vgmstream/src/meta/ghs.c

294 lines
9.8 KiB
C

#include "meta.h"
#include "../coding/coding.h"
#include "../util/endianness.h"
typedef enum { PCM16LE, MSADPCM, XMA2, ATRAC9 } gtd_codec_t;
static void read_name(VGMSTREAM* vgmstream, STREAMFILE* sf, uint32_t offset);
/* GHS - Hexadrive's HexaEngine games [Gunslinger Stratos (AC), Knights Contract (X360), Valhalla Knights 3 (Vita)] */
VGMSTREAM* init_vgmstream_ghs(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
uint32_t stream_offset, stream_size, stpr_offset = 0, loop_start_offset = 0, loop_end_offset = 0;
uint32_t chunk_offset, chunk_size = 0, at9_config_data = 0, block_size = 0;
int loop_flag, channels, sample_rate;
int32_t num_samples, loop_start_sample, loop_end_sample;
gtd_codec_t codec;
int total_subsongs = 0, target_subsong = sf->stream_index;
/* checks */
if (!is_id32be(0x00,sf, "GHS "))
return NULL;
if (!check_extensions(sf,"gtd"))
return NULL;
int big_endian = guess_endian32(0x04,sf);
read_u32_t read_u32 = big_endian ? read_u32be : read_u32le;
read_u16_t read_u16 = big_endian ? read_u16be : read_u16le;
int is_old = 0x34 + read_u32le(0x30,sf) + read_u32le(0x0c,sf) == get_streamfile_size(sf);
total_subsongs = read_u32(0x04, sf); /* seen in sfx packs inside .ged */
if (!check_subsongs(&target_subsong, total_subsongs))
return NULL;
/* not seen */
if (target_subsong > 1 && is_old)
goto fail;
/* header version, not formally specified */
if (!is_old) {
/* 0x08: size of all seek tables (XMA2, all tables go together after headers) / null */
uint32_t offset = 0x0c + (target_subsong - 1) * 0x64;
int format = read_u16(offset + 0x00,sf);
if (format == 0x0001)
codec = PCM16LE; /* GS bgm */
else if (format == 0x0002)
codec = MSADPCM; /* GS sfx */
else if (format == 0x0166) {
codec = XMA2;
chunk_offset = offset; /* "fmt " */
chunk_size = 0x34;
}
else {
goto fail;
}
/* 0x0c: standard fmt chunk (depending on format, reserved with padding up to 0x48 if needed) */
channels = read_u16(offset + 0x02,sf);
sample_rate = read_u32(offset + 0x04,sf);
block_size = read_u16(offset + 0x0c,sf);
/* loops can be found at 0x28/2c in PCM16 (also later) */
stream_offset = read_u32(offset + 0x4c,sf); /* always 0x800 */
stream_size = read_u32(offset + 0x50,sf);
/* 0x54: seek table offset (XMA2) / data start */
/* 0x58: seek table size (XMA2) / null */
loop_start_sample = read_u32(offset + 0x5c,sf); /* null in XMA2 */
loop_end_sample = read_u32(offset + 0x60,sf) + loop_start_sample; /* +1? */
if (codec == XMA2) {
xma2_parse_fmt_chunk_extra(sf, chunk_offset, &loop_flag, &num_samples, &loop_start_sample, &loop_end_sample, 1);
}
else {
loop_flag = loop_end_sample != 0;
}
stpr_offset = read_u32(offset + 0x54,sf) + read_u32(offset + 0x58,sf);
}
else {
codec = ATRAC9;
/* 08: always 02? */
stream_size = read_u32(0x0c,sf);
channels = read_u32(0x10,sf);
sample_rate = read_u32(0x14,sf);
/* 18: null? */
loop_start_offset = read_u32(0x1c,sf);
loop_end_offset = read_u32(0x20,sf);
/* 24: channel layout? */
at9_config_data = read_u32be(0x28,sf);
/* 2c: STPR */
stream_offset = read_u32(0x30,sf) + 0x34;
loop_flag = loop_end_offset > loop_start_offset;
stpr_offset = 0x2c;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_GHS;
vgmstream->sample_rate = sample_rate;
vgmstream->loop_start_sample = loop_start_sample;
vgmstream->loop_end_sample = loop_end_sample;
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = stream_size;
read_name(vgmstream, sf, stpr_offset);
switch(codec) {
case PCM16LE:
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = block_size / channels;
vgmstream->num_samples = pcm16_bytes_to_samples(stream_size, channels);
break;
case MSADPCM:
vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_interleave;
vgmstream->frame_size = block_size;
vgmstream->num_samples = msadpcm_bytes_to_samples(stream_size, block_size, channels);
break;
#ifdef VGM_USE_FFMPEG
case XMA2:
vgmstream->codec_data = init_ffmpeg_xma_chunk(sf, stream_offset, stream_size, chunk_offset, chunk_size);
