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431 lines
12 KiB
C++
431 lines
12 KiB
C++
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/*
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* modsmp_ctrl.cpp
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* ---------------
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* Purpose: Basic sample editing code.
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* Notes : This is a legacy namespace. Some of this stuff is not required in libopenmpt (but stuff in soundlib/ still depends on it). The rest could be merged into struct ModSample.
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* Authors: OpenMPT Devs
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* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
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*/
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#include "stdafx.h"
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#include "modsmp_ctrl.h"
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#include "AudioCriticalSection.h"
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#include "Sndfile.h"
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OPENMPT_NAMESPACE_BEGIN
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namespace ctrlSmp
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{
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void ReplaceSample(ModSample &smp, void *pNewSample, const SmpLength newLength, CSoundFile &sndFile)
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{
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void * const pOldSmp = smp.samplev();
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FlagSet<ChannelFlags> setFlags, resetFlags;
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setFlags.set(CHN_16BIT, smp.uFlags[CHN_16BIT]);
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resetFlags.set(CHN_16BIT, !smp.uFlags[CHN_16BIT]);
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setFlags.set(CHN_STEREO, smp.uFlags[CHN_STEREO]);
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resetFlags.set(CHN_STEREO, !smp.uFlags[CHN_STEREO]);
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CriticalSection cs;
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ctrlChn::ReplaceSample(sndFile, smp, pNewSample, newLength, setFlags, resetFlags);
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smp.pData.pSample = pNewSample;
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smp.nLength = newLength;
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ModSample::FreeSample(pOldSmp);
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}
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// Propagate loop point changes to player
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bool UpdateLoopPoints(const ModSample &smp, CSoundFile &sndFile)
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{
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if(!smp.HasSampleData())
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return false;
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CriticalSection cs;
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// Update channels with new loop values
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for(auto &chn : sndFile.m_PlayState.Chn) if((chn.pModSample == &smp) && chn.nLength != 0)
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{
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bool looped = false, bidi = false;
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if(smp.nSustainStart < smp.nSustainEnd && smp.nSustainEnd <= smp.nLength && smp.uFlags[CHN_SUSTAINLOOP] && !chn.dwFlags[CHN_KEYOFF])
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{
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// Sustain loop is active
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chn.nLoopStart = smp.nSustainStart;
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chn.nLoopEnd = smp.nSustainEnd;
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chn.nLength = smp.nSustainEnd;
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looped = true;
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bidi = smp.uFlags[CHN_PINGPONGSUSTAIN];
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} else if(smp.nLoopStart < smp.nLoopEnd && smp.nLoopEnd <= smp.nLength && smp.uFlags[CHN_LOOP])
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{
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// Normal loop is active
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chn.nLoopStart = smp.nLoopStart;
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chn.nLoopEnd = smp.nLoopEnd;
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chn.nLength = smp.nLoopEnd;
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looped = true;
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bidi = smp.uFlags[CHN_PINGPONGLOOP];
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}
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chn.dwFlags.set(CHN_LOOP, looped);
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chn.dwFlags.set(CHN_PINGPONGLOOP, looped && bidi);
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if(chn.position.GetUInt() > chn.nLength)
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{
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chn.position.Set(chn.nLoopStart);
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chn.dwFlags.reset(CHN_PINGPONGFLAG);
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}
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if(!bidi)
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{
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chn.dwFlags.reset(CHN_PINGPONGFLAG);
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}
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if(!looped)
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{
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chn.nLength = smp.nLength;
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}
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}
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return true;
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}
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template <class T>
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static void ReverseSampleImpl(T *pStart, const SmpLength length)
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{
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for(SmpLength i = 0; i < length / 2; i++)
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{
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std::swap(pStart[i], pStart[length - 1 - i]);
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}
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}
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// Reverse sample data
