winamp/Src/Wasabi/api/wnd/wndclass/rootwndholder.h

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2024-09-24 14:54:57 +02:00
#ifndef __ROOTWNDHOLD_H
#define __ROOTWNDHOLD_H
#include <api/wnd/virtualwnd.h>
/**
A simple wnd that holds another window. Initializes it if needed, but DOES not delete it (and for a good reason, this is a ifc_window),
so your inheritor has to call whoever is needed to destroy the wnd
*/
#define ROOTWNDHOLDER_PARENT VirtualWnd
class RootWndHolder : public ROOTWNDHOLDER_PARENT
{
public:
RootWndHolder();
virtual ~RootWndHolder();
// override this
virtual ifc_window *rootwndholder_getRootWnd();
virtual void rootwndholder_getRect(RECT *r);
virtual void rootwndholder_setRootWnd(ifc_window *w);
// BaseWnd
virtual int onInit();
virtual int onResize();
// virtual void onSetVisible(int v);
virtual int wantRenderBaseTexture() { return 0; }
virtual int onPaint(Canvas *c);
virtual int onActivate();
virtual int onDeactivate();
virtual int getPreferences(int what);
virtual int onAction(const wchar_t *action, const wchar_t *param=NULL, int x=-1, int y=-1, intptr_t p1=0, intptr_t p2=0, void *data=NULL, size_t datalen=0, ifc_window *source=NULL);
virtual int childNotify(ifc_window *child, int msg, intptr_t param1=0, intptr_t param2=0);
private:
void checkInit(ifc_window *w);
ifc_window *privptr;
};
#endif