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395 lines
16 KiB
C++
395 lines
16 KiB
C++
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#include "precomp.h"
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// ============================================================================================================================================================
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// Font abstract class + statics to install TT fonts and Bitmap fonts
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// ============================================================================================================================================================
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#include "bitmapfont.h"
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#include <api/wnd/fontdef.h>
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#include <api/config/items/cfgitem.h>
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#ifdef WASABI_COMPILE_SKIN
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#include <api/skin/skin.h>
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#endif
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#ifdef WA3COMPATIBILITY
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#endif
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#include <tataki/canvas/ifc_canvas.h>
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#include <tataki/region/api_region.h>
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#include <api/skin/skinparse.h>
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// ============================================================================================================================================================
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// BitmapFont implementation.
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// ============================================================================================================================================================
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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BitmapFont::BitmapFont() : scriptid(0), char_width(0), char_height(0), hor_spacing(0), vert_spacing(0) {
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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BitmapFont::~BitmapFont() {
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::isBitmap() {
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return 1;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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const wchar_t *BitmapFont::getFaceName() {
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return getFontId();
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::textOut(ifc_canvas *c, int x, int y, const wchar_t *txt, int size, int bold, int opaque, int underline, int italic, ARGB32 color, ARGB32 bkcolor, int xoffset, int yoffset, int antialiased) {
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do_textOut(this, c, x+xoffset, y+yoffset, -1, -1, txt, size, bold, opaque, underline, italic, STDFONT_LEFT, color, WA_FONT_TEXTOUT_NORMAL);
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::textOut2(ifc_canvas *c, int x, int y, int w, int h, const wchar_t *txt, int size, int bold, int opaque, int underline, int italic, int align, ARGB32 color, ARGB32 bkcolor, int xoffset, int yoffset, int antialiased) {
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do_textOut(this, c, x+xoffset, y+yoffset, x+xoffset+w, y+yoffset+h, txt, size, bold, opaque, underline, italic, align, color, WA_FONT_TEXTOUT_RECT);
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::textOutEllipsed(ifc_canvas *c, int x, int y, int w, int h, const wchar_t *txt, int size, int bold, int opaque, int underline, int italic, int align, ARGB32 color, ARGB32 bkcolor, int xoffset, int yoffset, int antialiased) {
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do_textOut(this, c, x+xoffset, y+yoffset, x+xoffset+w, y+yoffset+h, txt, size, bold, opaque, underline, italic, align, color, WA_FONT_TEXTOUT_ELLIPSED);
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::textOutWrapped(ifc_canvas *c, int x, int y, int w, int h, const wchar_t *txt, int size, int bold, int opaque, int underline, int italic, int align, ARGB32 color, ARGB32 bkcolor, int xoffset, int yoffset, int antialiased) {
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do_textOut(this, c, x+xoffset, y+yoffset, x+xoffset+w, y+yoffset+h, txt, size, bold, opaque, underline, italic, align, color, WA_FONT_TEXTOUT_WRAPPED);
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::textOutWrappedPathed(ifc_canvas *c, int x, int y, int w, const wchar_t *txt, int size, int bold, int opaque, int underline, int italic, int align, ARGB32 color, ARGB32 bkcolor, int xoffset, int yoffset, int antialiased) {
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do_textOut(this, c, x+xoffset, y+yoffset, x+xoffset+w, -1, txt, size, bold, opaque, underline, italic, align, color, WA_FONT_TEXTOUT_WRAPPEDPATHED);
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::textOutCentered(ifc_canvas *c, RECT *r, const wchar_t *txt, int size, int bold, int opaque, int underline, int italic, int align, ARGB32 color, ARGB32 bkcolor, int xoffset, int yoffset, int antialiased) {
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do_textOut(this, c, r->left, r->top, r->right-r->left, r->bottom-r->top, txt, size, bold, opaque, underline, italic, align, color, WA_FONT_TEXTOUT_CENTERED);
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getTextWidth(ifc_canvas *c, const wchar_t *text, int size, int bold, int underline, int italic, int antialiased)
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{
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return wcslen(text) * char_width + wcslen(text)*hor_spacing;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getTextHeight(ifc_canvas *c, const wchar_t *text, int size, int bold, int underline, int italic, int antialiased)
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{
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return char_height;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getTextHeight2(ifc_canvas *c, int size, int bold, int underline, int italic, int antialiased)
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{
