vgmstream/src/coding/ffmpeg_decoder.c
bnnm 04f2cb0344 Moved FFmpeg RIFF utils to their own file
I'm going to add more later so it was getting kind of unwieldy
2017-02-25 13:54:05 +01:00

328 lines
11 KiB
C

#include "../vgmstream.h"
#ifdef VGM_USE_FFMPEG
static void convert_audio(sample *outbuf, const uint8_t *inbuf, int sampleCount, int bitsPerSample, int floatingPoint) {
int s;
switch (bitsPerSample) {
case 8:
{
for (s = 0; s < sampleCount; ++s) {
*outbuf++ = ((int)(*(inbuf++))-0x80) << 8;
}
}
break;
case 16:
{
int16_t *s16 = (int16_t *)inbuf;
for (s = 0; s < sampleCount; ++s) {
*outbuf++ = *(s16++);
}
}
break;
case 32:
{
if (!floatingPoint) {
int32_t *s32 = (int32_t *)inbuf;
for (s = 0; s < sampleCount; ++s) {
*outbuf++ = (*(s32++)) >> 16;
}
}
else {
float *s32 = (float *)inbuf;
for (s = 0; s < sampleCount; ++s) {
float sample = *s32++;
int s16 = (int)(sample * 32768.0f);
if ((unsigned)(s16 + 0x8000) & 0xFFFF0000) {
s16 = (s16 >> 31) ^ 0x7FFF;
}
*outbuf++ = s16;
}
}
}
break;
case 64:
{
if (floatingPoint) {
double *s64 = (double *)inbuf;
for (s = 0; s < sampleCount; ++s) {
double sample = *s64++;
int s16 = (int)(sample * 32768.0f);
if ((unsigned)(s16 + 0x8000) & 0xFFFF0000) {
s16 = (s16 >> 31) ^ 0x7FFF;
}
*outbuf++ = s16;
}
}
}
break;
}
}
void decode_ffmpeg(VGMSTREAM *vgmstream, sample * outbuf, int32_t samples_to_do, int channels) {
ffmpeg_codec_data *data = (ffmpeg_codec_data *) vgmstream->codec_data;
int bytesPerSample;
int bytesPerFrame;
int frameSize;
int bytesToRead;
int bytesRead;
uint8_t *targetBuf;
AVFormatContext *formatCtx;
AVCodecContext *codecCtx;
AVPacket *lastReadPacket;
AVFrame *lastDecodedFrame;
int bytesConsumedFromDecodedFrame;
int readNextPacket;
int endOfStream;
int endOfAudio;
int framesReadNow;
/* ignore decode attempts at EOF */
if (data->endOfStream || data->endOfAudio) {
memset(outbuf, 0, samples_to_do * channels * sizeof(sample));
return;
}
bytesPerSample = data->bitsPerSample / 8;
bytesPerFrame = channels * bytesPerSample;
frameSize = data->channels * bytesPerSample;
bytesToRead = samples_to_do * frameSize;
bytesRead = 0;
targetBuf = data->sampleBuffer;
memset(targetBuf, 0, bytesToRead);
formatCtx = data->formatCtx;
codecCtx = data->codecCtx;
lastReadPacket = data->lastReadPacket;
lastDecodedFrame = data->lastDecodedFrame;
bytesConsumedFromDecodedFrame = data->bytesConsumedFromDecodedFrame;
readNextPacket = data->readNextPacket;
endOfStream = data->endOfStream;
endOfAudio = data->endOfAudio;
/* keep reading and decoding packets until the requested number of samples (in bytes) */
while (bytesRead < bytesToRead) {
int planeSize;
int planar;
int dataSize;
int toConsume;
int errcode;
/* size of previous frame */
dataSize = av_samples_get_buffer_size(&planeSize, codecCtx->channels, lastDecodedFrame->nb_samples, codecCtx->sample_fmt, 1);
if (dataSize < 0)
dataSize = 0;
/* read new frame + packets when requested */
while (readNextPacket && !endOfAudio) {
if (!endOfStream) {
av_packet_unref(lastReadPacket);
if ((errcode = av_read_frame(formatCtx, lastReadPacket)) < 0) {
if (errcode == AVERROR_EOF) {
endOfStream = 1;
}
if (formatCtx->pb && formatCtx->pb->error)
break;
}
if (lastReadPacket->stream_index != data->streamIndex)
continue; /* ignore non-selected streams */
}
/* send compressed packet to decoder (NULL at EOF to "drain") */
if ((errcode = avcodec_send_packet(codecCtx, endOfStream ? NULL : lastReadPacket)) < 0) {
if (errcode != AVERROR(EAGAIN)) {
goto end;
}
}
readNextPacket = 0;
}
/* decode packets into frame (checking if we have bytes to consume from previous frame) */
if (dataSize <= bytesConsumedFromDecodedFrame) {
if (endOfStream && endOfAudio)
break;
bytesConsumedFromDecodedFrame = 0;
/* receive uncompressed data from decoder */
if ((errcode = avcodec_receive_frame(codecCtx, lastDecodedFrame)) < 0) {
if (errcode == AVERROR_EOF) {
endOfAudio = 1;
break;
}
else if (errcode == AVERROR(EAGAIN)) {
readNextPacket = 1;
continue;
}
else {
goto end;
}
}
/* size of current frame */
dataSize = av_samples_get_buffer_size(&planeSize, codecCtx->channels, lastDecodedFrame->nb_samples, codecCtx->sample_fmt, 1);
if (dataSize < 0)
dataSize = 0;
}
toConsume = FFMIN((dataSize - bytesConsumedFromDecodedFrame), (bytesToRead - bytesRead));
/* discard decoded frame if needed (fully or partially) */
if (data->samplesToDiscard) {
int samplesDataSize = dataSize / bytesPerFrame;
if (data->samplesToDiscard >= samplesDataSize) {
/* discard all of the frame's samples and continue to the next */
bytesConsumedFromDecodedFrame = dataSize;
