mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-19 09:55:53 +01:00
178 lines
6.5 KiB
C
178 lines
6.5 KiB
C
#include "meta.h"
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#include "../layout/layout.h"
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#include "../coding/coding.h"
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/* CD-XA - from Sony PS1 and Philips CD-i CD audio */
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VGMSTREAM * init_vgmstream_xa(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset;
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int loop_flag = 0, channel_count, sample_rate;
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int is_blocked;
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size_t file_size = get_streamfile_size(streamFile);
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/* checks
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* .xa: common, .str: sometimes (mainly videos)
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* .adp: Phantasy Star Collection (SAT) raw XA */
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if ( !check_extensions(streamFile,"xa,str,adp") )
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goto fail;
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/* Proper XA comes in raw (BIN 2352 mode2/form2) CD sectors, that contain XA subheaders.
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* This also has minimal support for headerless (ISO 2048 mode1/data) mode. */
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/* check RIFF header = raw (optional, added when ripping and not part of the CD data) */
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if (read_32bitBE(0x00,streamFile) == 0x52494646 && /* "RIFF" */
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read_32bitBE(0x08,streamFile) == 0x43445841 && /* "CDXA" */
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read_32bitBE(0x0C,streamFile) == 0x666D7420) { /* "fmt " */
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is_blocked = 1;
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start_offset = 0x2c; /* after "data" (chunk size tends to be a bit off) */
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}
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else {
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/* sector sync word = raw */
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if (read_32bitBE(0x00,streamFile) == 0x00FFFFFF &&
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read_32bitBE(0x04,streamFile) == 0xFFFFFFFF &&
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read_32bitBE(0x08,streamFile) == 0xFFFFFF00) {
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is_blocked = 1;
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start_offset = 0x00;
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}
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else { /* headerless and possibly incorrectly ripped */
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is_blocked = 0;
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start_offset = 0x00;
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}
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}
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/* test some blocks (except when RIFF) since other .XA/STR may start blank */
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if (start_offset == 0) {
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int i, j, block;
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off_t test_offset = start_offset;
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size_t sector_size = (is_blocked ? 0x900 : 0x800);
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size_t block_size = 0x80;
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for (block = 0; block < 3; block++) {
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test_offset += (is_blocked ? 0x18 : 0x00); /* header */
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for (i = 0; i < (sector_size/block_size); i++) {
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/* XA headers checks: filter indexes should be 0..3, and shifts 0..C */
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for (j = 0; j < 16; j++) {
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uint8_t header = (uint8_t)read_8bit(test_offset + j, streamFile);
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if (((header >> 4) & 0xF) > 0x03)
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goto fail;
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if (((header >> 0) & 0xF) > 0x0c)
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goto fail;
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}
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/* XA headers pairs are repeated */
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if (read_32bitBE(test_offset+0x00,streamFile) != read_32bitBE(test_offset+0x04,streamFile) ||
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read_32bitBE(test_offset+0x08,streamFile) != read_32bitBE(test_offset+0x0c,streamFile))
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goto fail;
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/* blank frames should always use 0x0c0c0c0c (due to how shift works) */
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if (read_32bitBE(test_offset+0x00,streamFile) == 0 &&
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read_32bitBE(test_offset+0x04,streamFile) == 0 &&
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read_32bitBE(test_offset+0x08,streamFile) == 0 &&
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read_32bitBE(test_offset+0x0c,streamFile) == 0)
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goto fail;
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test_offset += 0x80;
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}
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test_offset += (is_blocked ? 0x18 : 0x00); /* footer */
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}
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}
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/* data is ok: parse header */
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if (is_blocked) {
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/* parse 0x18 sector header (also see xa_blocked.c) */
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uint8_t xa_header = (uint8_t)read_8bit(start_offset + 0x13,streamFile);
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switch((xa_header >> 0) & 3) { /* 0..1: mono/stereo */
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case 0: channel_count = 1; break;
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case 1: channel_count = 2; break;
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default: goto fail;
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}
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switch((xa_header >> 2) & 3) { /* 2..3: sample rate */
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case 0: sample_rate = 37800; break;
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case 1: sample_rate = 18900; break;
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default: goto fail;
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}
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switch((xa_header >> 4) & 3) { /* 4..5: bits per sample (0=4, 1=8) */
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case 0: break;
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default: /* PS1 games only do 4b */
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VGM_LOG("XA: unknown bits per sample found\n");
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goto fail;
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}
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switch((xa_header >> 6) & 1) { /* 6: emphasis (applies a filter) */
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case 0: break;
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default: /* shouldn't be used by games */
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VGM_LOG("XA: unknown emphasis found\n");
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break;
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}
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switch((xa_header >> 7) & 1) { /* 7: reserved */
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case 0: break;
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default:
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VGM_LOG("XA: unknown reserved bit found\n");
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break;
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}
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}
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else {
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/* headerless */
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if (check_extensions(streamFile,"adp")) {
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/* Phantasy Star Collection (SAT) raw files */
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/* most are stereo, though a few (mainly sfx banks, sometimes using .bin) are mono */
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char filename[PATH_LIMIT] = {0};
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get_streamfile_filename(streamFile, filename,PATH_LIMIT);
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/* detect PS1 mono files, very lame but whatevs, no way to detect XA mono/stereo */
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if (filename[0]=='P' && filename[1]=='S' && filename[2]=='1' && filename[3]=='S') {
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channel_count = 1;
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sample_rate = 22050;
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}
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else {
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channel_count = 2;
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sample_rate = 44100;
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}
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}
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else {
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/* incorrectly ripped standard XA */
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channel_count = 2;
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sample_rate = 37800;
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}
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}
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate;
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vgmstream->meta_type = meta_XA;
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vgmstream->coding_type = coding_XA;
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vgmstream->layout_type = is_blocked ? layout_blocked_xa : layout_none;
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/* open the file for reading */
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if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
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goto fail;
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if (is_blocked) {
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/* calc num_samples as blocks may be empty or smaller than usual depending on flags */
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vgmstream->next_block_offset = start_offset;
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do {
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block_update(vgmstream->next_block_offset,vgmstream);
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vgmstream->num_samples += vgmstream->current_block_samples;
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}
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while (vgmstream->next_block_offset < get_streamfile_size(streamFile));
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block_update(start_offset,vgmstream);
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}
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else {
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vgmstream->num_samples = xa_bytes_to_samples(file_size - start_offset, channel_count, is_blocked);
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}
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return vgmstream;
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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