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return char_height;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::getTextExtent(ifc_canvas *c, const wchar_t *text, int *w, int *h, int size, int bold, int underline, int italic, int antialiased)
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{
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if (w) *w = getTextWidth(c, text, size, bold, underline, italic, antialiased);
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if (h) *h = char_height;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::setFontBitmap(const wchar_t *name_or_element, const wchar_t *path)
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{
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StringW pathfile;
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if (!wcschr(name_or_element, L':'))
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{
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pathfile = path;
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pathfile.AddBackslash();
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}
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pathfile.cat(name_or_element);
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if (!WACCESS(pathfile, 0))
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table = pathfile;
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else
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table = name_or_element;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::setFontMetrics(int _char_width, int _char_height, int _hor_spacing, int _vert_spacing) {
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char_width = _char_width;
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char_height = _char_height;
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hor_spacing = _hor_spacing;
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vert_spacing = _vert_spacing;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getHorizontalSpacing() {
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return hor_spacing;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getVerticalSpacing() {
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return vert_spacing;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getCharWidth() {
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return char_width;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getCharHeight() {
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return char_height;
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}
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AutoSkinBitmap *BitmapFont::getCharTable() {
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return &table;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::getXYfromChar(wchar_t ic, int *x, int *y)
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{
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int c,c2=0;
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switch (ic)
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{
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case L'\u00B0': /*<2A>*/ ic = L'0'; break;
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case L'\u00C6':/*<2A>*/ ic = L'A'; break;
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// case '\u00C1':/*<2A>*/ ic = L'A'; break;
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// case '\u00C2': ic = L'A'; break;
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case L'\u00C7': /*<2A>*/ ic = L'C'; break;
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case L'\u00C9':/*<2A>*/ ic = L'E'; break;
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case L'\u00E0': /*<2A>*/ case L'\u00E1': /*<2A>*/ case L'\u00E2': /*<2A>*/ ic = L'a'; break;
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case L'\u00E6':/*<2A>*/ ic = L'a'; break;
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case L'\u00E7': /*<2A>*/ ic = L'c'; break;
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case L'\u00E8': /*<2A>*/ case L'\u00E9': /*<2A>*/ case L'\u00EB': /*<2A>*/case L'\u00EA':/*<2A>*/ ic = L'e'; break;
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case L'\u00EC':/*<2A>*/ case L'\u00ED':/*<2A>*/ case L'\u00EE':/*<2A>*/ case L'\u00EF':/*<2A>*/ ic = L'i'; break;
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#ifdef _WIN32
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case L'<EFBFBD>':/*<2A>*/ case L'<EFBFBD>':/*<2A>*/ case L'<EFBFBD>':/*<2A>*/ ic = L'o'; break;
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case L'<EFBFBD>':/*<2A>*/ case L'<EFBFBD>':/*<2A>*/ case L'<EFBFBD>':/*<2A>*/ ic = L'u'; break;
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case L'<EFBFBD>':/*<2A>*/ ic = L'y'; break;
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case L'<EFBFBD>':/*<2A>*/ ic = L'U'; break;
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#else
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#warning change these to \u
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#endif
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case L'\u00D1':/*<2A>*/ ic = L'N'; break;
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case L'\u00F1':/*<2A>*/ ic = L'n'; break;
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case L'\u00FC': /*<2A>*/ ic = L'u'; break;
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case L'\u0192':/*<2A>*/ ic = L'f'; break;
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default: break;
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} // quick relocations
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if (ic <= L'Z' && ic >= L'A') c = (ic-'A');
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else if (ic <= L'z' && ic >= L'a') c = (ic-'a');
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else if (ic == L' ') c = 30;
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else {
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c2 += char_height;
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if (ic == L'\1') c=10;
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else if (ic == L'.') c = 11;
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else if (ic <= L'9' && ic >= L'0') c = ic - L'0';
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else if (ic == L':') c = 12;
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else if (ic == L'(') c = 13;
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else if (ic == L')') c = 14;
