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Wrong version referenced
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Based on [UAssetAPI](https://github.com/atenfyr/UAssetAPI).
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It replaces existing EnglishMessageUSA strings, so you can't add new ones for whatever reason. Tested on version 3.7.10.
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It replaces existing EnglishMessageUSA strings, so you can't add new ones for whatever reason. Tested on version 3.07.01.
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**Beware:** There is very little error handling since this tool was originally meant for my personal use. **You should check the changelog out if you've used this in the past.**
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@ -30,7 +30,7 @@ If you want to toggle override mode, use the **o** command.
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### Changelog
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* 11/8/2022
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### 11/8/2022
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WTT now focuses on editing the `EnglishMessageUSA` column in the strings. Feel free to ask me how you can make your game read that column instead of the `JapaneseMessage` column if you don't know how!
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@ -38,4 +38,4 @@ The side effect is that previously exported TOML files need to be updated. Commi
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In other words, you should use that specific commit and specify a path to a Japanese (_initially_ untouched) `Message` folder. The importer in that commit will update the `EnglishMessageUSA` column instead of the Japanese column, even though it's reading from `JapaneseMessage` in your TOML values.
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After that, the latest commit (`dedc8f9fa6fe0d946d83050b0d7a74462ce1436c` or newer) will export Japanese, English, and Korean as separate strings in the TOML file, while outputting `false` for nonexistent (null) values.
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After that, the latest commit (`dedc8f9fa6fe0d946d83050b0d7a74462ce1436c` or newer) will export Japanese, English, and Korean as separate strings in the TOML file, while outputting `false` for nonexistent (null) values.
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