vgmstream/src/meta/bkhd.c

195 lines
6.6 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* BKHD - Wwise soundbank container */
VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
off_t subfile_offset, base_offset = 0;
size_t subfile_size;
uint32_t subfile_id, header_id;
int big_endian, version, is_dummy = 0;
uint32_t (*read_u32)(off_t,STREAMFILE*);
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!check_extensions(sf,"bnk"))
goto fail;
if (read_u32be(0x00, sf) == 0x414B424B) /* "AKBK" [Shadowrun (X360)] */
base_offset = 0x0c;
if (read_u32be(base_offset + 0x00, sf) != 0x424B4844) /* "BKHD" */
goto fail;
big_endian = guess_endianness32bit(base_offset + 0x04, sf);
read_u32 = big_endian ? read_u32be : read_u32le;
/* Wwise banks have event/track/sequence/etc info in the HIRC chunk, as well
* as other chunks, and may have a DATA/DIDX index to memory .wem in DATA.
* We support the internal .wem mainly for quick tests, as the HIRC is
* complex and better handled with TXTP (some info from Nicknine's script).
* unlike RIFF, first chunk follows chunk rules */
version = read_u32(base_offset + 0x08, sf);
if (version == 0 || version == 1) { /* early games */
version = read_u32(base_offset + 0x10, sf);
}
if (version <= 26) {
off_t data_offset, data_start, offset;
if (!find_chunk(sf, 0x44415441, base_offset, 0, &data_offset, NULL, big_endian, 0)) /* "DATA" */
goto fail;
/* index:
* 00: entries
* 04: null
* 08: entries size
* 0c: padding size after entries
* 10: data size
* 14: size?
* 18: data start
* 1c: data size
* per entry:
* 00: always -1
* 04: always 0
* 08: index number or -1
* 0c: 5 or -1?
* 0c: 5 or -1?
* 0c: 5 or -1?
* 10: stream offset (from data start) or -1 if none
* 14: stream size or 0 if none
*/
total_subsongs = read_u32(data_offset + 0x00, sf);
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
data_start = read_u32(data_offset + 0x18, sf);
offset = data_offset + 0x20 + (target_subsong - 1) * 0x18;
subfile_id = read_u32(offset + 0x08, sf);
subfile_offset = read_u32(offset + 0x10, sf) + data_offset + 0x20 + data_start;
subfile_size = read_u32(offset + 0x14, sf);
}
else {
off_t didx_offset, data_offset, offset;
size_t didx_size;
if (!find_chunk(sf, 0x44494458, 0x00,0, &didx_offset, &didx_size, big_endian, 0)) /* "DIDX" */
goto fail;
if (!find_chunk(sf, 0x44415441, 0x00,0, &data_offset, NULL, big_endian, 0)) /* "DATA" */
goto fail;
total_subsongs = didx_size / 0x0c;
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
offset = didx_offset + (target_subsong - 1) * 0x0c;
subfile_id = read_u32(offset + 0x00, sf);
subfile_offset = read_u32(offset + 0x04, sf) + data_offset;
subfile_size = read_u32(offset + 0x08, sf);
}
/* some indexes don't have that, but for now leave a dummy song for easier HIRC mapping */
if (subfile_offset <= 0 || subfile_size <= 0) {
//;VGM_LOG("BKHD: dummy entry");
temp_sf = setup_subfile_streamfile(sf, 0x00, 0x10, "raw");
if (!temp_sf) goto fail;
//todo make some better silent entry
vgmstream = init_vgmstream_raw_pcm(temp_sf);
if (!vgmstream) goto fail;
is_dummy = 1;
}
else {
//;VGM_LOG("BKHD: %lx, %x\n", subfile_offset, subfile_size);
/* could pass .wem but few files need memory .wem detection */
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, NULL);
if (!temp_sf) goto fail;
header_id = read_u32be(0x00, temp_sf);
if (header_id == 0x52494646 || header_id == 0x52494658) { /* "RIFF" / "RIFX" */
vgmstream = init_vgmstream_wwise(temp_sf);
if (!vgmstream) goto fail;
}
else {
vgmstream = init_vgmstream_bkhd_fx(temp_sf);
if (!vgmstream) goto fail;
}
}
vgmstream->num_streams = total_subsongs;
if (is_dummy)
snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%s", "dummy");
else if (subfile_id != 0xFFFFFFFF)
snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%u", subfile_id);
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}
/* BKHD mini format, probably from a FX generator plugin [Borderlands 2 (X360)] */
VGMSTREAM* init_vgmstream_bkhd_fx(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, data_size;
int big_endian, loop_flag, channels, sample_rate, entries;
uint32_t (*read_u32)(off_t,STREAMFILE*);
/* checks */
if (!check_extensions(sf,"wem,bnk")) /* assumed */
goto fail;
big_endian = guess_endianness32bit(0x00, sf);
read_u32 = big_endian ? read_u32be : read_u32le;
if (read_u32(0x00, sf) != 0x0400) /* codec? */
goto fail;
if (read_u32(0x04, sf) != 0x0800) /* codec? */
goto fail;
sample_rate = read_u32(0x08, sf);
channels = read_u32(0x0c, sf);
/* 0x10: some id or small size? */
/* 0x14/18: some float? */
entries = read_u32(0x1c, sf);
/* 0x20 data size / 0x10 */
/* 0x24 usually 4, sometimes higher values? */
/* 0x30: unknown table of 16b that goes up and down */
start_offset = 0x30 + align_size_to_block(entries * 0x02, 0x10);
data_size = get_streamfile_size(sf) - start_offset;
loop_flag = 0;
/* output sounds a bit funny, maybe not an actual stream but parts using the table */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_WWISE_FX;
vgmstream->sample_rate = sample_rate;
vgmstream->coding_type = coding_PCMFLOAT;
vgmstream->layout_type = layout_interleave;
vgmstream->codec_endian = big_endian;
vgmstream->interleave_block_size = 0x4;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 32);
if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}