winamp/Src/h264dec/ldecod/inc/elements.h

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/*!
*************************************************************************************
* \file elements.h
*
* \brief
* Header file for elements in H.264 streams
*
* \date
* 6.10.2000
*
* \version
* 1.0
*
* \author
* Sebastian Purreiter <sebastian.purreiter@mch.siemens.de> \n
* Siemens AG, Information and Communication Mobile \n
* P.O.Box 80 17 07 \n
* D-81617 Munich, Germany \n
*************************************************************************************
*/
#ifndef _ELEMENTS_H_
#define _ELEMENTS_H_
/*!
* definition of H.264 syntax elements
* order of elements follow dependencies for picture reconstruction
*/
/*!
* \brief Assignment of old TYPE partition elements to new
* elements
*
* old element | new elements
* ----------------+-------------------------------------------------------------------
* TYPE_HEADER | SE_HEADER, SE_PTYPE
* TYPE_MBHEADER | SE_MBTYPE, SE_REFFRAME, SE_INTRAPREDMODE
* TYPE_MVD | SE_MVD
* TYPE_CBP | SE_CBP_INTRA, SE_CBP_INTER
* SE_DELTA_QUANT_INTER
* SE_DELTA_QUANT_INTRA
* TYPE_COEFF_Y | SE_LUM_DC_INTRA, SE_LUM_AC_INTRA, SE_LUM_DC_INTER, SE_LUM_AC_INTER
* TYPE_2x2DC | SE_CHR_DC_INTRA, SE_CHR_DC_INTER
* TYPE_COEFF_C | SE_CHR_AC_INTRA, SE_CHR_AC_INTER
* TYPE_EOS | SE_EOS
*/
#define SE_HEADER 0
#define SE_PTYPE 1
#define SE_MBTYPE 2
#define SE_REFFRAME 3
#define SE_INTRAPREDMODE 4
#define SE_MVD 5
#define SE_CBP_INTRA 6
#define SE_LUM_DC_INTRA 7
#define SE_CHR_DC_INTRA 8
#define SE_LUM_AC_INTRA 9
#define SE_CHR_AC_INTRA 10
#define SE_CBP_INTER 11
#define SE_LUM_DC_INTER 12
#define SE_CHR_DC_INTER 13
#define SE_LUM_AC_INTER 14
#define SE_CHR_AC_INTER 15
#define SE_DELTA_QUANT_INTER 16
#define SE_DELTA_QUANT_INTRA 17
#define SE_BFRAME 18
#define SE_EOS 19
#define SE_MAX_ELEMENTS 20
#define NO_EC 0 //!< no error concealment necessary
#define EC_REQ 1 //!< error concealment required
#define EC_SYNC 2 //!< search and sync on next header element
#define MAXPARTITIONMODES 2 //!< maximum possible partition modes as defined in assignSE2partition[][]
/*!
* \brief lookup-table to assign different elements to partition
*
* \note here we defined up to 6 different partitions similar to
* document Q15-k-18 described in the PROGFRAMEMODE.
* The Sliceheader contains the PSYNC information. \par
*
* Elements inside a partition are not ordered. They are
* ordered by occurence in the stream.
* Assumption: Only partitionlosses are considered. \par
*
* The texture elements luminance and chrominance are
* not ordered in the progressive form
* This may be changed in image.c \par
*
* We also defined the proposed internet partition mode
* of Stephan Wenger here. To select the desired mode
* uncomment one of the two following lines. \par
*
* -IMPORTANT:
* Picture- or Sliceheaders must be assigned to partition 0. \par
* Furthermore partitions must follow syntax dependencies as
* outlined in document Q15-J-23.
*/
static const byte assignSE2partition[][SE_MAX_ELEMENTS] =
{
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 // element number (do not uncomment)
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, //!< all elements in one partition no data partitioning
{ 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 2, 2, 2, 2, 0, 0, 0, 0 } //!< three partitions per slice
};
#endif