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https://github.com/WinampDesktop/winamp.git
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441 lines
12 KiB
C++
441 lines
12 KiB
C++
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/*
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LICENSE
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-------
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Copyright 2005 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// video delay
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// copyright tom holden, 2002
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// mail: cfp@myrealbox.com
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#include <windows.h>
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#include "resource.h"
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#include "r_defs.h"
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#include "../Agave/Language/api_language.h"
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#define MOD_NAME "Trans / Multi Delay"
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#define C_DELAY C_MultiDelayClass
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// R_MultiDelay / #define UNIQUEIDSTRING "Holden05: Multi Delay"
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// saved
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bool usebeats[6];
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int delay[6];
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// unsaved
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LPVOID buffer[6];
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LPVOID inpos[6];
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LPVOID outpos[6];
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unsigned long buffersize[6];
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unsigned long virtualbuffersize[6];
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unsigned long oldvirtualbuffersize[6];
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unsigned long framedelay[6];
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unsigned int numinstances = 0;
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unsigned long framessincebeat;
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unsigned long framesperbeat;
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unsigned long framemem;
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unsigned long oldframemem;
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unsigned int renderid;
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class C_DELAY : public C_RBASE
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{
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protected:
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public:
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// standard ape members
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C_DELAY();
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virtual ~C_DELAY();
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virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
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virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
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virtual char *get_desc();
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virtual void load_config(unsigned char *data, int len);
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virtual int save_config(unsigned char *data);
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// saved members
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int mode;
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int activebuffer;
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// unsaved members
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unsigned int creationid;
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};
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// global configuration dialog pointer
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static C_DELAY *g_Delay;
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// global DLL instance pointer
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static HINSTANCE g_hDllInstance;
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// configuration screen
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static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
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{
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char value[16];
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unsigned int objectcode, objectmessage;
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HWND hwndEdit;
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switch (uMsg)
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{
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case WM_INITDIALOG: //init
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{
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int i;
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for (i=0;i<3;i++) CheckDlgButton(hwndDlg,1100+i,g_Delay->mode==i);
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for (i=0;i<6;i++)
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{
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CheckDlgButton(hwndDlg,1000+i,g_Delay->activebuffer==i);
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CheckDlgButton(hwndDlg,1020+i,usebeats[i]);
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CheckDlgButton(hwndDlg,1030+i,!usebeats[i]);
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hwndEdit = GetDlgItem(hwndDlg,1010+i);
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_itoa(delay[i],value,10);
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SetWindowText(hwndEdit,value);
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}
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}
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return 1;
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case WM_COMMAND:
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objectcode = LOWORD(wParam);
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objectmessage = HIWORD(wParam);
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// mode stuff
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if (objectcode >= 1100)
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{
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if(IsDlgButtonChecked(hwndDlg,objectcode)==1)
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{
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g_Delay->mode = objectcode - 1100;
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for (int i=1100;i<1103;i++) if (objectcode != i) CheckDlgButton(hwndDlg,i,BST_UNCHECKED);
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}
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return 0;
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}
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// frames stuff
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if (objectcode >= 1030)
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{
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if(IsDlgButtonChecked(hwndDlg,objectcode)==1)
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{
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usebeats[objectcode-1030] = false;
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CheckDlgButton(hwndDlg,objectcode-10,BST_UNCHECKED);
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framedelay[objectcode-1030] = delay[objectcode-1030]+1;
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}
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else usebeats[objectcode-1030] = true;
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return 0;
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}
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// beats stuff
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if (objectcode >= 1020)
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{
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if(IsDlgButtonChecked(hwndDlg,objectcode)==1)
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{
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usebeats[objectcode-1020] = true;
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CheckDlgButton(hwndDlg,objectcode+10,BST_UNCHECKED);
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framedelay[objectcode-1020] = framesperbeat+1;
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}
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else usebeats[objectcode-1020] = false;
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return 0;
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}
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// edit box stuff
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if (objectcode >= 1010)
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{
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hwndEdit = GetDlgItem(hwndDlg,objectcode);
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if (objectmessage == EN_CHANGE)
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{
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GetWindowText(hwndEdit,value,16);
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delay[objectcode-1010] = max(atoi(value),0);
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framedelay[objectcode-1010] = (usebeats[objectcode-1010]?framesperbeat:delay[objectcode-1010])+1;
