vgmstream/src/meta/mus_vc.c
2021-07-29 17:08:30 +02:00

80 lines
2.5 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* .MUS - Vicious Cycle games [Dinotopia: The Sunstone Odyssey (GC/Xbox), Robotech: Battlecry (PS2/Xbox)] */
VGMSTREAM* init_vgmstream_mus_vc(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
int loop_flag, channels, sample_rate;
int big_endian, type;
int32_t(*read_32bit)(off_t, STREAMFILE*) = NULL;
/* checks */
if (!check_extensions(sf, "mus"))
goto fail;
if (read_u32be(0x08,sf) != 0xBBBBBBBB &&
read_u32be(0x14,sf) != 0xBBBBBBBB &&
read_u32be(0x2c,sf) != 0xBEBEBEBE)
goto fail;
big_endian = (read_u32be(0x00,sf) == 0xFBBFFBBF);
read_32bit = big_endian ? read_32bitBE : read_32bitLE;
type = read_32bit(0x04, sf);
/* 0x08: pseudo size? */
/* other fields may be chunk sizes and lesser stuff */
/* 0x88: codec header */
channels = read_32bit(0x54,sf); /* assumed */
if (channels != 1) goto fail;
sample_rate = read_32bit(0x58,sf);
loop_flag = 1; /* most files repeat except small jingles, but smaller ambient tracks also repeat */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_MUS_VC;
vgmstream->sample_rate = sample_rate;
switch(type) {
case 0x01:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = dsp_bytes_to_samples(read_32bit(0xB0,sf), vgmstream->channels);
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
start_offset = 0xB8;
dsp_read_coefs_be(vgmstream,sf,0x88,0x00);
dsp_read_hist_be (vgmstream,sf,0xac,0x00);
break;
case 0x02:
vgmstream->coding_type = coding_XBOX_IMA;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = xbox_ima_bytes_to_samples(read_32bit(0x9a,sf), vgmstream->channels);
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
start_offset = 0x9e;
break;
default:
goto fail;
}
read_string(vgmstream->stream_name,0x14, 0x34,sf); /* repeated at 0x64, size at 0x30/0x60 */
if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}