vgmstream/src/meta/omu.c

46 lines
1.4 KiB
C

#include "meta.h"
/* IMU - found in Alter Echo (PS2) */
VGMSTREAM * init_vgmstream_ps2_omu(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
/* check extension */
if ( !check_extensions(streamFile,"omu") )
goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x4F4D5520 && /* "OMU " */
read_32bitBE(0x08,streamFile) != 0x46524D54) /* "FRMT" */
goto fail;
loop_flag = 1;
channel_count = (int)read_8bit(0x14,streamFile);
start_offset = 0x40;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
vgmstream->num_samples = (int32_t)(read_32bitLE(0x3C,streamFile)/(vgmstream->channels*2));
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x200;
vgmstream->meta_type = meta_PS2_OMU;
/* open the file for reading */
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}