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else if (ic == L'-') c = 15;
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else if (ic == L'\'' || ic=='`') c = 16;
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else if (ic == L'!') c = 17;
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else if (ic == L'_') c = 18;
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else if (ic == L'+') c = 19;
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else if (ic == L'\\') c = 20;
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else if (ic == L'/') c = 21;
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else if (ic == L'[' || ic == L'{' || ic == L'<') c = 22;
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else if (ic == L']' || ic == L'}' || ic == L'>') c = 23;
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else if (ic == L'~' || ic == L'^') c = 24;
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else if (ic == L'&') c = 25;
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else if (ic == L'%') c = 26;
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else if (ic == L',') c = 27;
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else if (ic == L'=') c = 28;
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else if (ic == L'$') c = 29;
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else if (ic == L'#') c = 30;
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else
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{
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c2 += char_height;
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#ifdef _WIN32
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if (ic == L'<EFBFBD>' || ic == L'<EFBFBD>') c = 0;
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else if (ic == L'<EFBFBD>' || ic == L'<EFBFBD>') c = 1;
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else if (ic == L'<EFBFBD>' || ic == L'<EFBFBD>') c = 2;
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else
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#else
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#warning change these to \u
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#endif
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if (ic == L'?') c = 3;
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else if (ic == L'*') c = 4;
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else {
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c2 = 0;
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if (ic == L'"') c = 26;
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else if (ic == L'@') c = 27;
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else c = 30;
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}
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}
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}
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c*=char_width;
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*x=c;
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*y=c2;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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int BitmapFont::getWordLength(const wchar_t *p) {
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int n=0;
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while (p && *p && *p != L' ') {
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p++;
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n++;
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}
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return n;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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wchar_t *BitmapFont::makeLine(const wchar_t *t, BitmapFont *font, int line, int width, int style) {
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static wchar_t str[4096];
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wchar_t *p = (wchar_t *)t;
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size_t len = wcslen(t);
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switch (style) {
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case WA_FONT_TEXTOUT_NORMAL:
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case WA_FONT_TEXTOUT_RECT:
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case WA_FONT_TEXTOUT_ELLIPSED:
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case WA_FONT_TEXTOUT_CENTERED:
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return line == 0 ? (wchar_t *)t : NULL;
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case WA_FONT_TEXTOUT_WRAPPEDPATHED:
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case WA_FONT_TEXTOUT_WRAPPED: {
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size_t maxchar = width / (font->getCharWidth() + font->getVerticalSpacing());
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for (int i = 0; i < line; i++) {
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wchar_t *oldp = p;
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p += maxchar;
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if ((size_t)(p-t) >= len) return NULL;
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while (p >= t) {
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if (p == t || *(p-1) == L' ')
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break;
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p--;
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}
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if (p == oldp) {
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p += maxchar;
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while (p && *p && *p != L' ')
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p++;
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}
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}
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WCSCPYN(str, p, maxchar);
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wchar_t *d = &str[maxchar-1];
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int wr=0;
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if (wcslen(p) > maxchar && *(p+maxchar) != L' ' && wcschr(str, L' '))
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while (d >= str) {
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if (*d == L' ') {
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*d = 0;
