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439 lines
13 KiB
C++
439 lines
13 KiB
C++
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/*
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LICENSE
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-------
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Copyright 2005 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <windows.h>
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#include <stdlib.h>
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#include <vfw.h>
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#include <commctrl.h>
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#include <math.h>
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#include "resource.h"
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#include "r_defs.h"
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#include "../Agave/Language/api_language.h"
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#ifndef LASER
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#define MOD_NAME "Trans / Water Bump"
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#define C_THISCLASS C_WaterBumpClass
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class C_THISCLASS : public C_RBASE {
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protected:
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public:
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C_THISCLASS();
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virtual ~C_THISCLASS();
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virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
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virtual char *get_desc() { static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_TRANS_WATER_BUMP,desc,128):desc); }
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virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
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virtual void load_config(unsigned char *data, int len);
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virtual int save_config(unsigned char *data);
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void SineBlob(int x, int y, int radius, int height, int page);
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void CalcWater(int npage, int density);
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void CalcWaterSludge(int npage, int density);
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void HeightBlob(int x, int y, int radius, int height, int page);
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int enabled;
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int *buffers[2];
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int buffer_w,buffer_h;
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int page;
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int density;
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int depth;
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int random_drop;
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int drop_position_x;
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int drop_position_y;
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int drop_radius;
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int method;
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};
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static C_THISCLASS *g_ConfigThis; // global configuration dialog pointer
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static HINSTANCE g_hDllInstance; // global DLL instance pointer (not needed in this example, but could be useful)
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// configuration read/write
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C_THISCLASS::C_THISCLASS() // set up default configuration
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{
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int i;
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enabled=1; density=6; depth=600; random_drop=0; drop_position_x=1; drop_position_y=1; drop_radius=40; method=0;
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buffer_w=0; buffer_h=0;
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for(i=0;i<2;i++)
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buffers[i]=NULL;
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page=0;
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}
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C_THISCLASS::~C_THISCLASS()
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{
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int i;
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for(i=0;i<2;i++) {
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if(buffers[i]) GlobalFree(buffers[i]);
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buffers[i]=NULL;
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}
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}
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#define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
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void C_THISCLASS::load_config(unsigned char *data, int len) // read configuration of max length "len" from data.
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{
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int pos=0;
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if (len-pos >= 4) { enabled=GET_INT(); pos+=4; }
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if (len-pos >= 4) { density=GET_INT(); pos+=4; }
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if (len-pos >= 4) { depth=GET_INT(); pos+=4; }
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if (len-pos >= 4) { random_drop=GET_INT(); pos+=4; }
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if (len-pos >= 4) { drop_position_x=GET_INT(); pos+=4; }
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if (len-pos >= 4) { drop_position_y=GET_INT(); pos+=4; }
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if (len-pos >= 4) { drop_radius=GET_INT(); pos+=4; }
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if (len-pos >= 4) { method=GET_INT(); pos+=4; }
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}
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#define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
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int C_THISCLASS::save_config(unsigned char *data) // write configuration to data, return length. config data should not exceed 64k.
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{
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int pos=0;
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PUT_INT(enabled); pos+=4;
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PUT_INT(density); pos+=4;
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PUT_INT(depth); pos+=4;
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PUT_INT(random_drop); pos+=4;
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PUT_INT(drop_position_x); pos+=4;
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PUT_INT(drop_position_y); pos+=4;
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PUT_INT(drop_radius); pos+=4;
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PUT_INT(method); pos+=4;
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return pos;
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}
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void C_THISCLASS::SineBlob(int x, int y, int radius, int height, int page)
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{
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int cx, cy;
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int left,top,right,bottom;
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int square;
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double dist;
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int radsquare = radius * radius;
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double length = (1024.0/(float)radius)*(1024.0/(float)radius);
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if(x<0) x = 1+radius+ rand()%(buffer_w-2*radius-1);
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if(y<0) y = 1+radius+ rand()%(buffer_h-2*radius-1);
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radsquare = (radius*radius);
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left=-radius; right = radius;
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top=-radius; bottom = radius;
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// Perform edge clipping...
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if(x - radius < 1) left -= (x-radius-1);
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if(y - radius < 1) top -= (y-radius-1);
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if(x + radius > buffer_w-1) right -= (x+radius-buffer_w+1);
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if(y + radius > buffer_h-1) bottom-= (y+radius-buffer_h+1);
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for(cy = top; cy < bottom; cy++)
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{
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for(cx = left; cx < right; cx++)
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{
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square = cy*cy + cx*cx;
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if(square < radsquare)
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{
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dist = sqrt(square*length);
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buffers[page][buffer_w*(cy+y) + cx+x]
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+= (int)((cos(dist)+0xffff)*(height)) >> 19;
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}
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}
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}
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}
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void C_THISCLASS::HeightBlob(int x, int y, int radius, int height, int page)
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{
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int rquad;
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int cx, cy, cyq;
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int left, top, right, bottom;
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rquad = radius * radius;
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// Make a randomly-placed blob...
