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https://github.com/vgmstream/vgmstream.git
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304 lines
11 KiB
C
304 lines
11 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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/* .ISB - Creative ISACT (Interactive Spatial Audio Composition Tools) middleware [Psychonauts (PC), Mass Effect (multi)] */
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VGMSTREAM* init_vgmstream_isb(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset = 0, name_offset = 0, nfld_offset = 0;
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size_t stream_size = 0, name_size = 0, nfld_size = 0;
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int loop_flag = 0, channels = 0, sample_rate = 0, codec = 0, pcm_bytes = 0, bps = 0;
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int total_subsongs, target_subsong = sf->stream_index;
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uint32_t (*read_u32me)(off_t,STREAMFILE*);
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uint32_t (*read_u32ce)(off_t,STREAMFILE*);
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int big_endian;
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/* checks */
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if (!check_extensions(sf, "isb"))
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goto fail;
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big_endian = read_u32be(0x00,sf) == get_id32be("FFIR"); /* PS3, most X360 */
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read_u32me = big_endian ? read_u32be : read_u32le; /* machine endianness... */
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read_u32ce = big_endian ? read_u32le : read_u32be; /* chunks change with endianness but this just reads as BE */
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if (read_u32ce(0x00,sf) != get_id32be("RIFF"))
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goto fail;
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if (read_u32me(0x04,sf) + 0x08 != get_streamfile_size(sf))
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goto fail;
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if (read_u32ce(0x08,sf) != get_id32be("isbf"))
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goto fail;
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/* some files have a companion .icb, seems to be a cue file pointing here */
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/* format is RIFF with many custom chunks, apparently for their DAW-like editor with
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* complex functions, but most seem always included by default and unused, and games
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* seems to use the format as a simple audio bank. Psychonauts Xbox/PS2 doesn't use ISACT. */
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{
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off_t offset, max_offset, header_offset = 0, suboffset, submax_offset;
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size_t header_size = 0;
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total_subsongs = 0; /* not specified */
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if (target_subsong == 0) target_subsong = 1;
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/* parse base RIFF */
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offset = 0x0c;
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max_offset = get_streamfile_size(sf);
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while (offset < max_offset) {
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uint32_t chunk_type = read_u32ce(offset + 0x00,sf);
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uint32_t chunk_size = read_u32me(offset + 0x04,sf);
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offset += 0x08;
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switch(chunk_type) {
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case 0x4C495354: /* "LIST" */
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if (read_u32ce(offset, sf) == get_id32be("samp")) {
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/* sample header */
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total_subsongs++;
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if (target_subsong == total_subsongs && header_offset == 0) {
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header_offset = offset;
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header_size = chunk_size;
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}
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}
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else if (read_u32ce(offset, sf) == get_id32be("fldr")) {
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/* subfolder with another LIST inside, for example "stingers" > N smpl (seen in some music_bank) */
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off_t current_nfld_offset = 0;
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size_t current_nfld_size = 0;
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suboffset = offset + 0x04;
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submax_offset = offset + chunk_size;
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while (suboffset < submax_offset) {
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uint32_t subchunk_type = read_u32ce(suboffset + 0x00,sf);
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uint32_t subchunk_size = read_u32me(suboffset + 0x04,sf);
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suboffset += 0x08;
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if (subchunk_type == get_id32be("titl")) {
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/* should go first in fldr*/
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current_nfld_offset = suboffset;
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current_nfld_size = subchunk_size;
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}
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else if (subchunk_type == get_id32be("LIST")) {
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uint32_t subsubchunk_type = read_u32ce(suboffset, sf);
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if (subsubchunk_type == get_id32be("samp")) {
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total_subsongs++;
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if (target_subsong == total_subsongs && header_offset == 0) {
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header_offset = suboffset;
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header_size = chunk_size;
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nfld_offset = current_nfld_offset;
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nfld_size = current_nfld_size;
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}
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}
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else if (subsubchunk_type == get_id32be("fldr")) {
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VGM_LOG("ISB: subfolder with subfolder at %lx\n", suboffset);
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goto fail;
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}
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//break; /* there can be N subLIST+samps */
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}
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suboffset += subchunk_size;
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}
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}
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break;
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default: /* most are common chunks at the start that seem to contain defaults */
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break;
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}
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offset += chunk_size; /* no chunk 1-byte padding */
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}
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (header_offset == 0) goto fail;
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/* parse header inside LIST */
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offset = header_offset + 0x04;
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max_offset = offset + header_size;
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while (offset < max_offset) {
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uint32_t chunk_type = read_u32ce(offset + 0x00,sf);
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uint32_t chunk_size = read_u32me(offset + 0x04,sf);
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offset += 0x08;
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switch(chunk_type) {
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case 0x7469746C: /* "titl" */
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name_offset = offset;
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name_size = chunk_size;
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break;
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case 0x63686E6B: /* "chnk" */
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channels = read_u32me(offset + 0x00, sf);
