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154 lines
6.3 KiB
C
154 lines
6.3 KiB
C
#include "coding.h"
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#include "../util.h"
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/* MTA2 decoder based on:
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* - MGS Developer Wiki: https://www.mgsdevwiki.com/wiki/index.php/MTA2_(Codec) [codec by daemon1]
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* - Solid4 tools: https://github.com/GHzGangster/Drebin
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* (PS3 probably uses floats, so this may not be 100% accurate)
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*
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* MTA2 layout:
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* - data is divided into N tracks of 0x10 header + 0x90 frame per track channel, forming N streams
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* ex: 8ch: track0 4ch + track1 4ch + track0 4ch + track1 4ch ...; or 2ch = 1ch track0 + 1ch track1
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* * up to 16 possible tracks, but max seen is 3 (ex. track0=sneaking, track1=action, track2=ambience)
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* - each ch frame is divided into 4 headers + 4 vertical groups with nibbles (0x4*4 + 0x20*4)
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* ex. group1 is 0x04(4) + 0x14(4) + 0x24(4) + 0x34(4) ... (vertically maybe for paralelism?)
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*
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* Due to this vertical layout and multiple hist/indexes, it decodes everything in a block between calls
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* but discards unwanted data, instead of trying to skip to the target nibble. Meaning no need to save hist, and
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* expects samples_to_do to be block_samples at most (could be simplified, I guess).
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*/
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/* tweaked XA/PSX coefs << 8 */
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static const int16_t mta2_coefs[8][2] = {
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{ 0, 0 },
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{ 240, 0 },
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{ 460, -208 },
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{ 392, -220 },
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{ 488, -240 },
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{ 460, -240 },
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{ 460, -220 },
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{ 240, -104 }
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};
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static const int mta2_scales[32] = {
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256, 335, 438, 573, 749, 979, 1281, 1675,
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2190, 2864, 3746, 4898, 6406, 8377, 10955, 14327,
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18736, 24503, 32043, 41905, 54802, 71668, 93724, 122568,
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160290, 209620, 274133, 358500, 468831, 613119, 801811, 1048576
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};
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/* decodes a block for a channel */
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void decode_mta2(VGMSTREAMCHANNEL *stream, sample_t *outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
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uint8_t frame[0x10 + 0x90*8] = {0};
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int samples_done = 0, sample_count = 0, channel_block_samples, channel_first_sample, frame_size = 0;
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int i, group, row, col;
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int track_channels = 0, track_channel;
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/* track skip */
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do {
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int num_track = 0, channel_layout;
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/* parse track header (0x10) and skip tracks that our current channel doesn't belong to */
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read_streamfile(frame, stream->offset, 0x10, stream->streamfile); /* ignore EOF errors */
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num_track = get_u8 (frame + 0x00); /* 0=first */
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/* 0x01(3): num_frame (0=first) */
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/* 0x04(1): 0? */
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channel_layout = get_u8 (frame + 0x05); /* bitmask, see mta2.c */
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frame_size = get_u16be(frame + 0x06); /* not including this header */
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/* 0x08(8): null */
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VGM_ASSERT(frame_size == 0, "MTA2: empty frame at %x\n", (uint32_t)stream->offset);
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/* frame_size 0 means silent/empty frame (rarely found near EOF for one track but not others)
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* negative track only happens for truncated files (EOF) */
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if (frame_size == 0 || num_track < 0) {
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for (i = 0; i < samples_to_do; i++)
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outbuf[i * channelspacing] = 0;
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stream->offset += 0x10;
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return;
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}
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track_channels = 0;
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for (i = 0; i < 8; i++) { /* max 8ch */
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if ((channel_layout >> i) & 0x01)
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track_channels++;
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}
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if (track_channels == 0) { /* bad data, avoid div by 0 */
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VGM_LOG("MTA2: track_channels 0 at %x\n", (uint32_t)stream->offset);
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return;
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}
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/* assumes tracks channels are divided evenly in all tracks (ex. not 2ch + 1ch + 1ch) */
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if (channel / track_channels == num_track)
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break; /* channel belongs to this track */
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/* keep looping for our track */
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stream->offset += 0x10 + frame_size;
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}
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while (1);
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/* parse stuff */
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read_streamfile(frame + 0x10, stream->offset + 0x10, frame_size, stream->streamfile); /* ignore EOF errors */
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track_channel = channel % track_channels;
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channel_block_samples = (0x80*2);
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channel_first_sample = first_sample % (0x80*2);
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/* parse channel frame (header 0x04*4 + data 0x20*4) */
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for (group = 0; group < 4; group++) {
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short hist2, hist1, coefs, scale;
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uint32_t group_header = get_u32be(frame + 0x10 + track_channel*0x90 + group*0x4);
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hist2 = (short) ((group_header >> 16) & 0xfff0); /* upper 16b discarding 4b */
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hist1 = (short) ((group_header >> 4) & 0xfff0); /* lower 16b discarding 4b */
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coefs = (group_header >> 5) & 0x7; /* mid 3b */
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scale = group_header & 0x1f; /* lower 5b */
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/* write header samples (skips the last 2 group nibbles), like Drebin's decoder
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* last 2 nibbles and next 2 header hist should match though */
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if (sample_count >= channel_first_sample && samples_done < samples_to_do) {
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outbuf[samples_done * channelspacing] = hist2;
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samples_done++;
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}
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sample_count++;
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if (sample_count >= channel_first_sample && samples_done < samples_to_do) {
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outbuf[samples_done * channelspacing] = hist1;
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samples_done++;
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}
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sample_count++;
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/* decode nibbles */
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for (row = 0; row < 8; row++) {
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int pos = 0x10 + track_channel*0x90 + 0x10 + group*0x4 + row*0x10;
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for (col = 0; col < 4*2; col++) {
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uint8_t nibbles = frame[pos + col/2];
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int32_t sample;
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sample = col&1 ? /* high nibble first */
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get_low_nibble_signed(nibbles) :
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get_high_nibble_signed(nibbles);
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sample = sample * mta2_scales[scale];
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sample = (sample + hist1 * mta2_coefs[coefs][0] + hist2 * mta2_coefs[coefs][1] + 128) >> 8;
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sample = clamp16(sample);
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/* ignore last 2 nibbles (uses first 2 header samples) */
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if (row < 7 || col < 3*2) {
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if (sample_count >= channel_first_sample && samples_done < samples_to_do) {
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outbuf[samples_done * channelspacing] = sample;
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samples_done++;
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}
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sample_count++;
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}
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hist2 = hist1;
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hist1 = sample;
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}
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}
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}
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/* block fully done */
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if (channel_first_sample + samples_done == channel_block_samples) {
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stream->offset += 0x10 + frame_size;
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}
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}
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