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149 lines
3.5 KiB
C++
149 lines
3.5 KiB
C++
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#include "precomp.h"
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#include "textbar.h"
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#include <bfc/ifc_canvas.h>
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#include <bfc/string/string.h>
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#include <bfc/skinclr.h>
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#include <bfc/autobitmap.h>
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#include <common/checkwnd.h>
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static SkinColor bgcolor("wasabi.textBar.background", "Text backgrounds");
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static SkinColor fgcolor("wasabi.textBar.text");
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TextBar::TextBar() {
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size = 16;
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usebt = 0;
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alignment = TEXTALIGN_LEFT; //set default alignment
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checkwndtarget = NULL;
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textshadowed = 1; // display a shadow of the text in bgcolor. default: on
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textoutlined = 0; // draw an outline of the text in bgcolor. default: off
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drawbox = 0; // draw a box of bgcolor the size of the boundsrect. default: off
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// bgbitmap = "studio.textBar.background";
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}
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int TextBar::onLeftButtonDown(int x, int y) {
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TEXTBAR_PARENT::onLeftButtonDown(x, y);
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if (checkwndtarget) checkwndtarget->toggle();
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return 1;
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}
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void TextBar::setUseBaseTexture(int u) {
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usebt = u;
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invalidate();
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}
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int TextBar::onPaint(Canvas *canvas) {
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RECT r;
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PaintCanvas paintcanvas;
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if (canvas == NULL) {
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if (!paintcanvas.beginPaint(this)) return 0;
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canvas = &paintcanvas;
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}
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TEXTBAR_PARENT::onPaint(canvas);
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getClientRect(&r);
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if (!usebt) {
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if (drawbox) {
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canvas->fillRect(&r, bgcolor);
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}
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/*
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if (bgbitmap.getBitmap()->isInvalid())
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canvas->fillRect(&r, bgcolor);
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else {
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RECT br;
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br.left = 0;
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br.top = 0;
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br.right = bgbitmap.getWidth();
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br.bottom = bgbitmap.getHeight();
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bgbitmap.getBitmap()->blitToRect(canvas, &br, &r, 255);
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}
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*/
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} else
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renderBaseTexture(canvas, r);
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const char *name = getName();
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if (name != NULL) {
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canvas->setTextOpaque(FALSE);
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canvas->pushTextSize(size);
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int w, h;
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canvas->getTextExtent(name, &w, &h);
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int y = (r.bottom-r.top - h) / 2;
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// int x = centered ? (r.right-r.left - w) / 2 : TEXTBAR_LEFTMARGIN; //teh old code
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int x = 0;
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switch (alignment) {
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default:
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case TEXTALIGN_LEFT: x = TEXTBAR_LEFTMARGIN; break;
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case TEXTALIGN_CENTER: x = (r.right-r.left - w) / 2; break;
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case TEXTALIGN_RIGHT: x = (r.right-r.left - w); break;
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}
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if (!drawbox && textoutlined) {
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canvas->setTextColor(bgcolor);
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canvas->textOut(r.left+x+1, r.top+y+1, getName());
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canvas->setTextColor(bgcolor);
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canvas->textOut(r.left+x+1, r.top+y-1, getName());
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canvas->setTextColor(bgcolor);
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canvas->textOut(r.left+x-1, r.top+y+1, getName());
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canvas->setTextColor(bgcolor);
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canvas->textOut(r.left+x-1, r.top+y-1, getName());
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} else if (!drawbox && textshadowed) {
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canvas->setTextColor(bgcolor);
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canvas->textOut(r.left+x+1, r.top+y+1, getName());
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}
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canvas->setTextColor(fgcolor);
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canvas->textOut(r.left+x, r.top+y, getName());
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canvas->popTextSize();
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}
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return 1;
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}
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int TextBar::setTextSize(int newsize) {
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if (newsize < 1 || newsize > 72) return 0;
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size = newsize;
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invalidate();
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return 1;
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}
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int TextBar::setInt(int i) {
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setName(StringPrintf(i));
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invalidate();
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return 1;
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}
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void TextBar::onSetName() {
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TEXTBAR_PARENT::onSetName();
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invalidate();
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}
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int TextBar::getTextWidth() {
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if (!getName()) return 0;
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BltCanvas *c = new BltCanvas(10, 10);
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c->pushTextSize(size);
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int r = c->getTextWidth(getName());
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c->popTextSize();
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delete c;
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return r+4;
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}
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int TextBar::getTextHeight() {
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return size;
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}
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void TextBar::setAlign(TextAlign align) {
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if (alignment != align) {
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alignment = align;
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invalidate();
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}
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}
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TextAlign TextBar::getAlign() {
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return alignment;
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}
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