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if(x<0) x = 1+radius+ rand()%(buffer_w-2*radius-1);
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if(y<0) y = 1+radius+ rand()%(buffer_h-2*radius-1);
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left=-radius; right = radius;
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top=-radius; bottom = radius;
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// Perform edge clipping...
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if(x - radius < 1) left -= (x-radius-1);
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if(y - radius < 1) top -= (y-radius-1);
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if(x + radius > buffer_w-1) right -= (x+radius-buffer_w+1);
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if(y + radius > buffer_h-1) bottom-= (y+radius-buffer_h+1);
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for(cy = top; cy < bottom; cy++)
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{
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cyq = cy*cy;
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for(cx = left; cx < right; cx++)
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{
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if(cx*cx + cyq < rquad)
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buffers[page][buffer_w*(cy+y) + (cx+x)] += height;
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}
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}
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}
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void C_THISCLASS::CalcWater(int npage, int density)
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{
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int newh;
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int count = buffer_w + 1;
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int *newptr = buffers[npage];
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int *oldptr = buffers[!npage];
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int x, y;
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for (y = (buffer_h-1)*buffer_w; count < y; count += 2)
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{
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for (x = count+buffer_w-2; count < x; count++)
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{
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// This does the eight-pixel method. It looks much better.
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newh = ((oldptr[count + buffer_w]
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+ oldptr[count - buffer_w]
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+ oldptr[count + 1]
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+ oldptr[count - 1]
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+ oldptr[count - buffer_w - 1]
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+ oldptr[count - buffer_w + 1]
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+ oldptr[count + buffer_w - 1]
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+ oldptr[count + buffer_w + 1]
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) >> 2 )
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- newptr[count];
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newptr[count] = newh - (newh >> density);
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}
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}
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}
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/*
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void C_THISCLASS::CalcWaterSludge(int npage, int density)
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{
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int newh;
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int count = buffer_w + 1;
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int *newptr = buffers[npage];
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int *oldptr = buffers[!npage];
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int x, y;
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for (y = (buffer_h-1)*buffer_w; count < y; count += 2)
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{
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for (x = count+buffer_w-2; count < x; count++)
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{
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// This is the "sludge" method...
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newh = (oldptr[count]<<2)
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+ oldptr[count-1-buffer_w]
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+ oldptr[count+1-buffer_w]
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+ oldptr[count-1+buffer_w]
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+ oldptr[count+1+buffer_w]
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+ ((oldptr[count-1]
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+ oldptr[count+1]
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+ oldptr[count-buffer_w]
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+ oldptr[count+buffer_w])<<1);
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newptr[count] = (newh-(newh>>6)) >> density;
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}
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}
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}
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*/
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// render function
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// render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout. this is
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// used when you want to do something that you'd otherwise need to make a copy of the framebuffer.
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// w and h are the width and height of the screen, in pixels.
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// isBeat is 1 if a beat has been detected.
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// visdata is in the format of [spectrum:0,wave:1][channel][band].
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int C_THISCLASS::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
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{
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if (!enabled) return 0;
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int l,i;
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l=w*h;
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if(buffer_w!=w||buffer_h!=h) {
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for(i=0;i<2;i++) {
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if(buffers[i])GlobalFree(buffers[i]);
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buffers[i]=NULL;
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}
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}
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if(buffers[0]==NULL) {
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for(i=0;i<2;i++) {
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buffers[i]=(int *)GlobalAlloc(GPTR,w*h*sizeof(int));
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}
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buffer_w=w;
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buffer_h=h;
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}
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if (isBeat&0x80000000) return 0;
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if(isBeat) {
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if(random_drop) {
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int max=w;
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if(h>w) max=h;
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SineBlob(-1,-1,drop_radius*max/100,-depth,page);
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} else {
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int x,y;
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switch(drop_position_x) {
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case 0: x=w/4; break;
