mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-24 04:14:50 +01:00
94 lines
2.7 KiB
C
94 lines
2.7 KiB
C
#include "meta.h"
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#include "../util.h"
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/* TEC (from TECMO games) */
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/* probably TECMO Vag Stream */
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VGMSTREAM * init_vgmstream_ps2_tec(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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int loop_flag;
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int channel_count;
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int current_chunk;
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off_t start_offset;
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int dataBuffer = 0;
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int Founddata = 0;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("tec",filename_extension(filename))) goto fail;
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loop_flag = 0;
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 44100;
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vgmstream->coding_type = coding_PSX_badflags;
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vgmstream->num_samples = get_streamfile_size(streamFile)*28/16/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = get_streamfile_size(streamFile)*28/16/channel_count;
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}
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// Check the first frame header (should be always zero)
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if ((uint8_t)(read_8bit(0x00,streamFile) != 0x0))
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goto fail;
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// Scan for Interleave
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{
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current_chunk = 16;
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while (!Founddata && current_chunk < 65536) {
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dataBuffer = (uint8_t)(read_8bit(current_chunk,streamFile));
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if (dataBuffer == 0x0) { /* "0x0" */
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Founddata = 1;
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break;
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}
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current_chunk = current_chunk + 16;
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}
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}
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// Cancel if we can't find an interleave
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if (Founddata == 0) {
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goto fail;
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} else if (Founddata == 1) {
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = current_chunk;
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}
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// Cancel if the first flag isn't invalid/bad
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if ((uint8_t)(read_8bit(0x01,streamFile) == 0x0))
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goto fail;
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if ((uint8_t)(read_8bit(0x01+current_chunk,streamFile) == 0x0))
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goto fail;
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vgmstream->meta_type = meta_PS2_TEC;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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