if ( !vgmstream->codec_data ) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = num_samples;
xma_fix_raw_samples(vgmstream, sf, stream_offset, stream_size, chunk_offset, 1,1);
break;
#endif
#ifdef VGM_USE_ATRAC9
case ATRAC9: {
atrac9_config cfg = {0};
cfg.channels = vgmstream->channels;
cfg.config_data = at9_config_data;
vgmstream->codec_data = init_atrac9(&cfg);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_ATRAC9;
vgmstream->layout_type = layout_none;
if (loop_flag) {
vgmstream->loop_start_sample = atrac9_bytes_to_samples(loop_start_offset - stream_offset, vgmstream->codec_data);
vgmstream->loop_end_sample = atrac9_bytes_to_samples(loop_end_offset - stream_offset, vgmstream->codec_data);
}
vgmstream->num_samples = atrac9_bytes_to_samples(stream_size, vgmstream->codec_data);
break;
}
#endif
default:
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, stream_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* S_P_STH - Hexadrive's HexaEngine games [Knights Contract (PS3)] */
VGMSTREAM* init_vgmstream_s_p_sth(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
uint32_t subfile_offset, subfile_size, stpr_offset;
/* checks */
if (!is_id64be(0x00,sf,"S_P_STH\x01"))
return NULL;
if (!check_extensions(sf,"gtd"))
return NULL;
subfile_offset = read_u32be(0x08, sf);
subfile_size = get_streamfile_size(sf) - subfile_offset;
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "msf");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_msf(temp_sf);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_GHS;
stpr_offset = 0x00;
read_name(vgmstream, sf, stpr_offset);
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}
/* S_PACK - Hexadrive's HexaEngine games [Gunslinger Stratos (PC), Knights Contract (X360)] */
VGMSTREAM* init_vgmstream_s_pack(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
/* checks */
if (!is_id64be(0x00,sf,"S_PACK\x00\x00") && !is_id64be(0x00,sf,"S_PACK\x00\x01")) /* v1: KC */
return NULL;
if (!check_extensions(sf,"ged"))
return NULL;
/* 0x08: file size */
/* 0x0c-0x20: null */
int big_endian = guess_endian32(0x20,sf);
read_u32_t read_u32 = big_endian ? read_u32be : read_u32le;
uint32_t offset = read_u32(0x20, sf); /* offset to minitable */
/* 0x24: number of chunks in S_P_H? */
/* 0x28: number of entries in minitable */
/* minitable */
/* 0x00: offset to "S_P_H", that seems to have cuenames (may have more cues than waves though) */
uint32_t subfile_offset = read_u32(offset + 0x04, sf); /* may be null or S_CHR_M (no GHS in file) */
uint32_t schar_offset = read_u32(offset + 0x08, sf); /* S_CHR_M seen in KC, some kind of cues */
if (schar_offset == 0)
schar_offset = get_streamfile_size(sf);
uint32_t subfile_size = schar_offset - subfile_offset;
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "gtd");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_ghs(temp_sf);
if (!vgmstream) goto fail;
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}
static void read_name(VGMSTREAM* vgmstream, STREAMFILE* sf, uint32_t offset) {
uint32_t name_offset = 0;
//if (!offset) //may be 0 in PS3
// return;
if (is_id32be(offset,sf, "STPR"))
offset += 0x08;
if (is_id64be(offset + 0x00,sf, "S_P_STH\0")) { /* stream header v0: GS, VK3 */
/* 08 subheader size */
/* 0c version/count? */
/* 10 version/count? */
/* 20 offset to header configs */
/* 24 hash? */
/* 2c -1? */
/* 30 1? */
if (!is_id64be(offset + 0x40,sf, "stream\0\0"))
return;
/* 50 bank name */
/* 70+ header configs (some are repeats from GHS) */
/* E0 file name .gtd */
name_offset = offset + 0xE0; /* show file name though actual files are already (bankname)_(filename).gtd */
}
else if (is_id64be(offset + 0x00,sf, "S_P_STH\1")) { /* stream header v1: KC */
/* same as above, except no stream+bank name, so at 0x40 are header configs */
name_offset = offset + 0xB0;
}
/* optional (only found in streams, sfx packs that point to GHS have cue names) */
if (!name_offset)
return;
//TO-DO: Shift-Jis in some Vita files
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf);
}