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41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
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#ifndef __ROOTWNDHOLD_H
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#define __ROOTWNDHOLD_H
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#include <api/wnd/virtualwnd.h>
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/**
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A simple wnd that holds another window. Initializes it if needed, but DOES not delete it (and for a good reason, this is a ifc_window),
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so your inheritor has to call whoever is needed to destroy the wnd
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*/
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#define ROOTWNDHOLDER_PARENT VirtualWnd
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class RootWndHolder : public ROOTWNDHOLDER_PARENT
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{
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public:
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RootWndHolder();
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virtual ~RootWndHolder();
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// override this
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virtual ifc_window *rootwndholder_getRootWnd();
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virtual void rootwndholder_getRect(RECT *r);
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virtual void rootwndholder_setRootWnd(ifc_window *w);
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// BaseWnd
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virtual int onInit();
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virtual int onResize();
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// virtual void onSetVisible(int v);
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virtual int wantRenderBaseTexture() { return 0; }
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virtual int onPaint(Canvas *c);
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virtual int onActivate();
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virtual int onDeactivate();
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virtual int getPreferences(int what);
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virtual int onAction(const wchar_t *action, const wchar_t *param=NULL, int x=-1, int y=-1, intptr_t p1=0, intptr_t p2=0, void *data=NULL, size_t datalen=0, ifc_window *source=NULL);
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virtual int childNotify(ifc_window *child, int msg, intptr_t param1=0, intptr_t param2=0);
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private:
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void checkInit(ifc_window *w);
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ifc_window *privptr;
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};
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#endif
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