winamp/Src/Wasabi/api/script/objcontrollert.h

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2024-09-24 14:54:57 +02:00
#ifndef __SCRIPTOBJECTCONTROLLERT_H
#define __SCRIPTOBJECTCONTROLLERT_H
#include "objcontroller.h"
template <class T, class A>
class ScriptObjectControllerT : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName() { return T::scriptobject_getClassName(); }
virtual const wchar_t *getAncestorClassName() { return A::scriptobject_getClassName(); }
virtual ScriptObjectController *getAncestorController() {
return WASABI_API_MAKI->maki_getController(A::scriptobject_getClassGuid());
}
virtual GUID getClassGuid() { return T::scriptobject_getClassGuid(); }
virtual ScriptObject *instantiate() {
return (new T)->getScriptObject();
}
virtual void destroy(ScriptObject *o) {
T *t = static_cast<T *>(o->vcpu_getInterface(T::scriptobject_getClassGuid()));
delete t;
}
virtual void *encapsulate(ScriptObject *o) { return NULL; }
virtual void deencapsulate(void *o) { }
#if 0
virtual int getNumFunctions() { return fn_descs.getNumItems(); }
virtual const function_descriptor_struct *getExportedFunctions() {
return fn_descs.enumRef(0);
}
protected:
void addFn(const wchar_t *fnname, scriptcb *cb) {
function_descriptor_struct fds;
fds.function_name = fnname;
fds.nparams = cb->getNumParams();
fds.physical_ptr = cb->
}
private:
TList fn_descs;
#endif
};
#if 0
class scriptcb {
public:
virtual void *getNumParams()=0;
virtual void *getfn()=0;
};
template <class T>
class scriptcb0v : public scriptcb {
typedef void (T::*fnPtrType)();
public:
scriptcb0v(fnPtrType _fn) : fn(_fn) { }
static scriptVar call(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) {
SCRIPT_FUNCTION_INIT
T *t = static_cast<T *>(o->vcpu_getInterface(T::scriptobject_getClassGuid()));
if (t) (t->*fn)();
RETURN_SCRIPT_VOID;
}
virtual void *getNumParams() { return 0; }
virtual void *getfn() {
return static_cast<void *>(call);
}
};
#endif
#endif