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88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
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/** (c) Nullsoft, Inc. C O N F I D E N T I A L
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** Filename:
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** Project:
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** Description:
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** Author: Ben Allison benski@nullsoft.com
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** Created:
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**/
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/* implementation ideas, notes and todos
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Memory mapped file to use as temporary storage
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mark downloaded pages with bitfield vector
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use content length header
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use content-disposition for filename, if available (instead of temp filename)
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*/
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#include "ProgressiveHTTPReader.h"
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#include <windows.h>
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int ProgressiveHTTPReader::isMine(const wchar_t *filename, int mode)
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{
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return 0; // only want to use the progressive downloader/reader on demand.
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}
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int ProgressiveHTTPReader::open(const wchar_t *filename, int mode)
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{
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pagePosition.QuadPart=0;
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SYSTEM_INFO info;
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GetSystemInfo(&info);
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pageSize = info.dwPageSize;
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char tempPath[MAX_PATH];
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GetTempPathA(MAX_PATH, tempPath);
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GetTempFileNameA(tempPath, "phr", 0, tempPath);
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hFile=CreateFile((LPCWSTR)tempPath, GENERIC_WRITE|GENERIC_READ, 0, 0, CREATE_ALWAYS, 0, 0);
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LARGE_INTEGER contentLength;
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contentLength.QuadPart = 100*1024*1024; // TODO: use content length header for filesize
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hMap=CreateFileMapping(hFile, 0, PAGE_READWRITE, contentLength.HighPart, contentLength.LowPart, 0);
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// TODO: spawn a thread and start downloading data..
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// thread should get a duplicate file handle
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return 1;
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}
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void ProgressiveHTTPReader::IncrementPosition(uint64_t inc)
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{
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pagePosition.QuadPart += offset;
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pagePosition.QuadPart += inc;
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offset = (uint32_t)(pagePosition.QuadPart & (uint64_t)pageSize);
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pagePosition.QuadPart-=offset;
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}
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size_t ProgressiveHTTPReader::GetPageNumber() const
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{
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return (size_t)(pagePosition.QuadPart / (uint64_t)pageSize);
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}
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size_t ProgressiveHTTPReader::read(__int8 *buffer, size_t length)
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{
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/* TODO:
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is this area of the file downloaded yet? If so, just return it as is
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otherwise, what should we do? return what we can? or sit and wait until we get the data?
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*/
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while (length)
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{
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// if page is available
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{
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// TODO: calculate maximum length we can map
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MapViewOfFile(hMap, FILE_MAP_READ, pagePosition.HighPart, pagePosition.LowPart, pageSize);
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// map page
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// copy to buffer
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// increment buffer
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// decrement length
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// increment position
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}
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//else
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{
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// queue up read request to background thread
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// wait for signal
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continue;
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}
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}
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return 0;
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}
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