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2022-09-28 18:37:28 -04:00
using Newtonsoft.Json;
using UAssetAPI.JSON;
using UAssetAPI.UnrealTypes;
namespace UAssetAPI.Kismet.Bytecode.Expressions
{
/// <summary>
/// A single Kismet bytecode instruction, corresponding to the <see cref="EExprToken.EX_FloatConst"/> instruction.
/// </summary>
public class EX_FloatConst : KismetExpression
{
/// <summary>
/// The token of this expression.
/// </summary>
public override EExprToken Token { get { return EExprToken.EX_FloatConst; } }
/// <summary>
/// The value of this float constant expression.
/// </summary>
[JsonProperty]
[JsonConverter(typeof(FSignedZeroJsonConverter))]
public float Value;
public EX_FloatConst()
{
}
/// <summary>
/// Reads out the expression from a BinaryReader.
/// </summary>
/// <param name="reader">The BinaryReader to read from.</param>
public override void Read(AssetBinaryReader reader)
{
Value = reader.ReadSingle();
}
/// <summary>
/// Writes the expression to a BinaryWriter.
/// </summary>
/// <param name="writer">The BinaryWriter to write from.</param>
/// <returns>The iCode offset of the data that was written.</returns>
public override int Write(AssetBinaryWriter writer)
{
writer.Write(Value);
return sizeof(float);
}
}
}