mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-24 20:34:51 +01:00
a3b991ac3f
Previously, the streams' offsets needed to be pre-adjusted with the interleave; now assumes all streams start in the same offset (first stream). This simplifies short last interleaves (SCD/P3D) and makes layout_mpeg_custom unnecessary (also allows theoretical variable-sized interleaves).
198 lines
7.3 KiB
C
198 lines
7.3 KiB
C
#include "meta.h"
|
|
#include "../coding/coding.h"
|
|
#include "../util.h"
|
|
|
|
static int ps_adpcm_find_loop_offsets(STREAMFILE *streamFile, int channel_count, off_t start_offset, off_t * loop_start, off_t * loop_end);
|
|
|
|
/* XVAG - Sony's (second party?) format (God of War III, Ratchet & Clank Future, The Last of Us, Uncharted) */
|
|
VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
|
|
VGMSTREAM * vgmstream = NULL;
|
|
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
|
|
int loop_flag = 0, channel_count, codec;
|
|
|
|
off_t start_offset, loop_start, loop_end, chunk_offset;
|
|
off_t first_offset = 0x20;
|
|
int little_endian;
|
|
int sample_rate, num_samples, multiplier;
|
|
|
|
/* check extension, case insensitive */
|
|
if (!check_extensions(streamFile,"xvag")) goto fail;
|
|
|
|
/* check header */
|
|
if (read_32bitBE(0x00,streamFile) != 0x58564147) /* "XVAG" */
|
|
goto fail;
|
|
|
|
little_endian = read_8bit(0x07,streamFile)==0; /* empty start_offset > little endian */
|
|
if (little_endian) {
|
|
read_32bit = read_32bitLE;
|
|
} else {
|
|
read_32bit = read_32bitBE;
|
|
}
|
|
|
|
start_offset = read_32bit(0x04,streamFile);
|
|
/* 0x08: flags? (&0x01=big endian?) 0x0a: version (chunk sizes vary) */
|
|
|
|
/* "fmat": base format */
|
|
if (!find_chunk(streamFile, 0x666D6174,first_offset,0, &chunk_offset,NULL, !little_endian, 1)) goto fail; /*"fmat"*/
|
|
channel_count = read_32bit(chunk_offset+0x00,streamFile);
|
|
codec = read_32bit(chunk_offset+0x04,streamFile);
|
|
num_samples = read_32bit(chunk_offset+0x08,streamFile);
|
|
/* 0x0c: samples again? */
|
|
multiplier = read_32bit(chunk_offset+0x10,streamFile);
|
|
sample_rate = read_32bit(chunk_offset+0x14,streamFile);
|
|
/* 0x18: datasize */
|
|
|
|
/* other chunks: */
|
|
/* "cpan": pan/volume per channel */
|
|
/* "0000": end chunk before start_offset */
|
|
|
|
//if ((uint16_t)read_16bitBE(start_offset,streamFile)==0xFFFB) codec = 0x08;
|
|
if (codec == 0x06) { /* todo not sure if there are any looping XVAGs */
|
|
loop_flag = ps_adpcm_find_loop_offsets(streamFile, channel_count, start_offset, &loop_start, &loop_end);
|
|
}
|
|
|
|
/* build the VGMSTREAM */
|
|
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
|
if (!vgmstream) goto fail;
|
|
|
|
vgmstream->sample_rate = sample_rate;
|
|
vgmstream->num_samples = num_samples;
|
|
vgmstream->meta_type = meta_XVAG;
|
|
|
|
switch (codec) {
|
|
case 0x06: /* PS ADPCM: God of War III, Uncharted 1/2, Ratchet and Clank Future */
|
|
case 0x07: { /* Bizarro 6ch PS ADPCM: infamous 1 (todo won't play properly; algo tweak + bigger predictor table?) */
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = 0x10;//* multiplier? (doesn't seem necessary, always 1);
|
|
vgmstream->coding_type = coding_PSX;
|
|
|
|
if (loop_flag) {
|
|
if (loop_start!=0) {
|
|
vgmstream->loop_start_sample = ((((loop_start/vgmstream->interleave_block_size)-1)*vgmstream->interleave_block_size)/16*28)/channel_count;
|
|
if(loop_start%vgmstream->interleave_block_size)
|
|
vgmstream->loop_start_sample += (((loop_start%vgmstream->interleave_block_size)-1)/16*14*channel_count);
|
|
}
|
|
vgmstream->loop_end_sample = ((((loop_end/vgmstream->interleave_block_size)-1)*vgmstream->interleave_block_size)/16*28)/channel_count;
