mirror of
https://github.com/vgmstream/vgmstream.git
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143 lines
4.6 KiB
C
143 lines
4.6 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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/* .STR - Sega Dreamcast's "Audio64 AM (AICA Manager) driver" streams */
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VGMSTREAM* init_vgmstream_str_sega(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t start_offset, data_size;
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int loop_flag, channels, track_channels, tracks, sample_rate, bps, interleave, blocks;
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/* checks */
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tracks = read_u32le(0x00,sf);
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if (tracks < 1 || tracks > 16) /* official limits */
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return NULL;
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/* "Sega Stream Asset Builder Revision ..." long text with program info, after header */
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if (!is_id64be(0xD4,sf, "\0Sega St"))
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return NULL;
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if (!check_extensions(sf, "str"))
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return NULL;
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sample_rate = read_s32le(0x04,sf);
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bps = read_u32le(0x08,sf);
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interleave = read_s32le(0x0C,sf); /* multiples of 0x800 (sector size) */
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blocks = read_s32le(0x10,sf); /* interruptsTillEnd, "how may irqs until the end of that tracks data" AKA interleaved blocks */
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/* per track info (channels must be the same per track, and data_size may be inaccurate for other tracks) */
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data_size = read_u32le(0x14,sf);
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track_channels = read_s32le(0x18,sf); /* max 2 for AICA, N for PCM */
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/* 0x08: blocks / interruptsTillEnd (not including padding) */
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/* header track data reserved up to max 16 * 0x0c = 0xC0 + 0x18 = 0xD4 */
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/* after track headers there may be one phantom entry with empty data/channels but repeated interruptsTillEnd (bug?) */
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channels = track_channels * tracks;
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loop_flag = 0; /* no loop info */
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start_offset = 0x800;
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/* all tracks/data is padded */
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if (blocks * channels * interleave != get_streamfile_size(sf) - start_offset)
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goto fail;
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/* streams start with a "leadIn" silence that defaults to 2 blocks, but it's configurable */
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//start_offset += (interleave * channels) * 2;
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vgmstream = allocate_vgmstream(channels,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_STR_SEGA;
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vgmstream->sample_rate = sample_rate;
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switch (bps) {
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case 4: /* common [GTA2 (DC)] */
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vgmstream->coding_type = coding_AICA_int;
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vgmstream->num_samples = yamaha_bytes_to_samples(data_size, track_channels);
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for (int i = 0; i < channels; i++) {
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vgmstream->ch[i].adpcm_step_index = 0x7f;
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}
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break;
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case 8: /* not seen (encoder only) */
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vgmstream->coding_type = coding_PCM8_U;
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vgmstream->num_samples = pcm8_bytes_to_samples(data_size, track_channels);
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break;
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case 16: /* common [San Francisco Rush 2049 (DC)] */
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = pcm16_bytes_to_samples(data_size, track_channels);
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break;
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default:
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goto fail;
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}
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vgmstream->interleave_block_size = interleave;
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vgmstream->layout_type = layout_interleave;
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* .STR - mutant Sega Dreamcast stream [102 Dalmatians: Puppies to the Rescue (DC)] */
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VGMSTREAM* init_vgmstream_str_sega_custom(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int loop_flag, channels, sample_rate, interleave;
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uint32_t data_size;
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/* checks */
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if (read_u32le(0x00,sf) != 0x2)
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goto fail;
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if (read_u64be(0xD4,sf) != 0x00)
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return NULL;
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if (!check_extensions(sf, "str"))
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return NULL;
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/* this looks vaguely like a STR and could be a fully new thing, but game does include Audio64.drv */
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loop_flag = 0;
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channels = 2;
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sample_rate = read_s32le(0x04,sf);
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if (read_u32le(0x08,sf) != 16)
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return NULL;
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interleave = read_s32le(0x0c,sf);
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if (read_u32le(0x10,sf) != 0x10000 ||
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read_u32le(0x14,sf) != 0x00 ||
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read_u32le(0x18,sf) != 0x00 ||
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read_u32le(0x1C,sf) != 0x1F)
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return NULL;
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start_offset = 0x800;
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data_size = get_streamfile_size(sf) - start_offset;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_STR_SEGA_custom;
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vgmstream->sample_rate =sample_rate;
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = pcm16_bytes_to_samples(data_size, channels);
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = interleave;
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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