf);
/* 0x06: ? */
/* 0x0c: num samples */
/* 0x10: loop start */
/* 0x14: loop end */
/* 0x18: flag? */
/* others: ? */
name++;
if (name == sead->target_subsong || cue_count == 1) {
sead->cuename_offset = name_offset;
sead->cuename_size = name_size;
break;
}
#if 0 //this works for some games like KH3 but not others like FFXII
/* subtable: first N wave refs + ? unk refs (rarely more than 1 each) */
subtable_offset = align_size_to_block(name_offset + name_size + 1, 0x10);
for (wave = 0; wave < wave_count; wave++) {
wave_offset = cue_offset + read_32bit(subtable_offset + wave*0x04, sf);
/* 0x00: config? */
/* 0x02: entry size */
wave_id = read_16bit(wave_offset + 0x04, sf);
/* 0x06: null? */
/* 0x08: null? */
/* 0x0c: some id/config? */
if (wave_id == sead->wave_id) {
sead->cuename_offset = name_offset;
sead->cuename_size = name_size;
break;
}
}
if (sead->cuename_offset)
break;
#endif
}
/* mode name (ex. almost always "Mode" and only 1 entry, rarely "Water" / "Restaurant" / etc)
* no idea how modes are referenced (perhaps manually with in-game events)
* so just a quick hack, only found multiple in FFXV's bgm_gardina */
if (mode_count == sead->total_subsongs)
mode = sead->target_subsong - 1;
else
mode = 0;
{ //for (mode = 0; mode < mode_count; mode++) {
mode_offset = sead->musc_offset + 0x20 + read_32bit(table_offset + cue_count*0x04 + mode*0x04, sf);
/* 0x00: id? */
name_offset = mode_offset + read_16bit(mode_offset + 0x02, sf);
/* 0x04: mode id */
name_size = read_8bit(mode_offset + 0x06, sf);
/* 0x08: offset? */
/* others: floats and stuff */
sead->modename_offset = name_offset;
sead->modename_size = name_size;
}
}
/* parse "inst" (instruments) */
entries = read_16bit(sead->inst_offset + 0x04, sf);
for (i = 0; i < entries; i++) {
entry_offset = sead->inst_offset + read_32bit(sead->inst_offset + 0x10 + i*0x04, sf);
/* 0x00: id? */
/* 0x02: base size? */
/* 0x05: count? */
//wave_count = read_8bit(entry_offset + 0x06, sf);
/* 0x0c: num samples */
/* 0x10: loop start */
/* 0x14: loop end */
/* 0x18: flag? */
/* others: ? */
/* no apparent fields and inst is very rare (ex. KH3 tut) */
name_offset = entry_offset + 0x30;
name_size = 0x0F;
name++;
if (name == sead->target_subsong) {
sead->instname_offset = name_offset;
sead->instname_size = name_size;
break;
}
#if 0 //not actually tested
if (wave_count != 1) break; /* ? */
/* subtable: N wave refs? */
subtable_offset = align_size_to_block(name_offset + name_size + 1, 0x10);
for (wave = 0; wave < wave_count; wave++) {
wave_offset = subtable_offset + read_32bit(subtable_offset + wave*0x04, sf);
/* 0x00: config? */
/* 0x02: entry size? */
wave_id = read_16bit(wave_offset + 0x04, sf);
/* 0x06: ? */
/* 0x08: id/crc? */
/* 0x0c: ? */
/* 0x10: sample rate */
/* others: null? */
if (wave_id == sead->wave_id) {
sead->instname_offset = name_offset;
sead->instname_size = name_size;
break;
}
}
if (sead->instname_offset)
break;
#endif
}
}
static void parse_sead_sab_name(sead_header *sead, STREAMFILE *sf) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = sead->big_endian ? read_32bitBE : read_32bitLE;
int16_t (*read_16bit)(off_t,STREAMFILE*) = sead->big_endian ? read_16bitBE : read_16bitLE;
int i, snd_entries, trk_entries, snd_id, wave_id, snd_found = 0;
