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https://github.com/vgmstream/vgmstream.git
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183 lines
6.7 KiB
C
183 lines
6.7 KiB
C
#ifndef _9TAV_STREAMFILE_H_
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#define _9TAV_STREAMFILE_H_
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#include "../streamfile.h"
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typedef struct {
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/* config */
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off_t stream_offset;
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size_t stream_size;
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size_t track_size;
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int track_number;
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int track_count;
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int skip_count;
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int read_count;
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size_t frame_size;
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size_t interleave_count;
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size_t interleave_last_count;
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/* state */
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off_t logical_offset; /* fake offset */
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off_t physical_offset; /* actual offset */
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size_t block_size; /* current size */
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size_t skip_size; /* size from block start to reach data */
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size_t data_size; /* usable size in a block */
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size_t logical_size;
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} ntav_io_data;
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static size_t ntav_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, ntav_io_data* data) {
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size_t total_read = 0;
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/* re-start when previous offset (can't map logical<>physical offsets) */
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if (data->logical_offset < 0 || offset < data->logical_offset) {
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data->physical_offset = data->stream_offset;
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data->logical_offset = 0x00;
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data->data_size = 0;
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data->skip_size = 0;
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data->read_count = 0;
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data->skip_count = data->interleave_count * data->track_number;
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//VGM_LOG("0 o=%lx, sc=%i\n", data->physical_offset, data->skip_count);
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}
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/* read blocks */
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while (length > 0) {
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//VGM_LOG("1 of=%lx, so=%lx, sz=%x, of2=%lx, log=%lx\n", data->physical_offset, data->stream_offset, data->stream_size, offset, data->logical_offset);
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/* ignore EOF */
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if (offset < 0 || data->physical_offset >= data->stream_offset + data->stream_size) {
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//VGM_LOG("9 o=%lx, so=%lx, sz=%x, of2=%lx, log=%lx\n", data->physical_offset, data->stream_offset, data->stream_size, offset, data->logical_offset);
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//VGM_LOG("eof\n");
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break;
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}
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/* process new block */
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if (data->data_size == 0) {
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/* not very exact compared to real blocks but ok enough */
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if (read_32bitLE(data->physical_offset, streamfile) == 0x00) {
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data->block_size = 0x10;
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//VGM_LOG("1 o=%lx, lo=%lx skip\n", data->physical_offset, data->logical_offset);
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}
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else {
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data->block_size = data->frame_size;
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//VGM_LOG("2 o=%lx, lo=%lx, skip=%i, read=%i\n", data->physical_offset, data->logical_offset, data->skip_count, data->read_count);
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/* each track interleaves NTAV_INTERLEAVE frames, but can contain padding in between,
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* so must read one by one up to max */
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if (data->skip_count == 0 && data->read_count == 0) {
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data->read_count = data->interleave_count;
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}
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if (data->skip_count) {
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data->skip_count--;
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}
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if (data->read_count) {
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data->data_size = data->block_size;
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data->read_count--;
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if (data->read_count == 0) {
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if (data->logical_offset + data->interleave_count * data->frame_size > data->track_size)
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data->skip_count = data->interleave_last_count * (data->track_count - 1);
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else
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data->skip_count = data->interleave_count * (data->track_count - 1);
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}
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}
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}
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}
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/* move to next block */
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if (data->data_size == 0 || offset >= data->logical_offset + data->data_size) {
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data->physical_offset += data->block_size;
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data->logical_offset += data->data_size;
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data->data_size = 0;
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continue;
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}
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/* read data */
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{
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size_t bytes_consumed, bytes_done, to_read;
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bytes_consumed = offset - data->logical_offset;
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to_read = data->data_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
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total_read += bytes_done;
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dest += bytes_done;
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offset += bytes_done;
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length -= bytes_done;
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if (bytes_done != to_read || bytes_done == 0) {
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break; /* error/EOF */
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}
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}
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}
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return total_read;
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}
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static size_t ntav_io_size(STREAMFILE *streamfile, ntav_io_data* data) {
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uint8_t buf[1];
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if (data->logical_size)
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return data->logical_size;
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/* force a fake read at max offset, to get max logical_offset (will be reset next read) */
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ntav_io_read(streamfile, buf, 0x7FFFFFFF, 1, data);
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data->logical_size = data->logical_offset;
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return data->logical_size;
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}
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/* Handles deinterleaving of 9TAV blocked streams. Unlike other games using .sdt,
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* KCEJ blocks have a data_size field and rest is padding. Even after that all blocks start
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* with 0 (skipped) and there are padding blocks that start with LE 0xDEADBEEF.
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* This streamfile handles 9tav extracted like regular sdt and remove padding manually. */
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static STREAMFILE* setup_9tav_streamfile(STREAMFILE *streamFile, off_t stream_offset, size_t track_size, int track_number, int track_count) {
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STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
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ntav_io_data io_data = {0};
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size_t io_data_size = sizeof(ntav_io_data);
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size_t last_size;
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io_data.stream_offset = stream_offset;
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io_data.stream_size = get_streamfile_size(streamFile) - stream_offset;
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io_data.track_size = track_size;
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io_data.track_number = track_number;
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io_data.track_count = track_count;
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io_data.frame_size = 0x40;
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io_data.interleave_count = 256;
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last_size = track_size % (io_data.interleave_count * io_data.frame_size);
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if (last_size)
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io_data.interleave_last_count = last_size / io_data.frame_size;
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io_data.logical_offset = -1; /* force state reset */
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/* setup subfile */
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new_streamFile = open_wrap_streamfile(streamFile);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_io_streamfile(new_streamFile, &io_data,io_data_size, ntav_io_read,ntav_io_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_buffer_streamfile(new_streamFile,0);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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return temp_streamFile;
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fail:
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close_streamfile(temp_streamFile);
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return NULL;
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}
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#endif /* _9TAV_STREAMFILE_H_ */
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