mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-19 22:05:53 +01:00
71 lines
1.9 KiB
C
71 lines
1.9 KiB
C
|
#pragma once
|
||
|
#include <bfc/dispatch.h>
|
||
|
#include <bfc/platform/types.h>
|
||
|
class ifc_burner_writecallback;
|
||
|
|
||
|
class obj_isocreator : public Dispatchable
|
||
|
{
|
||
|
protected:
|
||
|
obj_isocreator(){}
|
||
|
~obj_isocreator(){}
|
||
|
public:
|
||
|
int Open(const wchar_t *volumeName, int format, int media);
|
||
|
int AddFile(const wchar_t *source, const wchar_t *destination);
|
||
|
int AddFolder(const wchar_t *folder); // AddFile auto-creates the folders. Use AddFolder if you need to create an empty directory
|
||
|
int Write(const wchar_t *destination, ifc_burner_writecallback *callback);
|
||
|
void ForceCallback(); // call this (from another thread) to force the Write() function to call your callback ASAP
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
FORMAT_ISOLEVEL1 = 0x00000100,
|
||
|
FORMAT_JOLIET = 0x00000200,
|
||
|
FORMAT_UDF = 0x00000400,
|
||
|
FORMAT_ISOLEVEL2 = 0x00200000,
|
||
|
FORMAT_ISOLEVEL3 = 0x00400000,
|
||
|
FORMAT_UDF201 = 0x00100000,
|
||
|
|
||
|
MEDIA_CD = 0x0,
|
||
|
MEDIA_DVD = 0x08000000,
|
||
|
};
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
ISOCREATOR_OPEN = 0,
|
||
|
ISOCREATOR_ADDFILE = 1,
|
||
|
ISOCREATOR_ADDFOLDER = 2,
|
||
|
ISOCREATOR_WRITE = 3,
|
||
|
ISOCREATOR_FORCECALLBACK = 4,
|
||
|
};
|
||
|
|
||
|
};
|
||
|
|
||
|
inline int obj_isocreator::Open(const wchar_t *volumeName, int format, int media)
|
||
|
{
|
||
|
return _call(ISOCREATOR_OPEN, (int)1, volumeName, format, media);
|
||
|
}
|
||
|
|
||
|
inline int obj_isocreator::AddFile(const wchar_t *source, const wchar_t *destination)
|
||
|
{
|
||
|
return _call(ISOCREATOR_ADDFILE, (int)1, source, destination);
|
||
|
}
|
||
|
|
||
|
inline int obj_isocreator::AddFolder(const wchar_t *folder)
|
||
|
{
|
||
|
return _call(ISOCREATOR_ADDFOLDER, (int)1, folder);
|
||
|
}
|
||
|
|
||
|
inline int obj_isocreator::Write(const wchar_t *destination, ifc_burner_writecallback *callback)
|
||
|
{
|
||
|
return _call(ISOCREATOR_WRITE, (int)1, destination, callback);
|
||
|
}
|
||
|
|
||
|
inline void obj_isocreator::ForceCallback()
|
||
|
{
|
||
|
_voidcall(ISOCREATOR_FORCECALLBACK);
|
||
|
}
|
||
|
|
||
|
// {4F0ED42C-A6C1-4c60-97D1-16D9BD02E461}
|
||
|
static const GUID obj_isocreatorGUID =
|
||
|
{ 0x4f0ed42c, 0xa6c1, 0x4c60, { 0x97, 0xd1, 0x16, 0xd9, 0xbd, 0x2, 0xe4, 0x61 } };
|
||
|
|