mirror of
https://github.com/vgmstream/vgmstream.git
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195 lines
6.6 KiB
C
195 lines
6.6 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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/* BKHD - Wwise soundbank container */
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VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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off_t subfile_offset, base_offset = 0;
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size_t subfile_size;
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uint32_t subfile_id, header_id;
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int big_endian, version, is_dummy = 0;
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uint32_t (*read_u32)(off_t,STREAMFILE*);
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int total_subsongs, target_subsong = sf->stream_index;
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/* checks */
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if (!check_extensions(sf,"bnk"))
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goto fail;
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if (read_u32be(0x00, sf) == 0x414B424B) /* "AKBK" [Shadowrun (X360)] */
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base_offset = 0x0c;
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if (read_u32be(base_offset + 0x00, sf) != 0x424B4844) /* "BKHD" */
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goto fail;
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big_endian = guess_endianness32bit(base_offset + 0x04, sf);
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read_u32 = big_endian ? read_u32be : read_u32le;
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/* Wwise banks have event/track/sequence/etc info in the HIRC chunk, as well
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* as other chunks, and may have a DATA/DIDX index to memory .wem in DATA.
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* We support the internal .wem mainly for quick tests, as the HIRC is
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* complex and better handled with TXTP (some info from Nicknine's script).
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* unlike RIFF, first chunk follows chunk rules */
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version = read_u32(base_offset + 0x08, sf);
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if (version == 0 || version == 1) { /* early games */
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version = read_u32(base_offset + 0x10, sf);
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}
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if (version <= 26) {
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off_t data_offset, data_start, offset;
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if (!find_chunk(sf, 0x44415441, base_offset, 0, &data_offset, NULL, big_endian, 0)) /* "DATA" */
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goto fail;
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/* index:
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* 00: entries
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* 04: null
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* 08: entries size
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* 0c: padding size after entries
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* 10: data size
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* 14: size?
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* 18: data start
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* 1c: data size
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* per entry:
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* 00: always -1
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* 04: always 0
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* 08: index number or -1
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* 0c: 5 or -1?
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* 0c: 5 or -1?
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* 0c: 5 or -1?
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* 10: stream offset (from data start) or -1 if none
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* 14: stream size or 0 if none
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*/
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total_subsongs = read_u32(data_offset + 0x00, sf);
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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data_start = read_u32(data_offset + 0x18, sf);
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offset = data_offset + 0x20 + (target_subsong - 1) * 0x18;
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subfile_id = read_u32(offset + 0x08, sf);
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subfile_offset = read_u32(offset + 0x10, sf) + data_offset + 0x20 + data_start;
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subfile_size = read_u32(offset + 0x14, sf);
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}
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else {
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off_t didx_offset, data_offset, offset;
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size_t didx_size;
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if (!find_chunk(sf, 0x44494458, 0x00,0, &didx_offset, &didx_size, big_endian, 0)) /* "DIDX" */
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goto fail;
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if (!find_chunk(sf, 0x44415441, 0x00,0, &data_offset, NULL, big_endian, 0)) /* "DATA" */
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goto fail;
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total_subsongs = didx_size / 0x0c;
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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offset = didx_offset + (target_subsong - 1) * 0x0c;
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subfile_id = read_u32(offset + 0x00, sf);
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subfile_offset = read_u32(offset + 0x04, sf) + data_offset;
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subfile_size = read_u32(offset + 0x08, sf);
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}
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/* some indexes don't have that, but for now leave a dummy song for easier HIRC mapping */
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if (subfile_offset <= 0 || subfile_size <= 0) {
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//;VGM_LOG("BKHD: dummy entry");
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temp_sf = setup_subfile_streamfile(sf, 0x00, 0x10, "raw");
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if (!temp_sf) goto fail;
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//todo make some better silent entry
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vgmstream = init_vgmstream_raw_pcm(temp_sf);
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if (!vgmstream) goto fail;
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is_dummy = 1;
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}
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else {
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//;VGM_LOG("BKHD: %lx, %x\n", subfile_offset, subfile_size);
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/* could pass .wem but few files need memory .wem detection */
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, NULL);
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if (!temp_sf) goto fail;
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header_id = read_u32be(0x00, temp_sf);
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if (header_id == 0x52494646 || header_id == 0x52494658) { /* "RIFF" / "RIFX" */
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vgmstream = init_vgmstream_wwise(temp_sf);
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if (!vgmstream) goto fail;
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}
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else {
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vgmstream = init_vgmstream_bkhd_fx(temp_sf);
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if (!vgmstream) goto fail;
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}
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}
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vgmstream->num_streams = total_subsongs;
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if (is_dummy)
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snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%s", "dummy");
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else if (subfile_id != 0xFFFFFFFF)
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snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%u", subfile_id);
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* BKHD mini format, probably from a FX generator plugin [Borderlands 2 (X360)] */
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VGMSTREAM* init_vgmstream_bkhd_fx(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset, data_size;
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int big_endian, loop_flag, channels, sample_rate, entries;
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uint32_t (*read_u32)(off_t,STREAMFILE*);
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/* checks */
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if (!check_extensions(sf,"wem,bnk")) /* assumed */
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goto fail;
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big_endian = guess_endianness32bit(0x00, sf);
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read_u32 = big_endian ? read_u32be : read_u32le;
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if (read_u32(0x00, sf) != 0x0400) /* codec? */
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goto fail;
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if (read_u32(0x04, sf) != 0x0800) /* codec? */
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goto fail;
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sample_rate = read_u32(0x08, sf);
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channels = read_u32(0x0c, sf);
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/* 0x10: some id or small size? */
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/* 0x14/18: some float? */
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entries = read_u32(0x1c, sf);
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/* 0x20 data size / 0x10 */
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/* 0x24 usually 4, sometimes higher values? */
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/* 0x30: unknown table of 16b that goes up and down */
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start_offset = 0x30 + align_size_to_block(entries * 0x02, 0x10);
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data_size = get_streamfile_size(sf) - start_offset;
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loop_flag = 0;
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/* output sounds a bit funny, maybe not an actual stream but parts using the table */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_WWISE_FX;
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vgmstream->sample_rate = sample_rate;
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vgmstream->coding_type = coding_PCMFLOAT;
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vgmstream->layout_type = layout_interleave;
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vgmstream->codec_endian = big_endian;
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vgmstream->interleave_block_size = 0x4;
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vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 32);
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if (!vgmstream_open_stream(vgmstream,sf,start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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