mirror of
https://github.com/vgmstream/vgmstream.git
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294 lines
9.8 KiB
C
294 lines
9.8 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include "../util/endianness.h"
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typedef enum { PCM16LE, MSADPCM, XMA2, ATRAC9 } gtd_codec_t;
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static void read_name(VGMSTREAM* vgmstream, STREAMFILE* sf, uint32_t offset);
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/* GHS - Hexadrive's HexaEngine games [Gunslinger Stratos (AC), Knights Contract (X360), Valhalla Knights 3 (Vita)] */
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VGMSTREAM* init_vgmstream_ghs(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t stream_offset, stream_size, stpr_offset = 0, loop_start_offset = 0, loop_end_offset = 0;
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uint32_t chunk_offset, chunk_size = 0, at9_config_data = 0, block_size = 0;
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int loop_flag, channels, sample_rate;
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int32_t num_samples, loop_start_sample, loop_end_sample;
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gtd_codec_t codec;
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int total_subsongs = 0, target_subsong = sf->stream_index;
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/* checks */
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if (!is_id32be(0x00,sf, "GHS "))
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return NULL;
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if (!check_extensions(sf,"gtd"))
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return NULL;
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int big_endian = guess_endian32(0x04,sf);
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read_u32_t read_u32 = big_endian ? read_u32be : read_u32le;
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read_u16_t read_u16 = big_endian ? read_u16be : read_u16le;
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int is_old = 0x34 + read_u32le(0x30,sf) + read_u32le(0x0c,sf) == get_streamfile_size(sf);
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total_subsongs = read_u32(0x04, sf); /* seen in sfx packs inside .ged */
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if (!check_subsongs(&target_subsong, total_subsongs))
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return NULL;
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/* not seen */
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if (target_subsong > 1 && is_old)
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goto fail;
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/* header version, not formally specified */
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if (!is_old) {
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/* 0x08: size of all seek tables (XMA2, all tables go together after headers) / null */
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uint32_t offset = 0x0c + (target_subsong - 1) * 0x64;
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int format = read_u16(offset + 0x00,sf);
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if (format == 0x0001)
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codec = PCM16LE; /* GS bgm */
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else if (format == 0x0002)
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codec = MSADPCM; /* GS sfx */
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else if (format == 0x0166) {
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codec = XMA2;
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chunk_offset = offset; /* "fmt " */
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chunk_size = 0x34;
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}
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else {
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goto fail;
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}
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/* 0x0c: standard fmt chunk (depending on format, reserved with padding up to 0x48 if needed) */
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channels = read_u16(offset + 0x02,sf);
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sample_rate = read_u32(offset + 0x04,sf);
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block_size = read_u16(offset + 0x0c,sf);
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/* loops can be found at 0x28/2c in PCM16 (also later) */
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stream_offset = read_u32(offset + 0x4c,sf); /* always 0x800 */
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stream_size = read_u32(offset + 0x50,sf);
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/* 0x54: seek table offset (XMA2) / data start */
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/* 0x58: seek table size (XMA2) / null */
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loop_start_sample = read_u32(offset + 0x5c,sf); /* null in XMA2 */
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loop_end_sample = read_u32(offset + 0x60,sf) + loop_start_sample; /* +1? */
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if (codec == XMA2) {
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xma2_parse_fmt_chunk_extra(sf, chunk_offset, &loop_flag, &num_samples, &loop_start_sample, &loop_end_sample, 1);
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}
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else {
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loop_flag = loop_end_sample != 0;
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}
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stpr_offset = read_u32(offset + 0x54,sf) + read_u32(offset + 0x58,sf);
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}
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else {
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codec = ATRAC9;
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/* 08: always 02? */
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stream_size = read_u32(0x0c,sf);
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channels = read_u32(0x10,sf);
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sample_rate = read_u32(0x14,sf);
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/* 18: null? */
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loop_start_offset = read_u32(0x1c,sf);
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loop_end_offset = read_u32(0x20,sf);
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/* 24: channel layout? */
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at9_config_data = read_u32be(0x28,sf);
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/* 2c: STPR */
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stream_offset = read_u32(0x30,sf) + 0x34;
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loop_flag = loop_end_offset > loop_start_offset;
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stpr_offset = 0x2c;
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}
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_GHS;
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vgmstream->sample_rate = sample_rate;
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = loop_end_sample;
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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read_name(vgmstream, sf, stpr_offset);
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switch(codec) {
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case PCM16LE:
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = block_size / channels;
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vgmstream->num_samples = pcm16_bytes_to_samples(stream_size, channels);
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break;
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case MSADPCM:
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vgmstream->coding_type = coding_MSADPCM;
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vgmstream->layout_type = layout_interleave;
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vgmstream->frame_size = block_size;
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vgmstream->num_samples = msadpcm_bytes_to_samples(stream_size, block_size, channels);
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break;
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#ifdef VGM_USE_FFMPEG
