.. |
acm_decoder.c
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bitstream reading was majorly broken for edge cases (of which there are a lot in a MUS playlist!)
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2008-07-22 04:47:37 +00:00 |
acm_decoder.h
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libacm 1.0
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2008-07-22 03:15:57 +00:00 |
adx_decoder.c
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We're sticking with C89 for now.
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2017-05-13 16:48:35 -07:00 |
aica_decoder.c
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Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
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2015-08-02 00:20:57 -07:00 |
at3_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
coding_utils.c
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Minor comments/documentation
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2017-09-29 23:26:42 +02:00 |
coding.h
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Fix multichannel EA-XMA [Dante's Inferno (X360)]
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2017-09-29 23:28:27 +02:00 |
ea_xa_decoder.c
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Remove unneeded MT info
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2017-08-28 20:42:37 +02:00 |
ea_xas_decoder.c
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Add EA SNU + EA-XAS decoder + SNS blocks [Dead Space, The Godfather 2]
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2017-08-20 02:18:48 +02:00 |
ffmpeg_decoder_utils_ea_xma.c
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Fix multichannel EA-XMA [Dante's Inferno (X360)]
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2017-09-29 23:28:27 +02:00 |
ffmpeg_decoder_utils_wwise_opus.c
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Fix Wwise Opus abrupt end
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2017-09-29 23:29:06 +02:00 |
ffmpeg_decoder_utils.c
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Add FFmpeg custom IO callbacks for data transmogrifiers
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2017-09-24 18:40:59 +02:00 |
ffmpeg_decoder_utils.h
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Add FFmpeg custom IO callbacks for data transmogrifiers
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2017-09-24 18:40:59 +02:00 |
ffmpeg_decoder.c
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Add FFmpeg custom IO callbacks for data transmogrifiers
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2017-09-24 18:40:59 +02:00 |
g72x_state.h
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Minor cleanups (no functionality changes)
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2017-01-08 01:09:20 +01:00 |
g719_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
g721_decoder.c
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consolidate headers
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2008-05-06 03:35:37 +00:00 |
g7221_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
hca_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
ima_decoder.c
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Add AWC PCM/IMA (non-encrypted only) [GTA5 (PC)]
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2017-08-28 16:07:09 +02:00 |
l5_555_decoder.c
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.mwv, RIFF with Level-5 "0x555" ADPCM (new decoder)
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2009-01-04 15:36:06 +00:00 |
lsf_decoder.c
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Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
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2015-08-02 00:20:57 -07:00 |
Makefile.audacious.am
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Rename unix to audacious (folder and makefiles)
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2017-05-01 17:08:52 +02:00 |
mc3_decoder.c
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Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1)
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2017-04-28 17:26:25 +02:00 |
mp4_aac_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
mpeg_custom_utils_ahx.c
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Add AHX type 0x08 decryption, with .ahxkey files (16b*3, start/mult/add)
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2017-08-04 21:48:55 +02:00 |
mpeg_custom_utils_awc.c
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Fix AWC MP3 channel desync in some songs [Red Read Redemption (PS3)]
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2017-09-17 03:36:01 +02:00 |
mpeg_custom_utils_ealayer3.c
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Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)]
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2017-08-28 15:14:24 +02:00 |
mpeg_custom_utils.c
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Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)]
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2017-08-28 15:14:24 +02:00 |
mpeg_decoder.c
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Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)]
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2017-08-28 15:14:24 +02:00 |
mpeg_decoder.h
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Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)]
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2017-08-28 15:14:24 +02:00 |
msadpcm_decoder.c
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.scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM)
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2010-09-10 23:56:39 +00:00 |
mta2_decoder.c
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Fix segfault when reading MTA2 files after EOF (ex. trunkated)
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2017-06-11 22:38:05 +02:00 |
mtaf_decoder.c
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Added simple MTAF block skip; meta cleanup [Metal Gear Solid 3 HD]
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2017-05-18 19:06:22 +02:00 |
nds_procyon_decoder.c
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Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added
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2008-12-28 06:29:43 +00:00 |
ngc_afc_decoder.c
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consolidate headers
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2008-05-06 03:35:37 +00:00 |
ngc_dsp_decoder.c
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Add DSP hist utils
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2017-08-12 18:39:56 +02:00 |
ngc_dtk_decoder.c
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consolidate headers
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2008-05-06 03:35:37 +00:00 |
nwa_decoder.c
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Convert Japanese comments from EUCJP to UTF-8.
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2017-03-12 22:19:22 -07:00 |
nwa_decoder.h
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Convert Japanese comments from EUCJP to UTF-8.
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2017-03-12 22:19:22 -07:00 |
ogg_vorbis_decoder.c
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Fix Ogg leak
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2017-09-17 03:35:24 +02:00 |
pcm_decoder.c
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Fix compiling with codecs disabled
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2017-09-24 18:45:39 +02:00 |
psv_decoder.c
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Move HEVAG decoder to its own file
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2017-05-01 16:58:33 +02:00 |
psx_decoder.c
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Move HEVAG decoder to its own file
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2017-05-01 16:58:33 +02:00 |
SASSC_decoder.c
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add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2)
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2009-09-04 04:19:39 +00:00 |
sdx2_decoder.c
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CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2
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2010-07-27 12:24:03 +00:00 |
vorbis_custom_data_fsb.h
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_data_wwise.h
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_decoder.c
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Add Silicon Knights .AUD + SK Vorbis [Eternal Darkness (GC)]
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2017-07-29 11:46:53 +02:00 |
vorbis_custom_decoder.h
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Add Silicon Knights .AUD + SK Vorbis [Eternal Darkness (GC)]
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2017-07-29 11:46:53 +02:00 |
vorbis_custom_utils_fsb.c
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_utils_ogl.c
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_utils_sk.c
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Add Silicon Knights .AUD + SK Vorbis [Eternal Darkness (GC)]
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2017-07-29 11:46:53 +02:00 |
vorbis_custom_utils_wwise.c
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
ws_decoder.c
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working WS decoder
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2008-07-04 00:06:51 +00:00 |
xa_decoder.c
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some naming changes and such to make hcs happy, hopefully didn't break anything
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2008-07-14 20:42:49 +00:00 |