vgmstream/fb2k
bnnm bf34339b41 redo EA SCHl support [EA games from roughly 1997~2010]
* tested most variations using EA's tools
* added looping [Need for Speed II PC]
* added DSP support [3DS games]
* fixed PCM/EAXA/MT in some cases [PS2/GC/XBOX/Wii games]
* fixed sample rate/codec defaults, num_samples in some cases
* documented more header patches and other details (ex. "EA ADPCM" is
now EA MT/MicroTalk, as per EA's tools)
* (dev) some internals adapted for EA stuff
2017-07-01 23:02:24 +02:00
..
foo_filetypes.h redo EA SCHl support [EA games from roughly 1997~2010] 2017-07-01 23:02:24 +02:00
foo_input_vgmstream.aps Update foobar2000 preferences dialog. 2017-02-03 20:40:34 -08:00
foo_input_vgmstream.rc Update foobar2000 preferences dialog. 2017-02-03 20:40:34 -08:00
foo_input_vgmstream.vcproj Rename foobar and xmplay files for consistence 2017-05-01 16:32:00 +02:00
foo_input_vgmstream.vcxproj Move file types registers to foo_filetypes.h to clarify/simplify 2017-05-18 23:03:55 +02:00
foo_input_vgmstream.vcxproj.filters Move file types registers to foo_filetypes.h to clarify/simplify 2017-05-18 23:03:55 +02:00
foo_prefs.cpp Added changes by kode54 2010-10-22 07:35:00 +00:00
foo_prefs.h Added changes by kode54 2010-10-22 07:35:00 +00:00
foo_streamfile.cpp Rename foobar and xmplay files for consistence 2017-05-01 16:32:00 +02:00
foo_vgmstream.cpp Remove duplicate foobar #include 2017-05-20 18:18:27 +02:00
foo_vgmstream.h Move file types registers to foo_filetypes.h to clarify/simplify 2017-05-18 23:03:55 +02:00
resource.h Added configuration dialog, updated extension list, fixed bitrate display 2010-02-28 01:51:36 +00:00