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bool ReverseSample(ModSample &smp, SmpLength start, SmpLength end, CSoundFile &sndFile)
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{
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if(!smp.HasSampleData()) return false;
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if(end == 0 || start > smp.nLength || end > smp.nLength)
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{
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start = 0;
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end = smp.nLength;
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}
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if(end - start < 2) return false;
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static_assert(MaxSamplingPointSize <= 4);
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if(smp.GetBytesPerSample() == 4) // 16 bit stereo
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ReverseSampleImpl(static_cast<int32 *>(smp.samplev()) + start, end - start);
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else if(smp.GetBytesPerSample() == 2) // 16 bit mono / 8 bit stereo
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ReverseSampleImpl(static_cast<int16 *>(smp.samplev()) + start, end - start);
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else if(smp.GetBytesPerSample() == 1) // 8 bit mono
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ReverseSampleImpl(static_cast<int8 *>(smp.samplev()) + start, end - start);
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else
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return false;
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smp.PrecomputeLoops(sndFile, false);
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return true;
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}
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template <class T>
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static void InvertSampleImpl(T *pStart, const SmpLength length)
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{
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for(SmpLength i = 0; i < length; i++)
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{
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pStart[i] = ~pStart[i];
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}
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}
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// Invert sample data (flip by 180 degrees)
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bool InvertSample(ModSample &smp, SmpLength start, SmpLength end, CSoundFile &sndFile)
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{
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if(!smp.HasSampleData()) return false;
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if(end == 0 || start > smp.nLength || end > smp.nLength)
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{
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start = 0;
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end = smp.nLength;
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}
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start *= smp.GetNumChannels();
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end *= smp.GetNumChannels();
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if(smp.GetElementarySampleSize() == 2)
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InvertSampleImpl(smp.sample16() + start, end - start);
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else if(smp.GetElementarySampleSize() == 1)
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InvertSampleImpl(smp.sample8() + start, end - start);
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else
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return false;
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smp.PrecomputeLoops(sndFile, false);
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return true;
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}
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template <class T>
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static void XFadeSampleImpl(const T *srcIn, const T *srcOut, T *output, const SmpLength fadeLength, double e)
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{
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const double length = 1.0 / static_cast<double>(fadeLength);
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for(SmpLength i = 0; i < fadeLength; i++, srcIn++, srcOut++, output++)
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{
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double fact1 = std::pow(i * length, e);
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double fact2 = std::pow((fadeLength - i) * length, e);
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int32 val = static_cast<int32>(
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static_cast<double>(*srcIn) * fact1 +
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static_cast<double>(*srcOut) * fact2);
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*output = mpt::saturate_cast<T>(val);
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}
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}
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// X-Fade sample data to create smooth loop transitions
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bool XFadeSample(ModSample &smp, SmpLength fadeLength, int fadeLaw, bool afterloopFade, bool useSustainLoop, CSoundFile &sndFile)
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{
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if(!smp.HasSampleData()) return false;
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const SmpLength loopStart = useSustainLoop ? smp.nSustainStart : smp.nLoopStart;
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const SmpLength loopEnd = useSustainLoop ? smp.nSustainEnd : smp.nLoopEnd;
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if(loopEnd <= loopStart || loopEnd > smp.nLength) return false;
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if(loopStart < fadeLength) return false;
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const SmpLength start = (loopStart - fadeLength) * smp.GetNumChannels();
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const SmpLength end = (loopEnd - fadeLength) * smp.GetNumChannels();
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const SmpLength afterloopStart = loopStart * smp.GetNumChannels();
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const SmpLength afterloopEnd = loopEnd * smp.GetNumChannels();
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const SmpLength afterLoopLength = std::min(smp.nLength - loopEnd, fadeLength) * smp.GetNumChannels();
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fadeLength *= smp.GetNumChannels();
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// e=0.5: constant power crossfade (for uncorrelated samples), e=1.0: constant volume crossfade (for perfectly correlated samples)