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case 1: x=w/2; break;
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case 2: x=w*3/4; break;
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}
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switch(drop_position_y) {
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case 0: y=h/4; break;
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case 1: y=h/2; break;
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case 2: y=h*3/4; break;
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}
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SineBlob(x,y,drop_radius,-depth,page);
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}
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// HeightBlob(-1,-1,80/2,1400,page);
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}
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{
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int dx, dy;
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int x, y;
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int ofs,len=buffer_h*buffer_w;
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int offset=buffer_w + 1;
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int *ptr = buffers[page];
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for (y = (buffer_h-1)*buffer_w; offset < y; offset += 2)
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{
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for (x = offset+buffer_w-2; offset < x; offset++)
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{
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dx = ptr[offset] - ptr[offset+1];
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dy = ptr[offset] - ptr[offset+buffer_w];
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ofs=offset + buffer_w*(dy>>3) + (dx>>3);
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if((ofs<len)&&(ofs>-1))
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fbout[offset] = framebuffer[ofs];
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else
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fbout[offset] = framebuffer[offset];
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offset++;
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dx = ptr[offset] - ptr[offset+1];
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dy = ptr[offset] - ptr[offset+buffer_w];
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ofs=offset + buffer_w*(dy>>3) + (dx>>3);
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if((ofs<len)&&(ofs>-1))
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fbout[offset] = framebuffer[ofs];
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else
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fbout[offset] = framebuffer[offset];
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}
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}
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}
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CalcWater(!page,density);
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page=!page;
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return 1;
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}
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// configuration dialog stuff
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static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
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{
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switch (uMsg)
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{
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case WM_INITDIALOG:
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if (g_ConfigThis->enabled) CheckDlgButton(hwndDlg,IDC_CHECK1,BST_CHECKED);
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SendDlgItemMessage(hwndDlg,IDC_DAMP,TBM_SETRANGEMIN,0,2);
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SendDlgItemMessage(hwndDlg,IDC_DAMP,TBM_SETRANGEMAX,0,10);
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SendDlgItemMessage(hwndDlg,IDC_DAMP,TBM_SETPOS,1,g_ConfigThis->density);
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SendDlgItemMessage(hwndDlg,IDC_DEPTH,TBM_SETRANGEMIN,0,100);
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SendDlgItemMessage(hwndDlg,IDC_DEPTH,TBM_SETRANGEMAX,0,2000);
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SendDlgItemMessage(hwndDlg,IDC_DEPTH,TBM_SETPOS,1,g_ConfigThis->depth);
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SendDlgItemMessage(hwndDlg,IDC_RADIUS,TBM_SETRANGEMIN,0,10);
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SendDlgItemMessage(hwndDlg,IDC_RADIUS,TBM_SETRANGEMAX,0,100);
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SendDlgItemMessage(hwndDlg,IDC_RADIUS,TBM_SETPOS,1,g_ConfigThis->drop_radius);
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CheckDlgButton(hwndDlg,IDC_RANDOM_DROP,g_ConfigThis->random_drop);
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CheckDlgButton(hwndDlg,IDC_DROP_LEFT,g_ConfigThis->drop_position_x==0);
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CheckDlgButton(hwndDlg,IDC_DROP_CENTER,g_ConfigThis->drop_position_x==1);
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CheckDlgButton(hwndDlg,IDC_DROP_RIGHT,g_ConfigThis->drop_position_x==2);
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CheckDlgButton(hwndDlg,IDC_DROP_TOP,g_ConfigThis->drop_position_y==0);
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CheckDlgButton(hwndDlg,IDC_DROP_MIDDLE,g_ConfigThis->drop_position_y==1);
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CheckDlgButton(hwndDlg,IDC_DROP_BOTTOM,g_ConfigThis->drop_position_y==2);
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return 1;
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case WM_DRAWITEM:
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return 0;
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case WM_COMMAND:
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if (LOWORD(wParam) == IDC_CHECK1)
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g_ConfigThis->enabled=IsDlgButtonChecked(hwndDlg,IDC_CHECK1)?1:0;
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if (LOWORD(wParam) == IDC_RANDOM_DROP)
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g_ConfigThis->random_drop=IsDlgButtonChecked(hwndDlg,IDC_RANDOM_DROP);
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if (LOWORD(wParam) == IDC_DROP_LEFT)
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g_ConfigThis->drop_position_x=0;
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if (LOWORD(wParam) == IDC_DROP_CENTER)
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g_ConfigThis->drop_position_x=1;
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if (LOWORD(wParam) == IDC_DROP_RIGHT)
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|
g_ConfigThis->drop_position_x=2;
|
||
|
if (LOWORD(wParam) == IDC_DROP_TOP)
|
||
|
g_ConfigThis->drop_position_y=0;
|
||
|
if (LOWORD(wParam) == IDC_DROP_MIDDLE)
|
||
|
g_ConfigThis->drop_position_y=1;
|
||
|
if (LOWORD(wParam) == IDC_DROP_BOTTOM)
|
||
|
g_ConfigThis->drop_position_y=2;
|
||
|
return 0;
|
||
|
case WM_HSCROLL:
|
||
|
{
|
||
|
HWND swnd = (HWND) lParam;
|
||
|
int t = (int) SendMessage(swnd,TBM_GETPOS,0,0);
|
||
|
if (swnd == GetDlgItem(hwndDlg,IDC_DAMP))
|
||
|
g_ConfigThis->density=t;
|
||
|
if (swnd == GetDlgItem(hwndDlg,IDC_DEPTH))
|
||
|
g_ConfigThis->depth=t;
|
||
|
if (swnd == GetDlgItem(hwndDlg,IDC_RADIUS))
|
||
|
g_ConfigThis->drop_radius=t;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
|
||
|
{
|
||
|
g_ConfigThis = this;
|
||
|
return WASABI_API_CREATEDIALOG(IDD_CFG_WATERBUMP,hwndParent,g_DlgProc);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// export stuff
|
||
|
|
||
|
C_RBASE *R_WaterBump(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
|
||
|
{
|
||
|
if (desc) { strcpy(desc,MOD_NAME); return NULL; }
|
||
|
return (C_RBASE *) new C_THISCLASS();
|
||
|
}
|
||
|
|
||
|
#else
|
||
|
C_RBASE *R_WaterBump(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
|
||
|
{return NULL; }
|
||
|
#endif
|