vgmstream/src/meta/mss.c
bnnm ac8a94c2b9 Fix XBOX-IMA decoding, 4ch and tweak layout [Dynasty Warriors 4 (Xbox)]
Now writes header sample and skips last nibble, as seen in MS's XDK
code, and simplifies multichannel layouts and fixes some theoretical
configurations
2018-02-24 22:30:17 +01:00

67 lines
2.3 KiB
C

#include "meta.h"
#include "../util.h"
#include "../coding/coding.h"
/* Guerrilla's MSS - Found in ShellShock Nam '67 (PS2/Xbox), Killzone (PS2) */
VGMSTREAM * init_vgmstream_mss(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
size_t data_size;
int loop_flag = 0, channel_count;
/* check extension, case insensitive */
if (!check_extensions(streamFile, "mss")) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x4D435353) /* "MCSS" */
goto fail;
loop_flag = 0;
channel_count = read_16bitLE(0x16,streamFile);
if (read_32bitLE(0x18,streamFile) == 0x4800 && channel_count > 2)
channel_count = 2; //todo add support for interleave stereo streams
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
/* 0x04: version? (always 0x00000100 LE) */
start_offset = read_32bitLE(0x08,streamFile);
data_size = read_32bitLE(0x0c,streamFile);
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
/* 0x14(1): 1/2/3/4 if 2/4/6/8ch, 0x15(1): 0/1?, 0x16: ch */
vgmstream->interleave_block_size = read_32bitLE(0x18,streamFile);
vgmstream->num_samples = read_32bitLE(0x1C,streamFile);
vgmstream->meta_type = meta_MSS;
/* no other way to know */
if (vgmstream->interleave_block_size == 0x4800) {
/* interleaved stereo streams (2ch 0x4800 + 2ch 0x4800 = 4ch) */
vgmstream->coding_type = coding_XBOX_IMA;
vgmstream->layout_type = layout_interleave;
/* header values are somehow off? */
data_size = get_streamfile_size(streamFile);
vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels);
}
else {
/* 0x800 interleave */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = channel_count == 1 ? layout_none : layout_interleave;
if (vgmstream->num_samples * vgmstream->channels <= data_size)
vgmstream->num_samples = vgmstream->num_samples / 16 * 28;
}
/* open the file for reading */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}