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49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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/* YDSP - from Yuke's games [WWE Day of Reckoning (GC), WWE WrestleMania XIX (GC)] */
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VGMSTREAM* init_vgmstream_ydsp(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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int channels, loop_flag;
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uint32_t start_offset;
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/* checks */
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if (!is_id32be(0x00,sf, "YDSP"))
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return NULL;
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/* .ydsp: header id (in bigfile, .yds is the likely extension comparing similar files) */
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if (!check_extensions(sf, "ydsp"))
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return NULL;
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loop_flag = (read_s32be(0xB0,sf) != 0x0);
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channels = read_u16be(0x10,sf);
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start_offset = 0x120;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_YDSP;
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vgmstream->sample_rate = read_s32be(0x0C,sf);
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vgmstream->num_samples = dsp_bytes_to_samples(read_u32be(0x08,sf), channels);
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vgmstream->loop_start_sample = read_s32be(0xB0,sf);
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vgmstream->loop_end_sample = read_s32be(0xB4,sf);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x14,sf);
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dsp_read_coefs_be(vgmstream, sf, 0x20, 0x24);
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//dsp_read_hist_be(vgmstream, sf, 0x20 + 0x20, 0x24);
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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