vgmstream/src/meta/afc.c

68 lines
2.1 KiB
C

#include "meta.h"
#include "../util.h"
VGMSTREAM * init_vgmstream_afc(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int loop_flag;
const int channel_count = 2; /* .afc seems to be stereo only */
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("afc",filename_extension(filename))) goto fail;
/* don't grab AIFF-C with .afc extension */
if ((uint32_t)read_32bitBE(0x0,streamFile)==0x464F524D) /* FORM */
goto fail;
/* we will get a sample rate, that's as close to checking as I think
* we can get */
/* build the VGMSTREAM */
loop_flag = read_32bitBE(0x10,streamFile);
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->num_samples = read_32bitBE(0x04,streamFile);
vgmstream->sample_rate = (uint16_t)read_16bitBE(0x08,streamFile);
/* channels and loop flag are set by allocate_vgmstream */
vgmstream->loop_start_sample = read_32bitBE(0x14,streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->coding_type = coding_NGC_AFC;
vgmstream->layout_type = layout_interleave;
vgmstream->meta_type = meta_AFC;
/* frame-level interleave (9 bytes) */
vgmstream->interleave_block_size = 9;
/* open the file for reading by each channel */
{
STREAMFILE *chstreamfile;
int i;
/* both channels use same buffer, as interleave is so small */
chstreamfile = streamFile->open(streamFile,filename,9*channel_count*0x100);
if (!chstreamfile) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = chstreamfile;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=
0x20 + i*vgmstream->interleave_block_size;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}