vgmstream/src/meta/pc_xa30.c

70 lines
2.2 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* XA30 - found in Driver: Parallel Lines (PC) */
VGMSTREAM * init_vgmstream_pc_xa30(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count, codec;
size_t file_size, data_size;
/* check extension, case insensitive */
/* ".xa30" is just the ID, the real filename should be .XA */
if (!check_extensions(streamFile,"xa,xa30"))
goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x58413330) /* "XA30" */
goto fail;
if (read_32bitLE(0x04,streamFile) > 2) goto fail; /* extra check to avoid PS2/PC XA30 mixup */
/* reportedly from XA2WAV those are offset+data from a second stream (not seen) */
if (read_32bitLE(0x14,streamFile) != 0 || read_32bitLE(0x1c,streamFile) != 0) goto fail;
loop_flag = 0;
channel_count = 2; /* 0x04: channels? (always 2 in practice) */
codec = read_32bitLE(0x0c,streamFile); /* reportedly from XA2WAV (not seen) */
start_offset = read_32bitLE(0x10,streamFile);
file_size = get_streamfile_size(streamFile);
data_size = read_32bitLE(0x18,streamFile);
if (data_size+start_offset != file_size) goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(0x08,streamFile);
/* 0x20: always 00016000?, rest of the header is null */
vgmstream->meta_type = meta_PC_XA30;
switch(codec) {
case 0x01: /* MS-IMA variation */
vgmstream->coding_type = coding_REF_IMA;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = read_32bitLE(0x24,streamFile);
vgmstream->num_samples = ms_ima_bytes_to_samples(data_size, vgmstream->interleave_block_size, channel_count);
break;
case 0x00: /* PCM? */
default:
goto fail;
}
/* open the file for reading */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}