vgmstream/src/layout/gsb_blocked.c

29 lines
1.0 KiB
C

#include "layout.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
void gsb_block_update(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
int block_header_size = 0x20; /*from header*/
int block_channel_size = 0x8000; /*from header, per channel*/
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = block_channel_size;
vgmstream->next_block_offset = vgmstream->current_block_offset
+ block_header_size
+ block_channel_size * vgmstream->channels;
for (i=0;i<vgmstream->channels;i++) {
int interleave;
int filesize = vgmstream->ch[i].streamfile->get_size(vgmstream->ch[i].streamfile);
if (vgmstream->next_block_offset > filesize)
interleave = (filesize - vgmstream->current_block_offset - block_header_size) / vgmstream->channels;
else
interleave = block_channel_size;
vgmstream->ch[i].offset = vgmstream->current_block_offset
+ block_header_size
+ (interleave*i);
}
}