|
|
if (loop_end%vgmstream->interleave_block_size)
|
|
vgmstream->loop_end_sample += (((loop_end%vgmstream->interleave_block_size)-1)/16*14*channel_count);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
#ifdef VGM_USE_MPEG
|
|
case 0x08: { /* MPEG: The Last of Us, Uncharted 3, Medieval Moves */
|
|
mpeg_custom_config cfg = {0};
|
|
|
|
/* "mpin": mpeg info */
|
|
/* 0x00/04: mpeg version/layer? other: unknown or repeats of "fmat" */
|
|
if (!find_chunk(streamFile, 0x6D70696E,first_offset,0, &chunk_offset,NULL, !little_endian, 1))
|
|
goto fail; /*"mpin"*/
|
|
|
|
cfg.chunk_size = read_32bit(chunk_offset+0x1c,streamFile); /* fixed frame size */
|
|
cfg.interleave = cfg.chunk_size * multiplier;
|
|
|
|
vgmstream->codec_data = init_mpeg_custom_codec_data(streamFile, start_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_XVAG, &cfg);
|
|
if (!vgmstream->codec_data) goto fail;
|
|
vgmstream->layout_type = layout_none;
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
case 0x09: { /* ATRAC9: Sly Cooper and the Thievius Raccoonus */
|
|
/* "a9in": ATRAC9 info */
|
|
goto fail;
|
|
}
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
|
|
|
|
/* open the file for reading */
|
|
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
|
goto fail;
|
|
|
|
return vgmstream;
|
|
|
|
fail:
|
|
if (vgmstream) close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static int ps_adpcm_find_loop_offsets(STREAMFILE *streamFile, int channel_count, off_t start_offset, off_t * loop_start, off_t * loop_end) {
|
|
uint8_t testBuffer[0x10];
|
|
int loopStartPointsCount=0;
|
|
int loopEndPointsCount=0;
|
|
off_t readOffset = 0;
|
|
off_t loopStartPoints[0x10];
|
|
off_t loopEndPoints[0x10];
|
|
|
|
off_t loopStart = 0;
|
|
off_t loopEnd = 0;
|
|
off_t fileLength;
|
|
int loop_flag = 0;
|
|
|
|
readOffset=start_offset;
|
|
fileLength = get_streamfile_size(streamFile);
|
|
|
|
// get the loops the same way we get on .MIB
|
|
do {
|
|
readOffset+=(off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile);
|
|
|
|
// Loop Start ...
|
|
if(testBuffer[0x01]==0x06) {
|
|
if(loopStartPointsCount<0x10) {
|
|
loopStartPoints[loopStartPointsCount] = readOffset-0x10;
|
|
loopStartPointsCount++;
|
|
}
|
|
}
|
|
|
|
// Loop End ...
|
|
if(((testBuffer[0x01]==0x03) && (testBuffer[0x03]!=0x77)) || (testBuffer[0x01]==0x01)) {
|
|
if(loopEndPointsCount<0x10) {
|
|
loopEndPoints[loopEndPointsCount] = readOffset; //-0x10;
|
|
loopEndPointsCount++;
|
|
}
|
|
}
|
|
|
|
} while (readOffset<((int32_t)fileLength));
|
|
|
|
// Calc Loop Points & Interleave ...
|
|
if(loopStartPointsCount>=channel_count) {
|
|
// can't get more then 0x10 loop point !
|
|
if((loopStartPointsCount<=0x0F) && (loopStartPointsCount>=2)) {
|
|
// Always took the first 2 loop points
|
|
loopStart=loopStartPoints[1]-start_offset;
|
|
loop_flag=1;
|
|
} else {
|
|
loopStart=0;
|
|
}
|
|
}
|
|
|
|
if(loopEndPointsCount>=channel_count) {
|
|
// can't get more then 0x10 loop point !
|
|
if((loopEndPointsCount<=0x0F) && (loopEndPointsCount>=2)) {
|
|
loop_flag=1;
|
|
loopEnd=loopEndPoints[loopEndPointsCount-1]-start_offset;
|
|
} else {
|
|
loopEnd=0;
|
|
}
|
|
}
|
|
|
|
// as i can get on the header if a song is looped or not
|
|
// if try to take the loop marker on the file
|
|
// if the last byte of the file is = 00 is assume that the song is not looped
|
|
// i know that i can cover 95% of the file, but can't work on some of them
|
|
if(read_8bit((fileLength-1),streamFile)==0)
|
|
loop_flag=0;
|
|
|
|
if (loop_flag) {
|
|
*loop_start = loopStart;
|
|
*loop_end = loopEnd;
|
|
}
|
|
|
|
return loop_flag;
|
|
}
|