vgmstream/fb2k/CMakeLists.txt
bnnm 52f04eef82 build: VERSION fixes
- rename to VERSION to VGMSTREAM_VERSION to avoid some clashes
- improve git-less builds
2021-08-07 20:41:50 +02:00

82 lines
2.5 KiB
CMake

# NOTE: Although this does include a section for handling MinGW, it might not be possible to build the foobar2000 component using MinGW using only CMake, as foobar2000's SDK only includes Visual Studio projects
set(RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/foo_input_vgmstream.rc)
# Setup source groups, mainly for Visual Studio
source_group("Resource Files" FILES ${RESOURCES})
add_library(foo_input_vgmstream SHARED
foo_filetypes.h
foo_prefs.h
foo_vgmstream.h
resource.h
foo_prefs.cpp
foo_streamfile.cpp
foo_vgmstream.cpp
${RESOURCES})
# Link to the vgmstream library and foobar2000's shared library
target_link_libraries(foo_input_vgmstream
libvgmstream
${FB2K_SDK_PATH}/foobar2000/shared/shared.lib)
setup_target(foo_input_vgmstream TRUE)
# Remove the prefix and set the suffix to .dll
set_target_properties(foo_input_vgmstream PROPERTIES
PREFIX ""
SUFFIX ".dll")
# Add the preprocessor definitions
target_compile_definitions(foo_input_vgmstream PRIVATE
__STDC_CONSTANT_MACROS
UNICODE
_UNICODE)
# Make sure that the binary directory is included (for version.h), as well as foobar2000's include directories and the WTL include directory
target_include_directories(foo_input_vgmstream PRIVATE
${VGM_BINARY_DIR}
${FB2K_SDK_PATH}/foobar2000/SDK
${FB2K_SDK_PATH}/foobar2000/ATLHelpers
${FB2K_SDK_PATH}/foobar2000/shared
${FB2K_SDK_PATH}/foobar2000
${WTL_INCLUDE_PATH})
# Add dependencies to foobar2000's SDK
add_dependencies(foo_input_vgmstream
fb2k_sdk
fb2k_sdk_helpers
fb2k_atl_helpers
fb2k_component_client
pfc)
# Make sure that whatever compiler we use can handle these features
target_compile_features(foo_input_vgmstream PRIVATE
cxx_auto_type
cxx_nullptr
cxx_rvalue_references
cxx_static_assert
cxx_variadic_templates)
# Include the version string
if(MSVC)
add_dependencies(foo_input_vgmstream version_h)
elseif(MINGW)
if(VGMSTREAM_VERSION)
target_compile_definitions(foo_input_vgmstream PRIVATE VGMSTREAM_VERSION="${VGMSTREAM_VERSION}")
endif()
# Also, on MinGW when using GCC, these flags need to be included to prevent requiring MinGW's runtime DLLs from being included, which does unfortunately increase the size of the DLL
if(NOT CMAKE_CXX_COMPILER_ID MATCHES Clang)
set_target_properties(foo_input_vgmstream PROPERTIES
LINK_FLAGS "-static-libgcc -static-libstdc++")
endif()
endif()
# Install the DLLs
install_dlls(${FB2K_COMPONENT_INSTALL_PREFIX}/foo_input_vgmstream)
# Install the component
install(TARGETS foo_input_vgmstream
DESTINATION ${FB2K_COMPONENT_INSTALL_PREFIX}/foo_input_vgmstream)