mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-15 03:41:14 +01:00
341 lines
8.3 KiB
Plaintext
341 lines
8.3 KiB
Plaintext
|
MILKDROP_PRESET_VERSION=201
|
||
|
PSVERSION=3
|
||
|
PSVERSION_WARP=3
|
||
|
PSVERSION_COMP=3
|
||
|
[preset00]
|
||
|
fRating=3.000
|
||
|
fGammaAdj=2.000
|
||
|
fDecay=0.980
|
||
|
fVideoEchoZoom=2.000
|
||
|
fVideoEchoAlpha=0.000
|
||
|
nVideoEchoOrientation=0
|
||
|
nWaveMode=0
|
||
|
bAdditiveWaves=0
|
||
|
bWaveDots=1
|
||
|
bWaveThick=1
|
||
|
bModWaveAlphaByVolume=1
|
||
|
bMaximizeWaveColor=0
|
||
|
bTexWrap=0
|
||
|
bDarkenCenter=0
|
||
|
bRedBlueStereo=0
|
||
|
bBrighten=0
|
||
|
bDarken=0
|
||
|
bSolarize=0
|
||
|
bInvert=0
|
||
|
fWaveAlpha=100.000
|
||
|
fWaveScale=27.455
|
||
|
fWaveSmoothing=0.500
|
||
|
fWaveParam=-1.000
|
||
|
fModWaveAlphaStart=0.400
|
||
|
fModWaveAlphaEnd=1.000
|
||
|
fWarpAnimSpeed=0.010
|
||
|
fWarpScale=0.009
|
||
|
fZoomExponent=1.00000
|
||
|
fShader=10.000
|
||
|
zoom=1.00000
|
||
|
rot=0.00000
|
||
|
cx=0.465
|
||
|
cy=0.500
|
||
|
dx=0.00000
|
||
|
dy=0.00000
|
||
|
warp=0.00960
|
||
|
sx=1.00000
|
||
|
sy=1.00000
|
||
|
wave_r=1.000
|
||
|
wave_g=1.000
|
||
|
wave_b=1.000
|
||
|
wave_x=0.500
|
||
|
wave_y=0.500
|
||
|
ob_size=0.000
|
||
|
ob_r=0.123
|
||
|
ob_g=0.000
|
||
|
ob_b=0.100
|
||
|
ob_a=0.000
|
||
|
ib_size=0.000
|
||
|
ib_r=0.000
|
||
|
ib_g=0.000
|
||
|
ib_b=0.000
|
||
|
ib_a=0.000
|
||
|
nMotionVectorsX=12.000
|
||
|
nMotionVectorsY=8.640
|
||
|
mv_dx=0.000
|
||
|
mv_dy=0.000
|
||
|
mv_l=1.455
|
||
|
mv_r=0.000
|
||
|
mv_g=0.000
|
||
|
mv_b=0.000
|
||
|
mv_a=0.000
|
||
|
b1n=0.000
|
||
|
b2n=0.000
|
||
|
b3n=0.000
|
||
|
b1x=1.100
|
||
|
b2x=1.000
|
||
|
b3x=1.000
|
||
|
b1ed=0.250
|
||
|
wavecode_0_enabled=0
|
||
|
wavecode_0_samples=512
|
||
|
wavecode_0_sep=256
|
||
|
wavecode_0_bSpectrum=0
|
||
|
wavecode_0_bUseDots=0
|
||
|
wavecode_0_bDrawThick=0
|
||
|
wavecode_0_bAdditive=0
|
||
|
wavecode_0_scaling=20.35074
|
||
|
wavecode_0_smoothing=0.43500
|
||
|
wavecode_0_r=1.000
|
||
|
wavecode_0_g=1.000
|
||
|
wavecode_0_b=1.000
|
||
|
wavecode_0_a=1.000
|
||
|
wave_0_per_frame1=r=r+0.5*sin(treb*1.13);
|
||
|
wave_0_per_frame2=g=g+0.5*sin(bass*1.33);
|
||
|
wave_0_per_frame3=b=b+0.5*sin(mid*1.23);
|
||
|
wavecode_1_enabled=0
|
||
|
wavecode_1_samples=512
|
||
|
wavecode_1_sep=256
|
||
|
wavecode_1_bSpectrum=0
|
||
|
wavecode_1_bUseDots=1
|
||
|
wavecode_1_bDrawThick=0
|
||
|
wavecode_1_bAdditive=0
|
||
|
wavecode_1_scaling=100.00000
|
||
|
wavecode_1_smoothing=0.51000
|
||
|
wavecode_1_r=1.000
|
||
|
wavecode_1_g=1.000
|
||
|
wavecode_1_b=1.000
|
||
|
wavecode_1_a=1.000
|
||
|
wavecode_2_enabled=0
|
||
|
wavecode_2_samples=512
|
||
|
wavecode_2_sep=0
|
||
|
wavecode_2_bSpectrum=0
|
||
|
wavecode_2_bUseDots=0
|
||
|
wavecode_2_bDrawThick=0
|
||
|
wavecode_2_bAdditive=0
|
||
|
wavecode_2_scaling=0.91000
|
||
|
wavecode_2_smoothing=0.45000
|
||
|
