winamp/Src/Wasabi/api/script/objects/sregion.h

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2024-09-24 14:54:57 +02:00
#ifndef __SREGION_H
#define __SREGION_H
class SRegion;
#ifndef _NOSTUDIO
#include <tataki/region/region.h>
#include <api/script/objects/smap.h>
#endif
#include <api/script/script.h>
#include <api/script/scriptobj.h>
// {3A370C02-3CBF-439f-84F1-86885BCF1E36}
static const GUID regionGuid =
{ 0x3a370c02, 0x3cbf, 0x439f, { 0x84, 0xf1, 0x86, 0x88, 0x5b, 0xcf, 0x1e, 0x36 } };
#define SREGION_SCRIPTPARENT RootObjectInstance
class RegionScriptController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController();
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern RegionScriptController *regionController;
#ifndef _NOSTUDIO
class SRegion : public SREGION_SCRIPTPARENT {
public:
SRegion();
virtual ~SRegion();
int inRegion(int x, int y);
void loadFromMap(SMap *map, int byte, int inv);
void loadFromBitmap(const wchar_t *p);
int getBoundX();
int getBoundY();
int getBoundW();
int getBoundH();
api_region *getRegion();
void addRegion(SRegion *s);
void subRegion(SRegion *s);
void offset(int x, int y);
void stretch(double s);
void copy(SRegion *s);
private:
RegionI *reg;
#else
class SRegion : SREGION_SCRIPTPARENT {
#endif
// FG>
// -- SCRIPT -----------------------------------------------------
public:
static scriptVar script_vcpu_loadFromMap(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar map, scriptVar byte, scriptVar inv);
static scriptVar script_vcpu_loadFromBitmap(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar map);
static scriptVar script_vcpu_inRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y);
static scriptVar script_vcpu_add(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar r);
static scriptVar script_vcpu_sub(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar r);
static scriptVar script_vcpu_offset(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y);
static scriptVar script_vcpu_stretch(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar s);
static scriptVar script_vcpu_copy(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar r);
static scriptVar script_vcpu_getBoundX(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_getBoundY(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_getBoundW(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_getBoundH(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
#endif