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https://github.com/WinampDesktop/winamp.git
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147 lines
3.2 KiB
C++
147 lines
3.2 KiB
C++
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#include "MP3Coder.h"
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#include <malloc.h>
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static const float const_1_div_128_ = 32768.0 / 128.0; /* 8 bit multiplier */
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static const double const_1_div_2147483648_ = 32768.0 / 2147483648.0; /* 32 bit multiplier */
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static void Int8_To_Float32(float *dest, void *sourceBuffer, signed int sourceStride, unsigned int count)
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{
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signed char *src = (signed char*)sourceBuffer;
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while( count-- )
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{
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float samp = *src * const_1_div_128_;
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*dest = samp;
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src += sourceStride;
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dest ++;
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}
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}
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static void Int24_To_Float32(float *dest, void *sourceBuffer, signed int sourceStride, unsigned int count)
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{
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unsigned char *src = (unsigned char*)sourceBuffer;
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while ( count-- )
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{
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signed long temp = (((long)src[0]) << 8);
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temp = temp | (((long)src[1]) << 16);
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temp = temp | (((long)src[2]) << 24);
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*dest = (float) ((double)temp * const_1_div_2147483648_);
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src += sourceStride * 3;
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dest ++;
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}
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}
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int AudioCoderMP3_24::Encode(int framepos, void *in, int in_avail, int *in_used, void *out, int out_avail)
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{
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if (m_err) return -1;
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if (!hbeStream)
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{
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if (beInitStream(&beConfig, &ibuf_size_spls, &obuf_size, (PHBE_STREAM) &hbeStream) != BE_ERR_SUCCESSFUL)
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{
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m_err++;
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return -1;
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}
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ibuf_size = ibuf_size_spls * bytesPerSample;
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if (is_downmix) ibuf_size *= 2;
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bs = (char*)malloc(ibuf_size);
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bs_size = 0;
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}
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*in_used = 0;
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int needbytes = ibuf_size - bs_size;
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if (needbytes > 0 && in_avail > 0)
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{
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if (needbytes > in_avail)
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needbytes = in_avail;
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memcpy(bs + bs_size, in, needbytes);
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bs_size += needbytes;
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*in_used = needbytes;
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}
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if (!done)
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{
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if (bs_size < (int)ibuf_size) return 0;
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}
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if (out_avail < (int)obuf_size) return 0;
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int feedBytes = min(bs_size, (int)ibuf_size);
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int feedSamples = feedBytes / bytesPerSample;
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bs_size -= feedBytes;
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/*
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if (is_downmix)
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{
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int x;
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int l = feedBytes / 4;
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short *b = (short*)bs;
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for (x = 0; x < l; x ++)
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{
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b[x] = b[x * 2] / 2 + b[x * 2 + 1] / 2;
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}
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}
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*/
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DWORD dwo = 0;
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if (feedSamples)
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{
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if (mono_input)
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{
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float *float_l = (float *)alloca(sizeof(float) * feedSamples);
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switch(bytesPerSample)
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{
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case 8:
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Int8_To_Float32(float_l, bs, 1, feedSamples);
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break;
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case 24:
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Int24_To_Float32(float_l, bs, 1, feedSamples);
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break;
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}
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if (beEncodeChunkFloatS16NI(hbeStream, feedSamples, float_l, float_l, (unsigned char *)out, &dwo) != BE_ERR_SUCCESSFUL)
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{
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m_err++;
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return -1;
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}
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}
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else
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{
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float *float_l = (float *)alloca(sizeof(float) * feedSamples / 2);
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float *float_r = (float *)alloca(sizeof(float) * feedSamples / 2);
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switch(bytesPerSample)
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{
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case 1: // 8 bit
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Int8_To_Float32(float_l, bs, 2, feedSamples / 2);
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Int8_To_Float32(float_r, bs + 1, 2, feedSamples / 2);
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break;
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case 3: // 24 bit
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Int24_To_Float32(float_l, bs, 2, feedSamples / 2);
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Int24_To_Float32(float_r, bs + 3, 2, feedSamples / 2);
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break;
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}
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if (beEncodeChunkFloatS16NI(hbeStream, feedSamples / 2, float_l, float_r, (unsigned char *)out, &dwo) != BE_ERR_SUCCESSFUL)
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{
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m_err++;
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return -1;
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}
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}
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}
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if (!dwo && done == 1)
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{
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if (beDeinitStream(hbeStream, (unsigned char *)out, &dwo) != BE_ERR_SUCCESSFUL)
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{
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m_err++;
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return -1;
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}
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done++;
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}
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return dwo;
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}
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