size_t size;
off_t entry_offset;
//todo looks mostly correct for many subsongs but in rare cases wave_ids aren't referenced
// or maybe id needs another jump (seq?) (ex. DQB se_break_soil, FFXV aircraftzeroone, FFXV 03bt100031pc00)
snd_entries = read_16bit(sead->snd_offset + 0x04, sf);
trk_entries = read_16bit(sead->trk_offset + 0x04, sf);
/* parse "trk" (track info) */
for (i = 0; i < trk_entries; i++) {
entry_offset = sead->trk_offset + read_32bit(sead->trk_offset + 0x10 + i*0x04, sf);
/* 0x00: type? */
/* 0x01: subtype? */
size = read_16bit(entry_offset + 0x02, sf); /* bigger if 'type=03' */
/* 0x04: trk id? */
/* 0x04: some id? */
if (size > 0x10) {
snd_id = read_8bit(entry_offset + 0x10, sf);
wave_id = read_16bit(entry_offset + 0x11, sf);
}
else {
snd_id = read_16bit(entry_offset + 0x08, sf);
wave_id = read_16bit(entry_offset + 0x0a, sf);
}
if (wave_id == sead->wave_id) {
snd_found = 1;
break;
}
}
if (snd_found && snd_id >= snd_entries) {
VGM_LOG("SEAD: bad snd_id found\n");
snd_found = 0;
}
if (!snd_found) {
if (sead->total_subsongs == 1 || snd_entries == 1) {
snd_id = 0; /* meh */
VGM_LOG("SEAD: snd_id not found, using first\n");
} else {
VGM_LOG("SEAD: snd_id not found, subsongs=%i, snd=%i, trk=%i\n", sead->total_subsongs, snd_entries, trk_entries);
return;
}
}
/* parse "snd " (sound info) */
{
off_t entry_offset = sead->snd_offset + read_32bit(sead->snd_offset + 0x10 + snd_id*0x04, sf);
/* 0x00: config? */
sead->sndname_offset = entry_offset + read_16bit(entry_offset + 0x02, sf);
/* 0x04: count of ? */
/* 0x05: count of ? (0 if no sound exist in file) */
/* 0x06: some low number? */
/* 0x07: always 0x80? (apparently not an offset/size) */
/* 0x08: snd id */
/* 0x0a: 0? */
/* 0x0c: 1.0? */
/* 0x1a: header size? */
/* 0x1c: 30.0? * */
/* 0x24: crc/id? */
/* 0x46: header size? */
/* 0x4c: header size? */
if (sead->version == 1) {
sead->sndname_offset -= 0x10;
sead->sndname_size = read_8bit(entry_offset + 0x08, sf);
}
else {
sead->sndname_size = read_8bit(entry_offset + 0x23, sf);
}
/* 0x24: unique id? (referenced in "seq" section?) */
/* others: probably sound config like pan/volume (has floats and stuff) */
}
}
static int parse_sead(sead_header *sead, STREAMFILE *sf) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = sead->big_endian ? read_32bitBE : read_32bitLE;
int16_t (*read_16bit)(off_t,STREAMFILE*) = sead->big_endian ? read_16bitBE : read_16bitLE;
/** base header **/
sead->version = read_8bit(0x04, sf); /* usually 0x02, rarely 0x01 (ex FF XV early songs) */
/* 0x05(1): 0/1? */
/* 0x06(2): ? (usually 0x10, rarely 0x20) */
/* 0x08(1): 3/4? */
sead->descriptor_size = read_8bit(0x09, sf);
/* 0x0a(2): ? */
if (read_32bit(0x0c, sf) != get_streamfile_size(sf))
goto fail;
if (sead->descriptor_size == 0) /* not set when version == 1 */
sead->descriptor_size = 0x0f;
sead->descriptor_offset = 0x10; /* file descriptor ("BGM", "Music2", "SE", etc, long names are ok) */
sead->sections_offset = sead->descriptor_offset + (sead->descriptor_size + 0x01); /* string null matters for padding */
sead->sections_offset = align_size_to_block(sead->sections_offset, 0x10);
/** offsets to sections **/
if (sead->is_sab) {
if (read_32bitBE(sead->sections_offset + 0x00, sf) != 0x736E6420) goto fail; /* "snd " (sonds) */