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const double e = 1.0 - fadeLaw / 200000.0;
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if(smp.GetElementarySampleSize() == 2)
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{
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XFadeSampleImpl(smp.sample16() + start, smp.sample16() + end, smp.sample16() + end, fadeLength, e);
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if(afterloopFade) XFadeSampleImpl(smp.sample16() + afterloopEnd, smp.sample16() + afterloopStart, smp.sample16() + afterloopEnd, afterLoopLength, e);
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} else if(smp.GetElementarySampleSize() == 1)
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{
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XFadeSampleImpl(smp.sample8() + start, smp.sample8() + end, smp.sample8() + end, fadeLength, e);
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if(afterloopFade) XFadeSampleImpl(smp.sample8() + afterloopEnd, smp.sample8() + afterloopStart, smp.sample8() + afterloopEnd, afterLoopLength, e);
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} else
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return false;
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smp.PrecomputeLoops(sndFile, true);
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return true;
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}
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template <class T>
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static void ConvertStereoToMonoMixImpl(T *pDest, const SmpLength length)
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{
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const T *pEnd = pDest + length;
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for(T *pSource = pDest; pDest != pEnd; pDest++, pSource += 2)
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{
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*pDest = static_cast<T>(mpt::rshift_signed(pSource[0] + pSource[1] + 1, 1));
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}
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}
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template <class T>
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static void ConvertStereoToMonoOneChannelImpl(T *pDest, const T *pSource, const SmpLength length)
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{
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for(const T *pEnd = pDest + length; pDest != pEnd; pDest++, pSource += 2)
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{
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*pDest = *pSource;
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}
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}
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// Convert a multichannel sample to mono (currently only implemented for stereo)
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bool ConvertToMono(ModSample &smp, CSoundFile &sndFile, StereoToMonoMode conversionMode)
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{
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if(!smp.HasSampleData() || smp.GetNumChannels() != 2) return false;
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// Note: Sample is overwritten in-place! Unused data is not deallocated!
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if(conversionMode == mixChannels)
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{
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if(smp.GetElementarySampleSize() == 2)
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ConvertStereoToMonoMixImpl(smp.sample16(), smp.nLength);
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else if(smp.GetElementarySampleSize() == 1)
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ConvertStereoToMonoMixImpl(smp.sample8(), smp.nLength);
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else
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return false;
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} else
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{
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if(conversionMode == splitSample)
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{
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conversionMode = onlyLeft;
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}
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if(smp.GetElementarySampleSize() == 2)
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ConvertStereoToMonoOneChannelImpl(smp.sample16(), smp.sample16() + (conversionMode == onlyLeft ? 0 : 1), smp.nLength);
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else if(smp.GetElementarySampleSize() == 1)
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ConvertStereoToMonoOneChannelImpl(smp.sample8(), smp.sample8() + (conversionMode == onlyLeft ? 0 : 1), smp.nLength);
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else
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return false;
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}
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CriticalSection cs;
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smp.uFlags.reset(CHN_STEREO);
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for(auto &chn : sndFile.m_PlayState.Chn)
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{
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if(chn.pModSample == &smp)
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{
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chn.dwFlags.reset(CHN_STEREO);
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}
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}
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smp.PrecomputeLoops(sndFile, false);
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return true;
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}
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template <class T>
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static void SplitStereoImpl(void *destL, void *destR, const T *source, SmpLength length)
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{
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T *l = static_cast<T *>(destL), *r = static_cast<T*>(destR);
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while(length--)
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{
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*(l++) = source[0];
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*(r++) = source[1];
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source += 2;
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}
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}
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// Converts a stereo sample into two mono samples. Source sample will not be deleted.
