mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-20 19:25:56 +01:00
357 lines
7.3 KiB
C++
357 lines
7.3 KiB
C++
|
#include <precomp.h>
|
||
|
#include "qpaintwnd.h"
|
||
|
#include <tataki/canvas/bltcanvas.h>
|
||
|
#include "../nu/threadpool/TimerHandle.hpp"
|
||
|
|
||
|
#define TIMER_QUICKPAINT 0x650
|
||
|
|
||
|
// thread context, this is here so we can avoid the windows types in quickpaintwnd.h
|
||
|
class QuickPaintContext
|
||
|
{
|
||
|
public:
|
||
|
QuickPaintContext(QuickPaintWnd *_wnd, int timeout)
|
||
|
{
|
||
|
killswitch = 0;
|
||
|
wnd = _wnd;
|
||
|
death = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||
|
timer_ms = timeout;
|
||
|
WASABI_API_THREADPOOL->AddHandle(0, timer_handle, QPThreadPoolFunc, (void *)this, 0, 0/*api_threadpool::FLAG_LONG_EXECUTION*/);
|
||
|
timer_handle.Wait(timer_ms);
|
||
|
}
|
||
|
|
||
|
~QuickPaintContext()
|
||
|
{
|
||
|
CloseHandle(death);
|
||
|
timer_handle.Close();
|
||
|
}
|
||
|
|
||
|
void Kill()
|
||
|
{
|
||
|
InterlockedExchangePointer((volatile PVOID*)&wnd, 0);
|
||
|
killswitch=1;
|
||
|
WaitForSingleObject(death, INFINITE);
|
||
|
}
|
||
|
|
||
|
QuickPaintWnd *wnd;
|
||
|
TimerHandle timer_handle;
|
||
|
HANDLE death;
|
||
|
volatile int killswitch;
|
||
|
int timer_ms;
|
||
|
static int QPThreadPoolFunc(HANDLE h, void *user_data, intptr_t t);
|
||
|
};
|
||
|
|
||
|
int QuickPaintContext::QPThreadPoolFunc(HANDLE h, void *user_data, intptr_t t)
|
||
|
{
|
||
|
QuickPaintContext *context = (QuickPaintContext *)user_data;
|
||
|
|
||
|
if (context->killswitch)
|
||
|
{
|
||
|
WASABI_API_THREADPOOL->RemoveHandle(0, h);
|
||
|
SetEvent(context->death);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DWORD start = GetTickCount();
|
||
|
QuickPaintWnd *wnd = 0;
|
||
|
InterlockedExchangePointer((volatile PVOID*)&wnd, context->wnd);
|
||
|
if (wnd)
|
||
|
{
|
||
|
wnd->quickPaint();
|
||
|
TimerHandle timer_handle(h);
|
||
|
DWORD end = GetTickCount();
|
||
|
if (end-start > (DWORD)context->timer_ms)
|
||
|
timer_handle.Wait(1);
|
||
|
else
|
||
|
timer_handle.Wait(context->timer_ms - (end - start));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
QuickPaintWnd::QuickPaintWnd()
|
||
|
{
|
||
|
invalidates_required = 0;
|
||
|
realtime = 1;
|
||
|
canvas_w = -1;
|
||
|
canvas_h = -1;
|
||
|
timerset = 0;
|
||
|
speed = 25;
|
||
|
enabled = 0;
|
||
|
render_canvas1 = NULL;
|
||
|
render_canvas2 = NULL;
|
||
|
paint_canvas = NULL;
|
||
|
thread_context = 0;
|
||
|
|
||
|
while (1)
|
||
|
{
|
||
|
svc_skinFilter *obj = sfe.getNext();
|
||
|
if (!obj) break;
|
||
|
filters.addItem(obj);
|
||
|
}
|
||
|
invalidated = 0;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
QuickPaintWnd::~QuickPaintWnd()
|
||
|
{
|
||
|
foreach(filters)
|
||
|
sfe.release(filters.getfor());
|
||
|
endfor;
|
||
|
|
||
|
KillThread();
|
||
|
|
||
|
delete render_canvas1;
|
||
|
delete render_canvas2;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::setRealtime(int rt)
|
||
|
{
|
||
|
realtime = rt;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
int QuickPaintWnd::getRealtime() const
|
||
|
{
|
||
|
return realtime;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::setSpeed(int ms)
|
||
|
{
|
||
|
speed = ms;
|
||
|
if (enabled && timerset)
|
||
|
{
|
||
|
if (thread_context)
|
||
|
thread_context->timer_ms = ms;
|
||
|
// let it change the timer value on the invalidate() timer
|
||
|
killTimer(TIMER_QUICKPAINT);
|
||
|
setTimer(TIMER_QUICKPAINT, getSpeed());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::startQuickPaint()
|
||
|
{
|
||
|
enabled = 1;
|
||
|
if (!isInited()) return;
|
||
|
CreateRenderThread();
|
||
|
timerset=1;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::stopQuickPaint()
|
||
|
{
|
||
|
enabled = 0;
|
||
|
if (!isInited()) return;
|
||
|
KillThread();
|
||
|
timerset=0;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
int QuickPaintWnd::isQuickPainting()
|
||
|
{
|
||
|
return enabled;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
int QuickPaintWnd::getSpeed()
|
||
|
{
|
||
|
return speed;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
int QuickPaintWnd::onInit()
|
||
|
{
|
||
|
QUICKPAINTWND_PARENT::onInit();
|
||
|
if (enabled)
|
||
|
{
|
||
|
ASSERT(!thread_context);
|
||
|
CreateRenderThread();
|
||
|
