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coding
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Fix EALayer3 multichannel and looping bugs
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2017-12-01 20:04:33 +01:00 |
layout
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Fix EALayer3 multichannel and looping bugs
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2017-12-01 20:04:33 +01:00 |
meta
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Fix EALayer3 multichannel and looping bugs
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2017-12-01 20:04:33 +01:00 |
formats.c
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Add EA .SNS+SNR / .SPS [Burnout Crash, NFS Hot Pursuit PS3]
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2017-12-01 17:27:49 +01:00 |
libvgmstream.vcproj
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Rename ea_snu.c to ea_eaac.c (EAAudioCore)
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2017-12-01 17:52:03 +01:00 |
libvgmstream.vcxproj
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Rename ea_snu.c to ea_eaac.c (EAAudioCore)
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2017-12-01 17:52:03 +01:00 |
libvgmstream.vcxproj.filters
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Rename ea_snu.c to ea_eaac.c (EAAudioCore)
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2017-12-01 17:52:03 +01:00 |
Makefile
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Build object list automatically using a make wildcard
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2017-04-28 18:33:33 +02:00 |
Makefile.audacious.am
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Rename unix to audacious (folder and makefiles)
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2017-05-01 17:08:52 +02:00 |
stack_alloc.h
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Updated stack_alloc.h
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2015-01-21 18:03:06 -08:00 |
streamfile.c
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Add VGM_LOG/ASSERT_ONCE macro for useful-but-repetitive error logging
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2017-11-23 23:46:33 +01:00 |
streamfile.h
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Make get_streamfile_dos_line read CR/LF too and rename accordingly
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2017-11-23 22:53:43 +01:00 |
streamtypes.h
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Define strncasecmp for MSC
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2017-01-02 15:43:10 +01:00 |
util.c
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Remove unnecessary check_sample_rate
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2017-11-23 23:11:11 +01:00 |
util.h
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Add VGM_LOG/ASSERT_ONCE macro for useful-but-repetitive error logging
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2017-11-23 23:46:33 +01:00 |
vgmstream.c
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Add EA .SNS+SNR / .SPS [Burnout Crash, NFS Hot Pursuit PS3]
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2017-12-01 17:27:49 +01:00 |
vgmstream.h
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Make MPEG custom decoder use their own data buffer instead sharing one
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2017-12-01 20:02:30 +01:00 |