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}
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else if (objectmessage == EN_KILLFOCUS)
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{
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_itoa(delay[objectcode-1010],value,10);
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SetWindowText(hwndEdit,value);
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}
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return 0;
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}
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// active buffer stuff
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if (objectcode >= 1000)
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{
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if(IsDlgButtonChecked(hwndDlg,objectcode)==1)
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{
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g_Delay->activebuffer = objectcode - 1000;
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for (int i=1000;i<1006;i++) if (objectcode != i) CheckDlgButton(hwndDlg,i,BST_UNCHECKED);
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}
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return 0;
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}
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}
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return 0;
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}
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// set up default configuration
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C_DELAY::C_DELAY()
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{
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// enable
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mode = 0;
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activebuffer = 0;
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numinstances++;
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creationid = numinstances;
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if (creationid == 1)
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{
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for (int i=0; i<6; i++)
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{
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renderid = 0;
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framessincebeat = 0;
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framesperbeat = 0;
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framemem = 1;
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oldframemem = 1;
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usebeats[i] = false;
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delay[i] = 0;
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framedelay[i] = 0;
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buffersize[i] = 1;
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virtualbuffersize[i] = 1;
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oldvirtualbuffersize[i] = 1;
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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inpos[i] = buffer[i];
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outpos[i] = buffer[i];
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}
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}
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}
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// virtual destructor
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C_DELAY::~C_DELAY()
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{
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numinstances--;
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if (numinstances == 0) for (int i=0; i<6; i++) VirtualFree(buffer[i],buffersize[i],MEM_DECOMMIT);
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}
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// RENDER FUNCTION:
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// render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout
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// w and h are the-width and height of the screen, in pixels.
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// isBeat is 1 if a beat has been detected.
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// visdata is in the format of [spectrum:0,wave:1][channel][band].
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int C_DELAY::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
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{
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if (isBeat&0x80000000) return 0;
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if (renderid == numinstances) renderid = 0;
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renderid++;
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if (renderid == 1)
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{
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framemem = w*h*4;
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if (isBeat)
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{
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framesperbeat = framessincebeat;
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for (int i=0;i<6;i++) if (usebeats[i]) framedelay[i] = framesperbeat+1;
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framessincebeat = 0;
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}
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framessincebeat++;
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for (int i=0;i<6;i++)
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{
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if (framedelay[i]>1)
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{
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virtualbuffersize[i] = framedelay[i]*framemem;
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if (framemem == oldframemem)
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{
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if (virtualbuffersize[i] != oldvirtualbuffersize[i])
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{
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if (virtualbuffersize[i] > oldvirtualbuffersize[i])
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{
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if (virtualbuffersize[i] > buffersize[i])
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{
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// allocate new memory
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if (!VirtualFree(buffer[i],buffersize[i],MEM_DECOMMIT)) return 0;
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if (usebeats[i])
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{
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buffersize[i] = 2*virtualbuffersize[i];
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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if (buffer[i] == NULL)
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{
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buffersize[i] = virtualbuffersize[i];
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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}
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}
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else
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{
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buffersize[i] = virtualbuffersize[i];
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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}
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outpos[i] = buffer[i];
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inpos[i] = (LPVOID)(((unsigned long)buffer[i])+virtualbuffersize[i]-framemem);
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if (buffer[i] == NULL)
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{
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framedelay[i] = 0;
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if (usebeats[i])
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{
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framesperbeat = 0;
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framessincebeat = 0;
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framedelay[i] = 0;
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delay[i] = 0;
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}
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}
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}
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else
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{
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unsigned long size = (((unsigned long)buffer[i])+oldvirtualbuffersize[i]) - ((unsigned long)outpos[i]);
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unsigned long l = ((unsigned long)buffer[i])+virtualbuffersize[i];
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unsigned long d = l - size;
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MoveMemory((LPVOID)d, outpos[i], size);
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for (l = (unsigned long)outpos[i]; l < d; l += framemem) CopyMemory((LPVOID)l,(LPVOID)d,framemem);
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}
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}
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else
