mirror of
https://github.com/vgmstream/vgmstream.git
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214 lines
7.8 KiB
C
214 lines
7.8 KiB
C
/*
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* plugins.h - helper for plugins
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*/
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#ifndef _PLUGINS_H_
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#define _PLUGINS_H_
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#include "streamfile.h"
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//todo rename to api.h once public enough
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#if 0
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/* define standard C param call and name mangling (to avoid __stdcall / .defs) */
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//#define VGMSTREAM_CALL __cdecl //needed?
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/* define external function types (during compilation) */
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#if defined(VGMSTREAM_EXPORT)
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#define VGMSTREAM_API __declspec(dllexport) /* when exporting/creating vgmstream DLL */
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#elif defined(VGMSTREAM_IMPORT)
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#define VGMSTREAM_API __declspec(dllimport) /* when importing/linking vgmstream DLL */
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#else
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#define VGMSTREAM_API /* nothing, internal/default */
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#endif
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//VGMSTREAM_API void VGMSTREAM_CALL vgmstream_function(void);
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#endif
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/* ****************************************** */
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/* CONTEXT: simplifies plugin code */
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/* ****************************************** */
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typedef struct {
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int is_extension; /* set if filename is already an extension */
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int skip_standard; /* set if shouldn't check standard formats */
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int reject_extensionless; /* set if player can't play extensionless files */
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int accept_unknown; /* set to allow any extension (for txth) */
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int accept_common; /* set to allow known-but-common extension (when player has plugin priority) */
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} vgmstream_ctx_valid_cfg;
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/* returns if vgmstream can parse file by extension */
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int vgmstream_ctx_is_valid(const char* filename, vgmstream_ctx_valid_cfg *cfg);
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typedef struct {
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int allow_play_forever;
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int disable_config_override;
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/* song mofidiers */
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int play_forever; /* keeps looping forever (needs loop points) */
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int ignore_loop; /* ignores loops points */
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int force_loop; /* enables full loops (0..samples) if file doesn't have loop points */
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int really_force_loop; /* forces full loops even if file has loop points */
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int ignore_fade; /* don't fade after N loops */
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/* song processing */
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double loop_count; /* target loops */
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double fade_delay; /* fade delay after target loops */
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double fade_time; /* fade period after target loops */
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//int downmix; /* max number of channels allowed (0=disable downmix) */
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} vgmstream_cfg_t;
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// WARNING: these are not stable and may change anytime without notice
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void vgmstream_apply_config(VGMSTREAM* vgmstream, vgmstream_cfg_t* pcfg);
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int32_t vgmstream_get_samples(VGMSTREAM* vgmstream);
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int vgmstream_get_play_forever(VGMSTREAM* vgmstream);
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void vgmstream_set_play_forever(VGMSTREAM* vgmstream, int enabled);
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#if 0
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//possible future public/opaque API
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/* opaque player state */
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//#define VGMSTREAM_CTX_VERSION 1
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typedef struct VGMSTREAM_CTX VGMSTREAM_CTX;
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/* Setups base vgmstream player context. */
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VGMSTREAM_CTX* vgmstream_init_ctx(void);
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/* Sets default config, that will be applied to song on open (some formats like TXTP may override
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* these settings).
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* May only be called without song loaded (before _open or after _close), otherwise ignored. */
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void vgmstream_set_config(VGMSTREAM_CTX* vctx, VGMSTREAM_CFG* vcfg);
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void vgmstream_set_buffer(VGMSTREAM_CTX* vctx, int samples, int max_samples);
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/* Opens a new STREAMFILE to play. Returns < 0 on error when the file isn't recogniced.
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* If file has subsongs, first open usually loads first subsong. get_info then can be used to check
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* whether file has more subsongs (total_subsongs > 1), and call others.