data->samplesToDiscard -= samplesDataSize;
continue;
}
else {
/* discard part of the frame and copy the rest below */
int bytesToDiscard = data->samplesToDiscard * bytesPerFrame;
int dataSizeLeft = dataSize - bytesToDiscard;
bytesConsumedFromDecodedFrame += bytesToDiscard;
data->samplesToDiscard = 0;
if (toConsume > dataSizeLeft)
toConsume = dataSizeLeft; /* consume at most dataSize left */
}
}
/* copy decoded frame to buffer (mux channels if needed) */
planar = av_sample_fmt_is_planar(codecCtx->sample_fmt);
if (!planar || channels == 1) {
memmove(targetBuf + bytesRead, (lastDecodedFrame->data[0] + bytesConsumedFromDecodedFrame), toConsume);
}
else {
uint8_t * out = (uint8_t *) targetBuf + bytesRead;
int bytesConsumedPerPlane = bytesConsumedFromDecodedFrame / channels;
int toConsumePerPlane = toConsume / channels;
int s, ch;
for (s = 0; s < toConsumePerPlane; s += bytesPerSample) {
for (ch = 0; ch < channels; ++ch) {
memcpy(out, lastDecodedFrame->extended_data[ch] + bytesConsumedPerPlane + s, bytesPerSample);
out += bytesPerSample;
}
}
}
/* consume */
bytesConsumedFromDecodedFrame += toConsume;
bytesRead += toConsume;
}
end:
framesReadNow = bytesRead / frameSize;
// Convert the audio
convert_audio(outbuf, data->sampleBuffer, framesReadNow * channels, data->bitsPerSample, data->floatingPoint);
// Output the state back to the structure
data->bytesConsumedFromDecodedFrame = bytesConsumedFromDecodedFrame;
data->readNextPacket = readNextPacket;
data->endOfStream = endOfStream;
data->endOfAudio = endOfAudio;
}
void reset_ffmpeg(VGMSTREAM *vgmstream) {
ffmpeg_codec_data *data = (ffmpeg_codec_data *) vgmstream->codec_data;
if (data->formatCtx) {
avformat_seek_file(data->formatCtx, data->streamIndex, 0, 0, 0, AVSEEK_FLAG_ANY);
}
if (data->codecCtx) {
avcodec_flush_buffers(data->codecCtx);
}
data->readNextPacket = 1;
data->bytesConsumedFromDecodedFrame = INT_MAX;
data->endOfStream = 0;
data->endOfAudio = 0;
data->samplesToDiscard = 0;
/* consider skip samples (encoder delay), if manually set (otherwise let FFmpeg handle it) */
if (data->skipSamplesSet) {
AVStream *stream = data->formatCtx->streams[data->streamIndex];
/* sometimes (ex. AAC) after seeking to the first packet skip_samples is restored, but we want our value */
stream->skip_samples = 0;
stream->start_skip_samples = 0;
data->samplesToDiscard += data->skipSamples;
}
}
void seek_ffmpeg(VGMSTREAM *vgmstream, int32_t num_sample) {
ffmpeg_codec_data *data = (ffmpeg_codec_data *) vgmstream->codec_data;
int64_t ts;
/* Start from 0 and discard samples until loop_start (slower but not too noticeable).
* Due to various FFmpeg quirks seeking to a sample is erratic in many formats (would need extra steps). */
data->samplesToDiscard = num_sample;
ts = 0;
avformat_seek_file(data->formatCtx, data->streamIndex, ts, ts, ts, AVSEEK_FLAG_ANY);
avcodec_flush_buffers(data->codecCtx);
data->readNextPacket = 1;
data->bytesConsumedFromDecodedFrame = INT_MAX;
data->endOfStream = 0;
data->endOfAudio = 0;
/* consider skip samples (encoder delay), if manually set (otherwise let FFmpeg handle it) */
if (data->skipSamplesSet) {
AVStream *stream = data->formatCtx->streams[data->streamIndex];
/* sometimes (ex. AAC) after seeking to the first packet skip_samples is restored, but we want our value */
stream->skip_samples = 0;
stream->start_skip_samples = 0;
data->samplesToDiscard += data->skipSamples;
}
}
/**
* Sets the number of samples to skip at the beginning of the stream, needed by some "gapless" formats.
* (encoder delay, usually added by MDCT-based encoders like AAC/MP3/ATRAC3/XMA/etc to "set up" the decoder).
* - should be used at the beginning of the stream
* - should check if there are data->skipSamples before using this, to avoid overwritting FFmpeg's value (ex. AAC).
*
* This could be added per format in FFmpeg directly, but it's here for flexibility and due to bugs
* (FFmpeg's stream->(start_)skip_samples causes glitches in XMA).
*/
void ffmpeg_set_skip_samples(ffmpeg_codec_data * data, int skip_samples) {
AVStream *stream = NULL;
if (!data->formatCtx)
return;
/* overwrite FFmpeg's skip samples */
stream = data->formatCtx->streams[data->streamIndex];
stream->start_skip_samples = 0; /* used for the first packet *if* pts=0 */
stream->skip_samples = 0; /* skip_samples can be used for any packet */
/* set skip samples with our internal discard */
data->skipSamplesSet = 1;
data->samplesToDiscard = skip_samples;
/* expose (info only) */
data->skipSamples = skip_samples;
}
#endif