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bool SplitStereo(const ModSample &source, ModSample &left, ModSample &right, CSoundFile &sndFile)
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{
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if(!source.HasSampleData() || source.GetNumChannels() != 2 || &left == &right)
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return false;
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const bool sourceIsLeft = &left == &source, sourceIsRight = &right == &source;
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if(left.HasSampleData() && !sourceIsLeft)
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return false;
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if(right.HasSampleData() && !sourceIsRight)
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return false;
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void *leftData = sourceIsLeft ? left.samplev() : ModSample::AllocateSample(source.nLength, source.GetElementarySampleSize());
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void *rightData = sourceIsRight ? right.samplev() : ModSample::AllocateSample(source.nLength, source.GetElementarySampleSize());
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if(!leftData || !rightData)
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{
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if(!sourceIsLeft)
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ModSample::FreeSample(leftData);
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if(!sourceIsRight)
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ModSample::FreeSample(rightData);
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return false;
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}
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if(source.GetElementarySampleSize() == 2)
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SplitStereoImpl(leftData, rightData, source.sample16(), source.nLength);
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else if(source.GetElementarySampleSize() == 1)
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SplitStereoImpl(leftData, rightData, source.sample8(), source.nLength);
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else
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MPT_ASSERT_NOTREACHED();
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CriticalSection cs;
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left = source;
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left.uFlags.reset(CHN_STEREO);
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left.pData.pSample = leftData;
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right = source;
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right.uFlags.reset(CHN_STEREO);
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right.pData.pSample = rightData;
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for(auto &chn : sndFile.m_PlayState.Chn)
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{
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if(chn.pModSample == &left || chn.pModSample == &right)
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chn.dwFlags.reset(CHN_STEREO);
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}
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left.PrecomputeLoops(sndFile, false);
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right.PrecomputeLoops(sndFile, false);
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return true;
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}
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template <class T>
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static void ConvertMonoToStereoImpl(const T *MPT_RESTRICT src, T *MPT_RESTRICT dst, SmpLength length)
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{
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while(length--)
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{
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dst[0] = *src;
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dst[1] = *src;
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dst += 2;
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src++;
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}
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}
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// Convert a multichannel sample to mono (currently only implemented for stereo)
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bool ConvertToStereo(ModSample &smp, CSoundFile &sndFile)
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{
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if(!smp.HasSampleData() || smp.GetNumChannels() != 1) return false;
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void *newSample = ModSample::AllocateSample(smp.nLength, smp.GetBytesPerSample() * 2);
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if(newSample == nullptr)
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{
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return 0;
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}
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if(smp.GetElementarySampleSize() == 2)
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ConvertMonoToStereoImpl(smp.sample16(), (int16 *)newSample, smp.nLength);
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else if(smp.GetElementarySampleSize() == 1)
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ConvertMonoToStereoImpl(smp.sample8(), (int8 *)newSample, smp.nLength);
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else
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return false;
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CriticalSection cs;
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smp.uFlags.set(CHN_STEREO);
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ReplaceSample(smp, newSample, smp.nLength, sndFile);
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smp.PrecomputeLoops(sndFile, false);
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return true;
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}
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} // namespace ctrlSmp
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namespace ctrlChn
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{
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void ReplaceSample( CSoundFile &sndFile,
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const ModSample &sample,
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const void * const pNewSample,
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const SmpLength newLength,
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FlagSet<ChannelFlags> setFlags,
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FlagSet<ChannelFlags> resetFlags)
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{
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const bool periodIsFreq = sndFile.PeriodsAreFrequencies();
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for(auto &chn : sndFile.m_PlayState.Chn)
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{
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if(chn.pModSample == &sample)
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{
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if(chn.pCurrentSample != nullptr)
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chn.pCurrentSample = pNewSample;
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if(chn.position.GetUInt() > newLength)
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chn.position.Set(0);
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if(chn.nLength > 0)
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LimitMax(chn.nLength, newLength);
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if(chn.InSustainLoop())
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{
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chn.nLoopStart = sample.nSustainStart;
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chn.nLoopEnd = sample.nSustainEnd;
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} else
|
||
|
{
|
||
|
chn.nLoopStart = sample.nLoopStart;
|
||
|
chn.nLoopEnd = sample.nLoopEnd;
|
||
|
}
|
||
|
chn.dwFlags.set(setFlags);
|
||
|
chn.dwFlags.reset(resetFlags);
|
||
|
if(chn.nC5Speed && sample.nC5Speed && !sndFile.UseFinetuneAndTranspose())
|
||
|
{
|
||
|
if(periodIsFreq)
|
||
|
chn.nPeriod = Util::muldivr_unsigned(chn.nPeriod, sample.nC5Speed, chn.nC5Speed);
|
||
|
else
|
||
|
chn.nPeriod = Util::muldivr_unsigned(chn.nPeriod, chn.nC5Speed, sample.nC5Speed);
|
||
|
}
|
||
|
chn.nC5Speed = sample.nC5Speed;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace ctrlChn
|
||
|
|
||
|
|
||
|
OPENMPT_NAMESPACE_END
|