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break;
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case 0x73696E66: /* "sinf" */
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/* 0x00: null? */
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/* 0x04: some value? */
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sample_rate = read_u32me(offset + 0x08, sf);
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pcm_bytes = read_u32me(offset + 0x0c, sf);
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bps = read_u16le(offset + 0x10, sf);
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/* 0x12: some value? */
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break;
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case 0x636D7069: /* "cmpi" */
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codec = read_u32me(offset + 0x00, sf);
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if (read_u32me(offset + 0x04, sf) != codec) {
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VGM_LOG("ISB: unknown compression repeat\n");
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goto fail;
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}
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/* 0x08: extra value for some codecs? */
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/* 0x0c: block size when codec is XBOX-IMA */
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/* 0x10: null? */
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/* 0x14: flags? */
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break;
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case 0x64617461: /* "data" */
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start_offset = offset;
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stream_size = chunk_size;
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break;
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default: /* most of the same default chunks */
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break;
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}
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offset += chunk_size;
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}
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if (start_offset == 0)
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goto fail;
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}
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/* some files are marked with "loop" but have value 0? */
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loop_flag = 0;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_ISB;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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if (name_offset) {
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/* UTF16 but only uses lower bytes */
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char name[256];
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char nfld[256];
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/* should read string or set '\0' is no size is set/incorrect */
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if (name_size >= sizeof(name))
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name_size = sizeof(name) - 1;
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read_string_utf16(name, name_size, name_offset, sf, big_endian);
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if (nfld_size >= sizeof(nfld))
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nfld_size = sizeof(nfld) - 1;
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read_string_utf16(nfld, nfld_size, nfld_offset, sf, big_endian);
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if (nfld[0] && name[0]) {
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snprintf(vgmstream->stream_name,STREAM_NAME_SIZE, "%s/%s", nfld, name);
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}
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else if (name[0]) {
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snprintf(vgmstream->stream_name,STREAM_NAME_SIZE, "%s", name);
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}
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/* there is also a "titl" for the bank, but it's just the filename so probably unwanted */
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}
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switch(codec) {
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case 0x00:
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if (bps == 8) {
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vgmstream->coding_type = coding_PCM8_U;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x01;
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}
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else {
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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}
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vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channels, bps); /* unsure about pcm_bytes */
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break;
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case 0x01:
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vgmstream->coding_type = coding_XBOX_IMA;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = xbox_ima_bytes_to_samples(stream_size, channels); /* pcm_bytes has excess data */
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break;
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#ifdef VGM_USE_VORBIS
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case 0x02:
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vgmstream->codec_data = init_ogg_vorbis(sf, start_offset, stream_size, NULL);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_OGG_VORBIS;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = pcm_bytes / channels / (bps/8);
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break;
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#endif
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#ifdef VGM_USE_FFMPEG
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case 0x04: {
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uint8_t buf[0x100];
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size_t bytes;
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off_t fmt_offset = start_offset;
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size_t fmt_size = 0x20;
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start_offset += fmt_size;
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stream_size -= fmt_size;
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/* XMA1 "fmt" chunk (BE, unlike the usual LE) */
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bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf,sizeof(buf), fmt_offset,fmt_size, stream_size, sf, 1);
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vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, start_offset, stream_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = pcm_bytes / channels / (bps/8);
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xma_fix_raw_samples(vgmstream, sf, start_offset, stream_size, fmt_offset, 1,1);
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break;
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}
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#endif
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case 0x05: {
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//TODO: improve
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VGMSTREAM *temp_vgmstream = NULL;
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STREAMFILE *temp_sf = NULL;
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temp_sf = setup_subfile_streamfile(sf, start_offset, stream_size, "msf");
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if (!temp_sf) goto fail;
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temp_vgmstream = init_vgmstream_msf(temp_sf);
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if (temp_vgmstream) {
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temp_vgmstream->num_streams = vgmstream->num_streams;
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temp_vgmstream->stream_size = vgmstream->stream_size;
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temp_vgmstream->meta_type = vgmstream->meta_type;
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strcpy(temp_vgmstream->stream_name, vgmstream->stream_name);
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return temp_vgmstream;
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}
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else {
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close_streamfile(temp_sf);
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goto fail;
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}
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break;
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}
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default: /* according to press releases ISACT may support WMA */
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VGM_LOG("ISB: unknown codec %i\n", codec);
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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