vgmstream/src/meta/ivaud.c

233 lines
7.8 KiB
C

#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
typedef struct {
int is_music;
int total_subsongs;
int channel_count;
int sample_rate;
int codec;
int num_samples;
size_t block_count;
size_t block_size;
off_t stream_offset;
size_t stream_size;
int big_endian;
} ivaud_header;
static int parse_ivaud_header(STREAMFILE* sf, ivaud_header* ivaud);
/* .ivaud - from GTA IV (PC/PS3/X360) */
VGMSTREAM* init_vgmstream_ivaud(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
ivaud_header ivaud = {0};
int loop_flag;
/* checks */
/* (hashed filenames are likely extensionless and .ivaud is added by tools) */
if (!check_extensions(sf, "ivaud,"))
goto fail;
/* check header */
if (!parse_ivaud_header(sf, &ivaud))
goto fail;
loop_flag = 0;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(ivaud.channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = ivaud.sample_rate;
vgmstream->num_samples = ivaud.num_samples;
vgmstream->num_streams = ivaud.total_subsongs;
vgmstream->stream_size = ivaud.stream_size;
vgmstream->meta_type = meta_IVAUD;
switch(ivaud.codec) {
case 0x0001: /* common in sfx, uncommon in music (ex. EP2_SFX/MENU_MUSIC) */
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = ivaud.is_music ? layout_blocked_ivaud : layout_none;
vgmstream->full_block_size = ivaud.block_size;
break;
#ifdef VGM_USE_FFMPEG
case 0x0000: { /* XMA2 (X360) */
uint8_t buf[0x100];
size_t bytes;
if (ivaud.is_music) {
goto fail;
}
else {
/* regular XMA for sfx */
bytes = ffmpeg_make_riff_xma1(buf, 0x100, ivaud.num_samples, ivaud.stream_size, ivaud.channel_count, ivaud.sample_rate, 0);
vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, ivaud.stream_offset, ivaud.stream_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
xma_fix_raw_samples(vgmstream, sf, ivaud.stream_offset, ivaud.stream_size, 0, 0,0); /* samples are ok? */
}
break;
}
#endif
#ifdef VGM_USE_MPEG
case 0x0100: { /* MPEG (PS3) */
mpeg_custom_config cfg = {0};
if (ivaud.is_music) {
goto fail;
}
else {
cfg.chunk_size = ivaud.block_size;
cfg.big_endian = ivaud.big_endian;
vgmstream->codec_data = init_mpeg_custom(sf, ivaud.stream_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_STANDARD, &cfg);
if (!vgmstream->codec_data) goto fail;
vgmstream->layout_type = layout_none;
}
break;
}
#endif
case 0x0400: /* PC */
vgmstream->coding_type = coding_IMA_int;
vgmstream->layout_type = ivaud.is_music ? layout_blocked_ivaud : layout_none;
vgmstream->full_block_size = ivaud.block_size;
break;
default:
VGM_LOG("IVAUD: unknown codec 0x%x\n", ivaud.codec);
goto fail;
}
if (!vgmstream_open_stream(vgmstream,sf,ivaud.stream_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* Parse Rockstar's .ivaud header (much info from SparkIV). */
static int parse_ivaud_header(STREAMFILE* sf, ivaud_header* ivaud) {
int target_subsong = sf->stream_index;
uint64_t (*read_u64)(off_t,STREAMFILE*);
uint32_t (*read_u32)(off_t,STREAMFILE*);
uint16_t (*read_u16)(off_t,STREAMFILE*);
ivaud->big_endian = read_u32be(0x00, sf) == 0; /* table offset at 0x04 > BE (64b) */
read_u64 = ivaud->big_endian ? read_u64be : read_u64le;
read_u32 = ivaud->big_endian ? read_u32be : read_u32le;
read_u16 = ivaud->big_endian ? read_u16be : read_u16le;
/* use bank's stream count to detect */
ivaud->is_music = (read_u32(0x10,sf) == 0);
if (ivaud->is_music) {
off_t block_table_offset, channel_table_offset, channel_info_offset;
/* music header */
block_table_offset = read_u64(0x00,sf);
ivaud->block_count = read_u32(0x08,sf);
ivaud->block_size = read_u32(0x0c,sf); /* uses padded blocks */
/* 0x10(4): stream count */
channel_table_offset = read_u64(0x14,sf);
/* 0x1c(8): block_table_offset again? */
ivaud->channel_count = read_u32(0x24,sf);
/* 0x28(4): unknown entries? */
ivaud->stream_offset = read_u32(0x2c,sf);
channel_info_offset = channel_table_offset + ivaud->channel_count * 0x10;
if ((ivaud->block_count * ivaud->block_size) + ivaud->stream_offset != get_streamfile_size(sf)) {
VGM_LOG("IVAUD: bad file size\n");
goto fail;
}
/* channel table (one entry per channel, points to channel info) */
/* 0x00(8): offset within channel_info_offset */
/* 0x08(4): hash */
/* 0x0c(4): size */
/* channel info (one entry per channel) */
/* 0x00(8): offset within data (should be 0) */
/* 0x08(4): hash */
/* 0x0c(4): half num_samples? */
ivaud->num_samples = read_u32(channel_info_offset+0x10,sf);
/* 0x14(4): unknown (-1) */
/* 0x18(2): sample rate */
/* 0x1a(2): unknown */
ivaud->codec = read_u32(channel_info_offset+0x1c,sf);
/* (when codec is IMA) */
/* 0x20(8): adpcm states offset, 0x38: num states? (reference for seeks?) */
/* rest: unknown data */
/* block table (one entry per block) */
/* 0x00: data size processed up to this block (doesn't count block padding) */
ivaud->sample_rate = read_u32(block_table_offset + 0x04,sf);
/* sample_rate should agree with each channel in the channel table */
ivaud->total_subsongs = 1;
ivaud->stream_size = get_streamfile_size(sf);
}
else {
off_t stream_table_offset, stream_info_offset, stream_entry_offset, offset;
/* bank header */
stream_table_offset = read_u64(0x00,sf);
/* 0x08(8): header size? start offset? */
ivaud->total_subsongs = read_u32(0x10,sf);
/* 0x14(4): unknown */
ivaud->stream_offset = read_u32(0x18,sf); /* base start_offset */
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > ivaud->total_subsongs || ivaud->total_subsongs < 1) goto fail;
if (stream_table_offset != 0x1c)
goto fail;
stream_info_offset = stream_table_offset + 0x10*ivaud->total_subsongs;
/* stream table (one entry per stream, points to stream info) */
stream_entry_offset = read_u64(stream_table_offset + 0x10*(target_subsong-1) + 0x00,sf); /* within stream info */
/* 0x00(8): offset within stream_info_offset */
/* 0x08(4): hash */
/* 0x0c(4): some offset/size */
/* stream info (one entry per stream) */
offset = stream_info_offset + stream_entry_offset;
ivaud->stream_offset += read_u64(offset+0x00,sf); /* within data */
/* 0x08(4): hash */
ivaud->stream_size = read_u32(offset+0x0c,sf);
ivaud->num_samples = read_u32(offset+0x10,sf);
/* 0x14(4): unknown (-1) */
ivaud->sample_rate = read_u16(offset+0x18,sf);
/* 0x1a(2): unknown */
ivaud->codec = read_u32(offset+0x1c,sf);
/* (when codec is IMA) */
/* 0x20(8): adpcm states offset, 0x38: num states? (reference for seeks?) */
/* rest: unknown data */
ivaud->channel_count = 1;
}
return 1;
fail:
return 0;
}