vgmstream/src
2019-03-13 22:58:04 +03:00
..
coding Remove MTAF deblocking code and cleanup 2019-03-11 12:34:23 +01:00
layout Fix EA SCHl BR and handle multilang better [Battlefield: Hardline (PS3)] 2019-03-09 23:51:56 +01:00
meta Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
formats.c Add Konami MSF/XWMA [Metal Gear Solid 3 HD (PS3/X360)] 2019-03-12 00:41:20 +01:00
libvgmstream.vcproj Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
libvgmstream.vcxproj Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
libvgmstream.vcxproj.filters Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
Makefile Update Makefiles for ATRAC9, clean and remove .mingw variations 2018-01-07 20:13:20 +01:00
Makefile.autotools.am Fix audacious builds 2018-12-04 00:00:22 +01:00
plugins.c Add $AUTOALBUM !tags.m3u command 2019-03-04 23:13:02 +01:00
plugins.h Minor cleanup 2019-03-11 14:49:29 +01:00
stack_alloc.h Updated stack_alloc.h 2015-01-21 18:03:06 -08:00
streamfile.c Add read_sXXle/read_uXXbe/etc alias as a test 2019-02-23 15:23:00 +01:00
streamfile.h Minor shadowing fixes and cleanup 2019-03-02 19:23:37 +01:00
streamtypes.h Add sample_t for typedef sample to improve shadowing and clarity 2019-02-23 02:47:03 +01:00
util.c Minor shadowing fixes and cleanup 2019-03-02 19:23:37 +01:00
util.h Round .vs/svs pitch values 2018-11-03 18:06:39 +01:00
vgmstream.c Added PCM4 to frame size helper funcs 2019-03-13 22:58:04 +03:00
vgmstream.h Add Konami MSF/XWMA [Metal Gear Solid 3 HD (PS3/X360)] 2019-03-12 00:41:20 +01:00