timerset = 1;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::timerCallback(int id)
|
||
|
{
|
||
|
switch (id)
|
||
|
{
|
||
|
case TIMER_QUICKPAINT:
|
||
|
if (invalidates_required)
|
||
|
{
|
||
|
invalidated = 1;
|
||
|
|
||
|
if (getRealtime() && isVisible() && !isMinimized())
|
||
|
cascadeRepaint();
|
||
|
else
|
||
|
invalidate();
|
||
|
|
||
|
InterlockedExchange(&invalidates_required, 0);
|
||
|
}
|
||
|
//quickPaint();
|
||
|
break;
|
||
|
default:
|
||
|
QUICKPAINTWND_PARENT::timerCallback(id);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QuickPaintWnd::SetPaintingCanvas(BltCanvas *c)
|
||
|
{
|
||
|
InterlockedExchangePointer((volatile PVOID*)&paint_canvas, c);
|
||
|
}
|
||
|
|
||
|
BltCanvas *&QuickPaintWnd::GetDrawingConvas()
|
||
|
{
|
||
|
if (paint_canvas == render_canvas2)
|
||
|
return render_canvas1;
|
||
|
else
|
||
|
return render_canvas2;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
int QuickPaintWnd::quickPaint()
|
||
|
{
|
||
|
int repaint=0;
|
||
|
|
||
|
int w, h;
|
||
|
getQuickPaintSize(&w, &h);
|
||
|
|
||
|
if (wantEvenAlignment())
|
||
|
{
|
||
|
if (w & 1) w++;
|
||
|
if (h & 1) h++;
|
||
|
}
|
||
|
|
||
|
if (w == 0 && h == 0) return 0;
|
||
|
|
||
|
BltCanvas *&render_canvas = GetDrawingConvas();
|
||
|
int newone = 0;
|
||
|
|
||
|
if (canvas_w != w || canvas_h != h)
|
||
|
{
|
||
|
delete render_canvas1; render_canvas1=0;
|
||
|
delete render_canvas2; render_canvas2=0;
|
||
|
}
|
||
|
|
||
|
if (!render_canvas)
|
||
|
{
|
||
|
render_canvas = new BltCanvas(w, wantNegativeHeight() ? -h : h, getOsWindowHandle());
|
||
|
canvas_w = w;
|
||
|
canvas_h = h;
|
||
|
newone = 1;
|
||
|
}
|
||
|
|
||
|
repaint = onQuickPaint(render_canvas, canvas_w, canvas_h, newone);
|
||
|
|
||
|
SetPaintingCanvas(render_canvas);
|
||
|
if (repaint)
|
||
|
InterlockedIncrement(&invalidates_required);
|
||
|
|
||
|
return repaint;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::getQuickPaintSize(int *w, int *h)
|
||
|
{
|
||
|
RECT r;
|
||
|
getClientRect(&r);
|
||
|
if (w) *w = r.right - r.left;
|
||
|
if (h) *h = r.bottom - r.top;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::getQuickPaintSource(RECT *r)
|
||
|
{
|
||
|
ASSERT(r != NULL);
|
||
|
r->left = 0;
|
||
|
r->right = canvas_w;
|
||
|
r->top = 0;
|
||
|
r->bottom = canvas_h;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::getQuickPaintDest(RECT *r)
|
||
|
{
|
||
|
ASSERT(r != NULL);
|
||
|
getClientRect(r);
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
void QuickPaintWnd::onSetVisible(int show)
|
||
|
{
|
||
|
QUICKPAINTWND_PARENT::onSetVisible(show);
|
||
|
if (!show)
|
||
|
{
|
||
|
if (timerset)
|
||
|
{
|
||
|
KillThread();
|
||
|
timerset = 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (enabled && !timerset)
|
||
|
{
|
||
|
CreateRenderThread();
|
||
|
|
||
|
timerset = 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
int QuickPaintWnd::onPaint(Canvas *canvas)
|
||
|
{
|
||
|
QUICKPAINTWND_PARENT::onPaint(canvas);
|
||
|
|
||
|
if (!enabled) return 1;
|
||
|
|
||
|
BltCanvas *render_canvas;
|
||
|
InterlockedExchangePointer((volatile PVOID*)&render_canvas, paint_canvas);
|
||
|
if (!render_canvas) return 1;
|
||
|
|
||
|
RECT r;
|
||
|
getQuickPaintDest(&r);
|
||
|
RECT sr;
|
||
|
getQuickPaintSource(&sr);
|
||
|
|
||
|
if (invalidated && wantFilters())
|
||
|
{
|
||
|
foreach(filters)
|
||
|
filters.getfor()->filterBitmap((unsigned char *)render_canvas->getBits(), canvas_w, canvas_h, 32, NULL, getFiltersGroup());
|
||
|
endfor;
|
||
|
invalidated = 0;
|
||
|
}
|
||
|
|
||
|
render_canvas->/*getSkinBitmap()->*/stretchToRectAlpha(canvas, &sr, &r, getPaintingAlpha());
|
||
|
InterlockedExchange(&invalidates_required, 0);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
void QuickPaintWnd::KillThread()
|
||
|
{
|
||
|
if (thread_context)
|
||
|
{
|
||
|
killTimer(TIMER_QUICKPAINT);
|
||
|
thread_context->Kill();
|
||
|
delete thread_context;
|
||
|
thread_context = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QuickPaintWnd::CreateRenderThread()
|
||
|
{
|
||
|
int sp = getSpeed();
|
||
|
if (!thread_context)
|
||
|
{
|
||
|
thread_context = new QuickPaintContext(this, sp);
|
||
|
}
|
||
|
else
|
||
|
thread_context->timer_ms = sp;
|
||
|
setTimer(TIMER_QUICKPAINT, sp);
|
||
|
}
|