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wr=1;
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}
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else {
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if (wr) break;
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d--;
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}
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}
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return str;
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}
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}
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return NULL;
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}
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// -------------------------------------------------------------------------------------------------------------------------------------------------------------
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void BitmapFont::do_textOut(BitmapFont *font, ifc_canvas *c, int x, int y, int x2, int y2, const wchar_t *text, int size, int bold, int opaque, int underline, int italic, int align, ARGB32 color, int style)
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{
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static wchar_t *dotdotdot=L"...";
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if (!text) return;
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BaseCloneCanvas canvas;
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int ret = canvas.clone(c);
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if (!ret) return;
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RECT bounds;
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RECT defbounds={x,y,x2,y2};
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int __w, __h;
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c->getDim(&__w, &__h, NULL);
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if (x2 == -1) defbounds.right = defbounds.left + __w;
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if (y2 == -1) defbounds.bottom = defbounds.top + __h;
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#ifdef _WIN32
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RegionI oldclip(&canvas, &defbounds); // get clipping region in oldclip
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RegionI *andclip=NULL;
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oldclip.getBox(&bounds); // get boundaries
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#else
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bounds = defbounds;
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#warning port me
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#endif
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/* if (x2 != -1 && y2 != -1) {
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andclip = new RegionI(x, y, x2, y2); // create region for rect
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andclip->andRegion(oldclip); // and them
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canvas.selectClipRgn(andclip); // select new clipping rect
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andclip->getBox(&bounds); // update boundaries
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}*/
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int lc=-1;
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wchar_t *p = dotdotdot+3; // just a zero to triger next line
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int _x = x+(font->getHorizontalSpacing()/2);
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int _y = y;
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if (style == WA_FONT_TEXTOUT_CENTERED) {
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_y += (y2 - y - font->getCharHeight()) / 2;
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}
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_y -= font->getCharHeight() + font->getVerticalSpacing();
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int xp, yp;
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while (p) {
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if (!*p) {
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lc++;
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p = makeLine(text, font, lc, x2-x, style);
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if (!p || !*p) break;
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_x = x+(font->getHorizontalSpacing()/2);
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_y += font->getCharHeight() + font->getVerticalSpacing();
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if ((align == STDFONT_RIGHT || align == STDFONT_CENTER) && x2 != -1) {
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int l = wcslen(p);
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_x -= l * (font->getCharWidth() + font->getHorizontalSpacing()) - (x2-x);
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}
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if (align == STDFONT_CENTER)
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_x = x + (_x - x) / 2;
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}
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if ((style == WA_FONT_TEXTOUT_ELLIPSED || style == WA_FONT_TEXTOUT_WRAPPEDPATHED) && x2 != -1) {
|
|||
|
if (_x > x2 - 4 * (font->getCharWidth() + font->getHorizontalSpacing()) && wcslen(p) > 3) {
|
|||
|
p = dotdotdot;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
font->getXYfromChar(*p, &xp, &yp);
|
|||
|
|
|||
|
RECT r;
|
|||
|
r.left = xp;
|
|||
|
r.top = yp;
|
|||
|
r.right = xp + font->getCharWidth();
|
|||
|
r.bottom = yp + font->getCharHeight();
|
|||
|
|
|||
|
RECT dst;
|
|||
|
dst.left = _x;
|
|||
|
dst.top = _y;
|
|||
|
dst.right = _x + font->getCharWidth();
|
|||
|
dst.bottom = _y + font->getCharHeight();
|
|||
|
|
|||
|
if (Wasabi::Std::rectIntersect(dst, bounds))
|
|||
|
// if (IntersectRect(&dummy, &dst, &bounds)) // port me / checks clipping, not passed x,y,x2,y2
|
|||
|
font->getCharTable()->stretchToRectAlpha(&canvas, &r, &dst, 255);
|
|||
|
|
|||
|
p++;
|
|||
|
_x += font->getCharWidth();
|
|||
|
_x += font->getHorizontalSpacing();
|
|||
|
}
|
|||
|
|
|||
|
#ifdef _WIN32
|
|||
|
if (andclip) {
|
|||
|
canvas.selectClipRgn(&oldclip); // restore previously saved clipping region
|
|||
|
delete andclip;
|
|||
|
}
|
|||
|
#else
|
|||
|
#warning port me
|
|||
|
#endif
|
|||
|
}
|
|||
|
|