if (read_32bitBE(sead->sections_offset + 0x10, sf) != 0x73657120) goto fail; /* "seq " (unknown) */
if (read_32bitBE(sead->sections_offset + 0x20, sf) != 0x74726B20) goto fail; /* "trk " (unknown) */
if (read_32bitBE(sead->sections_offset + 0x30, sf) != 0x6D74726C) goto fail; /* "mtrl" (headers/streams) */
sead->snd_offset = read_32bit(sead->sections_offset + 0x08, sf);
//sead->seq_offset = read_32bit(sead->sections_offset + 0x18, sf);
sead->trk_offset = read_32bit(sead->sections_offset + 0x28, sf);
sead->mtrl_offset = read_32bit(sead->sections_offset + 0x38, sf);
}
else if (sead->is_mab) {
if (read_32bitBE(sead->sections_offset + 0x00, sf) != 0x6D757363) goto fail; /* "musc" (cues) */
if (read_32bitBE(sead->sections_offset + 0x10, sf) != 0x696E7374) goto fail; /* "inst" (instruments) */
if (read_32bitBE(sead->sections_offset + 0x20, sf) != 0x6D74726C) goto fail; /* "mtrl" (headers/streams) */
sead->musc_offset = read_32bit(sead->sections_offset + 0x08, sf);
sead->inst_offset = read_32bit(sead->sections_offset + 0x18, sf);
sead->mtrl_offset = read_32bit(sead->sections_offset + 0x28, sf);
}
else {
goto fail;
}
/* section format at offset:
* 0x00(2): 0/1?
* 0x02(2): header size? (always 0x10)
* 0x04(2): entries
* 0x06(+): padded to 0x10
* 0x10 + 0x04*entry: offset to entry from table start (also padded to 0x10 at the end) */
/* find meta_offset in "mtrl" and total subsongs */
{
int i, entries;
entries = read_16bit(sead->mtrl_offset+0x04, sf);
if (sead->target_subsong == 0) sead->target_subsong = 1;
sead->total_subsongs = 0;
sead->meta_offset = 0;
/* manually find subsongs as entries can be dummy (ex. sfx banks in Dissidia Opera Omnia) */
for (i = 0; i < entries; i++) {
off_t entry_offset = sead->mtrl_offset + read_32bit(sead->mtrl_offset + 0x10 + i*0x04, sf);
if (read_8bit(entry_offset + 0x05, sf) == 0) {
continue; /* codec 0 when dummy (see stream header) */
}
sead->total_subsongs++;
if (!sead->meta_offset && sead->total_subsongs == sead->target_subsong) {
sead->meta_offset = entry_offset;
}
}
if (sead->meta_offset == 0) goto fail;
/* SAB can contain 0 entries too */
}
/** stream header **/
/* 0x00(2): 0x00/01? */
/* 0x02(2): base entry size? (0x20) */
sead->channel_count = read_8bit(sead->meta_offset + 0x04, sf);
sead->codec = read_8bit(sead->meta_offset + 0x05, sf);
sead->wave_id = read_16bit(sead->meta_offset + 0x06, sf); /* 0..N */
sead->sample_rate = read_32bit(sead->meta_offset + 0x08, sf);
sead->loop_start = read_32bit(sead->meta_offset + 0x0c, sf); /* in samples but usually ignored */
sead->loop_end = read_32bit(sead->meta_offset + 0x10, sf);
sead->extradata_size = read_32bit(sead->meta_offset + 0x14, sf); /* including subfile header, can be 0 */
sead->stream_size = read_32bit(sead->meta_offset + 0x18, sf); /* not including subfile header */
sead->special_size = read_32bit(sead->meta_offset + 0x1c, sf);
sead->loop_flag = (sead->loop_end > 0);
sead->extradata_offset = sead->meta_offset + 0x20;
/** info section (get stream name) **/
if (sead->is_sab) {
parse_sead_sab_name(sead, sf);
}
else if (sead->is_mab) {
parse_sead_mab_name(sead, sf);
}
build_readable_name(sead->readable_name, sizeof(sead->readable_name), sead, sf);
return 1;
fail:
return 0;
}