vgmstream/src/meta/ps2_vbk.c
2013-09-03 11:27:36 -07:00

112 lines
2.8 KiB
C

#include "meta.h"
#include "../util.h"
//#include <windows.h>
//#include <tchar.h>
/* VBK (from Disney's Stitch - Experiment 626) */
VGMSTREAM * init_vgmstream_ps2_vbk(STREAMFILE *streamFile)
{
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
uint8_t testBuffer[0x10];
off_t loopStart = 0;
off_t loopEnd = 0;
off_t readOffset = 0;
size_t fileLength;
int loop_flag;
int channel_count;
//_TCHAR szBuffer[100];
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("vbk",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x2E56424B) /* .VBK */
goto fail;
loop_flag = 1;
channel_count = read_32bitLE(0x28,streamFile) + 1;
//_stprintf(szBuffer, _T("%x"), channel_count);
//MessageBox(NULL, szBuffer, _T("Foo"), MB_OK);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
fileLength = get_streamfile_size(streamFile);
start_offset = read_32bitLE(0x0C, streamFile);
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x20,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = (fileLength - start_offset)*28/16/channel_count;
// get loop start
do {
readOffset+=(off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile);
if(testBuffer[0x01]==0x06)
{
loopStart = readOffset-0x10;
break;
}
} while (streamFile->get_offset(streamFile)<(int32_t)fileLength);
// get loop end
readOffset = fileLength - 0x10;
do {
readOffset-=(off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile);
/* Loop End */
if(testBuffer[0x01]==0x03)
{
loopEnd = readOffset-0x10;
break;
}
} while (readOffset > 0);
loop_flag = 1;
vgmstream->loop_start_sample = (loopStart-start_offset)*28/16/channel_count;
vgmstream->loop_end_sample = (loopEnd-start_offset)*28/16/channel_count;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0x24,streamFile);
vgmstream->meta_type = meta_PS2_VBK;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++)
{
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}