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{ // virtualbuffersize < oldvirtualbuffersize
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unsigned long presegsize = ((unsigned long)outpos[i])-((unsigned long)buffer[i]);
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if (presegsize > virtualbuffersize[i])
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{
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MoveMemory(buffer[i],(LPVOID)(((unsigned long)buffer[i])+presegsize-virtualbuffersize[i]),virtualbuffersize[i]);
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inpos[i] = (LPVOID)(((unsigned long)buffer[i])+virtualbuffersize[i]-framemem);
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outpos[i] = buffer[i];
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}
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else if (presegsize < virtualbuffersize[i]) MoveMemory(outpos[i],(LPVOID)(((unsigned long)buffer[i])+oldvirtualbuffersize[i]+presegsize-virtualbuffersize[i]),virtualbuffersize[i]-presegsize);
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}
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oldvirtualbuffersize[i] = virtualbuffersize[i];
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}
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}
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else
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{
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// allocate new memory
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if (!VirtualFree(buffer[i],buffersize[i],MEM_DECOMMIT)) return 0;
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if (usebeats[i])
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{
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buffersize[i] = 2*virtualbuffersize[i];
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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if (buffer[i] == NULL)
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{
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buffersize[i] = virtualbuffersize[i];
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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}
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}
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else
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{
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buffersize[i] = virtualbuffersize[i];
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buffer[i] = VirtualAlloc(NULL,buffersize[i],MEM_COMMIT,PAGE_READWRITE);
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}
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outpos[i] = buffer[i];
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inpos[i] = (LPVOID)(((unsigned long)buffer[i])+virtualbuffersize[i]-framemem);
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if (buffer[i] == NULL)
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{
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framedelay[i] = 0;
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if (usebeats[i])
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{
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framesperbeat = 0;
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framessincebeat = 0;
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framedelay[i] = 0;
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delay[i] = 0;
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}
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}
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oldvirtualbuffersize[i] = virtualbuffersize[i];
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}
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oldframemem = framemem;
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}
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}
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}
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if (mode != 0 && framedelay[activebuffer]>1)
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{
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if (mode == 2) CopyMemory(framebuffer,outpos[activebuffer],framemem);
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else CopyMemory(inpos[activebuffer],framebuffer,framemem);
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}
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if (renderid == numinstances) for (int i=0;i<6;i++)
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{
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inpos[i] = (LPVOID)(((unsigned long)inpos[i])+framemem);
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outpos[i] = (LPVOID)(((unsigned long)outpos[i])+framemem);
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if ((unsigned long)inpos[i]>=((unsigned long)buffer[i])+virtualbuffersize[i]) inpos[i] = buffer[i];
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if ((unsigned long)outpos[i]>=((unsigned long)buffer[i])+virtualbuffersize[i]) outpos[i] = buffer[i];
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}
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return 0;
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}
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HWND C_DELAY::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
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{
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g_Delay = this;
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return WASABI_API_CREATEDIALOG(IDD_CFG_MULTIDELAY,hwndParent,g_DlgProc);
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}
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char *C_DELAY::get_desc(void)
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{
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static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_TRANS_MULTI_DELAY,desc,128):desc);
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}
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// load_/save_config are called when saving and loading presets (.avs files)
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#define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
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void C_DELAY::load_config(unsigned char *data, int len) // read configuration of max length "len" from data.
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{
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int pos=0;
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// always ensure there is data to be loaded
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if (len-pos >= 4)
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{
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// load mode
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mode=GET_INT();
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pos+=4;
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}
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if (len-pos >= 4)
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{
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// load active buffer
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activebuffer=GET_INT();
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pos+=4;
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}
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if (len-pos >= 4)
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{
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for (int i=0;i<6;i++)
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{
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if (len-pos >= 4)
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{
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// load usebeats
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usebeats[i]=(GET_INT()==1);
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pos+=4;
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}
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if (len-pos >= 4)
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{
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// load delay
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delay[i]=GET_INT();
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framedelay[i] = (usebeats[i]?framesperbeat:delay[i])+1;
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pos+=4;
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}
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}
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}
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}
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// write configuration to data, return length. config data should not exceed 64k.
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#define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
|
||
|
int C_DELAY::save_config(unsigned char *data)
|
||
|
{
|
||
|
int pos=0;
|
||
|
PUT_INT(mode);
|
||
|
pos+=4;
|
||
|
PUT_INT(activebuffer);
|
||
|
pos+=4;
|
||
|
if (creationid == 1)
|
||
|
{
|
||
|
for (int i=0;i<6;i++)
|
||
|
{
|
||
|
PUT_INT((int)usebeats[i]);
|
||
|
pos+=4;
|
||
|
PUT_INT(delay[i]);
|
||
|
pos+=4;
|
||
|
}
|
||
|
}
|
||
|
return pos;
|
||
|
}
|
||
|
|
||
|
// export stuff
|
||
|
C_RBASE *R_MultiDelay(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
|
||
|
{
|
||
|
if (desc)
|
||
|
{
|
||
|
strcpy(desc,MOD_NAME);
|
||
|
return NULL;
|
||
|
}
|
||
|
return (C_RBASE *) new C_DELAY();
|
||
|
}
|