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* */
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int vgmstream_open(STREAMFILE* sf);
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int vgmstream_open_subsong(STREAMFILE* sf, int subsong);
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typedef struct {
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const int channels;
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const int sample_rate;
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const int sample_count; /* file's samples (not final duration) */
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const int loop_start_sample;
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const int loop_end_sample;
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const int loop_flag;
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const int current_subsong; /* 0=not set, N=loaded subsong N */
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const int total_subsongs; /* 0=format has no subsongs, N=has N subsongs */
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const int file_bitrate; /* file's average bitrate */
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//const int codec_bitrate; /* codec's average bitrate */
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/* descriptions */
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//const char* codec;
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//const char* layout;
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//const char* metadata;
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//int type; /* 0=pcm16, 1=float32, always interleaved: [0]=ch0, [1]=ch1 ... */
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} VGMSTREAM_INFO;
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/* Get info from current song. */
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void vgmstream_ctx_get_info(VGMSTREAM_CTX* vctx, VGMSTREAM_INFO* vinfo);
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/* Gets final time based on config and current song. If config is set to "play forever"
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* this still returns final time based on config as a reference. Returns > 0 on success. */
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int32_t vgmstream_get_total_time(VGMSTREAM_CTX* vctx);
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double vgmstream_get_total_samples(VGMSTREAM_CTX* vctx);
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/* Gets current position within song. When "play forever" is set, it'll clamp results to total_time. */
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int32_t vgmstream_get_current_time(VGMSTREAM_CTX* vctx);
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double vgmstream_get_current_samples(VGMSTREAM_CTX* vctx);
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/* Seeks to position */
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VGMSTREAM_CTX* vgmstream_seek_absolute_sample(VGMSTREAM_CTX* vctx, int32_t sample);
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VGMSTREAM_CTX* vgmstream_seek_absolute_time(VGMSTREAM_CTX* vctx, double time);
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VGMSTREAM_CTX* vgmstream_seek_current_sample(VGMSTREAM_CTX* vctx, int32_t sample);
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VGMSTREAM_CTX* vgmstream_seek_current_time(VGMSTREAM_CTX* vctx, double time);
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/* Closes current song. */
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void vgmstream_close(VGMSTREAM_CTX* vctx);
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/* Frees vgmstream context. */
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void vgmstream_free_ctx(VGMSTREAM_CTX* vctx);
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/* Converts samples. returns number of rendered samples, or <=0 if no more
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* samples left (will fill buffer with silence) */
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int vgmstream_play(VGMSTREAM_CTX* vctx);
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#if 0
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void vgmstream_get_buffer(...);
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void vgmstream_format_check(...);
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void vgmstream_set_format_whilelist(...);
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void vgmstream_set_format_blacklist(...);
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const char* vgmstream_describe(...);
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const char* vgmstream_get_title(...);
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VGMSTREAM_TAGS* vgmstream_get_tagfile(...);
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#endif
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#endif
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/* ****************************************** */
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/* TAGS: loads key=val tags from a file */
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/* ****************************************** */
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/* opaque tag state */
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typedef struct VGMSTREAM_TAGS VGMSTREAM_TAGS;
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/* Initializes TAGS and returns pointers to extracted strings (always valid but change
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* on every vgmstream_tags_next_tag call). Next functions are safe to call even if this fails (validate NULL).
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* ex.: const char *tag_key, *tag_val; tags=vgmstream_tags_init(&tag_key, &tag_val); */
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VGMSTREAM_TAGS* vgmstream_tags_init(const char* *tag_key, const char* *tag_val);
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/* Resets tagfile to restart reading from the beginning for a new filename.
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* Must be called first before extracting tags. */
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void vgmstream_tags_reset(VGMSTREAM_TAGS* tags, const char* target_filename);
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/* Extracts next valid tag in tagfile to *tag. Returns 0 if no more tags are found (meant to be
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* called repeatedly until 0). Key/values are trimmed and values can be in UTF-8. */
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int vgmstream_tags_next_tag(VGMSTREAM_TAGS* tags, STREAMFILE* tagfile);
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/* Closes tag file */
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void vgmstream_tags_close(VGMSTREAM_TAGS* tags);
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/* ****************************************** */
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/* MIXING: modifies vgmstream output */
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/* ****************************************** */
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/* Enables mixing effects, with max outbuf samples as a hint. Once active, plugin
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* must use returned input_channels to create outbuf and output_channels to output audio.
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* max_sample_count may be 0 if you only need to query values and not actually enable it.
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* Needs to be enabled last after adding effects. */
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void vgmstream_mixing_enable(VGMSTREAM* vgmstream, int32_t max_sample_count, int *input_channels, int *output_channels);
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/* sets automatic downmixing if vgmstream's channels are higher than max_channels */
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void vgmstream_mixing_autodownmix(VGMSTREAM *vgmstream, int max_channels);
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/* sets a fadeout */
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//void vgmstream_mixing_fadeout(VGMSTREAM *vgmstream, float start_second, float duration_seconds);
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#endif /* _PLUGINS_H_ */
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