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case XMA2:
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vgmstream->codec_data = init_ffmpeg_xma_chunk(sf, stream_offset, stream_size, chunk_offset, chunk_size);
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if ( !vgmstream->codec_data ) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = num_samples;
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xma_fix_raw_samples(vgmstream, sf, stream_offset, stream_size, chunk_offset, 1,1);
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break;
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#endif
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#ifdef VGM_USE_ATRAC9
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case ATRAC9: {
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atrac9_config cfg = {0};
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cfg.channels = vgmstream->channels;
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cfg.config_data = at9_config_data;
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vgmstream->codec_data = init_atrac9(&cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_ATRAC9;
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vgmstream->layout_type = layout_none;
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if (loop_flag) {
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vgmstream->loop_start_sample = atrac9_bytes_to_samples(loop_start_offset - stream_offset, vgmstream->codec_data);
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vgmstream->loop_end_sample = atrac9_bytes_to_samples(loop_end_offset - stream_offset, vgmstream->codec_data);
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}
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vgmstream->num_samples = atrac9_bytes_to_samples(stream_size, vgmstream->codec_data);
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break;
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}
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#endif
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default:
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream, sf, stream_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* S_P_STH - Hexadrive's HexaEngine games [Knights Contract (PS3)] */
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VGMSTREAM* init_vgmstream_s_p_sth(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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uint32_t subfile_offset, subfile_size, stpr_offset;
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/* checks */
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if (!is_id64be(0x00,sf,"S_P_STH\x01"))
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return NULL;
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if (!check_extensions(sf,"gtd"))
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return NULL;
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subfile_offset = read_u32be(0x08, sf);
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subfile_size = get_streamfile_size(sf) - subfile_offset;
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "msf");
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_msf(temp_sf);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_GHS;
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stpr_offset = 0x00;
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read_name(vgmstream, sf, stpr_offset);
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* S_PACK - Hexadrive's HexaEngine games [Gunslinger Stratos (PC), Knights Contract (X360)] */
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VGMSTREAM* init_vgmstream_s_pack(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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/* checks */
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if (!is_id64be(0x00,sf,"S_PACK\x00\x00") && !is_id64be(0x00,sf,"S_PACK\x00\x01")) /* v1: KC */
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return NULL;
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if (!check_extensions(sf,"ged"))
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return NULL;
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/* 0x08: file size */
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/* 0x0c-0x20: null */
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int big_endian = guess_endian32(0x20,sf);
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read_u32_t read_u32 = big_endian ? read_u32be : read_u32le;
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uint32_t offset = read_u32(0x20, sf); /* offset to minitable */
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/* 0x24: number of chunks in S_P_H? */
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/* 0x28: number of entries in minitable */
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/* minitable */
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/* 0x00: offset to "S_P_H", that seems to have cuenames (may have more cues than waves though) */
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uint32_t subfile_offset = read_u32(offset + 0x04, sf); /* may be null or S_CHR_M (no GHS in file) */
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uint32_t schar_offset = read_u32(offset + 0x08, sf); /* S_CHR_M seen in KC, some kind of cues */
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if (schar_offset == 0)
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schar_offset = get_streamfile_size(sf);
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uint32_t subfile_size = schar_offset - subfile_offset;
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "gtd");
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_ghs(temp_sf);
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if (!vgmstream) goto fail;
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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static void read_name(VGMSTREAM* vgmstream, STREAMFILE* sf, uint32_t offset) {
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uint32_t name_offset = 0;
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//if (!offset) //may be 0 in PS3
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// return;
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if (is_id32be(offset,sf, "STPR"))
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offset += 0x08;
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if (is_id64be(offset + 0x00,sf, "S_P_STH\0")) { /* stream header v0: GS, VK3 */
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/* 08 subheader size */
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/* 0c version/count? */
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/* 10 version/count? */
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/* 20 offset to header configs */
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/* 24 hash? */
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/* 2c -1? */
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/* 30 1? */
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if (!is_id64be(offset + 0x40,sf, "stream\0\0"))
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return;
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/* 50 bank name */
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/* 70+ header configs (some are repeats from GHS) */
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/* E0 file name .gtd */
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name_offset = offset + 0xE0; /* show file name though actual files are already (bankname)_(filename).gtd */
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}
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else if (is_id64be(offset + 0x00,sf, "S_P_STH\1")) { /* stream header v1: KC */
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/* same as above, except no stream+bank name, so at 0x40 are header configs */
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name_offset = offset + 0xB0;
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}
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/* optional (only found in streams, sfx packs that point to GHS have cue names) */
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if (!name_offset)
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return;
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//TO-DO: Shift-Jis in some Vita files
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read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf);
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}
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