winamp/Src/Plugins/Library/ml_devices/wasabi.h

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2024-09-24 14:54:57 +02:00
#ifndef _NULLSOFT_WINAMP_ML_DEVICES_WASABI_HEADER
#define _NULLSOFT_WINAMP_ML_DEVICES_WASABI_HEADER
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
#include <api/application/api_application.h>
#define WASABI_API_APP applicationApi
#include "../Agave/Language/api_language.h"
#include "../devices/api_devicemanager.h"
extern api_devicemanager *deviceManagerApi;
#define WASABI_API_DEVICES deviceManagerApi
#include "../winamp/api_winamp.h"
extern api_winamp *winampApi;
#define WASABI_API_WINAMP winampApi
BOOL Wasabi_Initialize(HINSTANCE instance);
BOOL Wasabi_InitializeFromWinamp(HINSTANCE instance, HWND winampWindow);
BOOL Wasabi_LoadDefaultServices(void);
unsigned long Wasabi_AddRef(void);
unsigned long Wasabi_Release(void);
void * Wasabi_QueryInterface0(const GUID &interfaceGuid);
#define Wasabi_QueryInterface(_interfaceType, _interfaceGuid)\
((##_interfaceType*)Wasabi_QueryInterface0(_interfaceGuid))
void Wasabi_ReleaseInterface0(const GUID &interfaceGuid, void *interfaceInstance);
#define Wasabi_ReleaseInterface(_interfaceGuid, _interfaceInstance)\
(Wasabi_ReleaseInterface0((_interfaceGuid), (_interfaceInstance)))
#define Wasabi_ReleaseObject(_object)\
{if (NULL != (_object)) {((Dispatchable*)(_object))->Release();}}
#endif // _NULLSOFT_WINAMP_ML_DEVICES_WASABI_HEADER