wavecode_2_r=1.000
|
||
|
wavecode_2_g=1.000
|
||
|
wavecode_2_b=0.910
|
||
|
wavecode_2_a=1.000
|
||
|
wavecode_3_enabled=0
|
||
|
wavecode_3_samples=512
|
||
|
wavecode_3_sep=0
|
||
|
wavecode_3_bSpectrum=0
|
||
|
wavecode_3_bUseDots=0
|
||
|
wavecode_3_bDrawThick=0
|
||
|
wavecode_3_bAdditive=0
|
||
|
wavecode_3_scaling=1.08000
|
||
|
wavecode_3_smoothing=0.50000
|
||
|
wavecode_3_r=1.000
|
||
|
wavecode_3_g=1.000
|
||
|
wavecode_3_b=1.000
|
||
|
wavecode_3_a=1.000
|
||
|
shapecode_0_enabled=1
|
||
|
shapecode_0_sides=100
|
||
|
shapecode_0_additive=0
|
||
|
shapecode_0_thickOutline=0
|
||
|
shapecode_0_textured=0
|
||
|
shapecode_0_num_inst=1
|
||
|
shapecode_0_x=0.455
|
||
|
shapecode_0_y=0.500
|
||
|
shapecode_0_rad=0.43233
|
||
|
shapecode_0_ang=0.00000
|
||
|
shapecode_0_tex_ang=0.00000
|
||
|
shapecode_0_tex_zoom=1.00000
|
||
|
shapecode_0_r=0.500
|
||
|
shapecode_0_g=0.500
|
||
|
shapecode_0_b=0.000
|
||
|
shapecode_0_a=1.000
|
||
|
shapecode_0_r2=0.570
|
||
|
shapecode_0_g2=0.000
|
||
|
shapecode_0_b2=0.000
|
||
|
shapecode_0_a2=0.000
|
||
|
shapecode_0_border_r=1.000
|
||
|
shapecode_0_border_g=1.000
|
||
|
shapecode_0_border_b=0.500
|
||
|
shapecode_0_border_a=0.000
|
||
|
shape_0_per_frame1=sounds=(bass+treb+mid)/3;
|
||
|
shape_0_per_frame2=
|
||
|
shape_0_per_frame3=rad=rad*sounds*0.6;
|
||
|
shape_0_per_frame4=
|
||
|
shape_0_per_frame5=r=r+sin(bass)*g;
|
||
|
shape_0_per_frame6=g=g+sin(mid)*g;
|
||
|
shape_0_per_frame7=
|
||
|
shape_0_per_frame8=
|
||
|
shape_0_per_frame9=x=x+0.207*cos(time*bass*0.1);
|
||
|
shape_0_per_frame10=y=y+0.2029*sin(time*bass*0.09);
|
||
|
shapecode_1_enabled=1
|
||
|
shapecode_1_sides=100
|
||
|
shapecode_1_additive=0
|
||
|
shapecode_1_thickOutline=0
|
||
|
shapecode_1_textured=0
|
||
|
shapecode_1_num_inst=1
|
||
|
shapecode_1_x=0.500
|
||
|
shapecode_1_y=0.500
|
||
|
shapecode_1_rad=0.13465
|
||
|
shapecode_1_ang=0.00000
|
||
|
shapecode_1_tex_ang=0.00000
|
||
|
shapecode_1_tex_zoom=0.91000
|
||
|
shapecode_1_r=1.000
|
||
|
shapecode_1_g=0.000
|
||
|
shapecode_1_b=0.000
|
||
|
shapecode_1_a=1.000
|
||
|
shapecode_1_r2=1.000
|
||
|
shapecode_1_g2=1.000
|
||
|
shapecode_1_b2=0.000
|
||
|
shapecode_1_a2=0.318
|
||
|
shapecode_1_border_r=1.000
|
||
|
shapecode_1_border_g=1.000
|
||
|
shapecode_1_border_b=1.000
|
||
|
shapecode_1_border_a=0.000
|
||
|
shape_1_per_frame1=
|
||
|
shape_1_per_frame2=g2=g2+0.09*sin((treb+mid)*1.23);
|
||
|
shape_1_per_frame3=g=g+0.09*cos((bass+mid)*1.37);
|
||
|
shape_1_per_frame4=
|
||
|
shape_1_per_frame5=sounds=(bass+mid+treb)/3;
|
||
|
shape_1_per_frame6=
|
||
|
shape_1_per_frame7=rad=rad*(treb+mid)/3;
|
||
|
shape_1_per_frame8=
|
||
|
shape_1_per_frame9=x=x+0.300*sin(time*bass);
|
||
|
shape_1_per_frame10=y=y+0.317*cos(time*bass);
|
||
|
shapecode_2_enabled=1
|
||
|
shapecode_2_sides=100
|
||
|
shapecode_2_additive=0
|
||
|
shapecode_2_thickOutline=0
|
||
|
shapecode_2_textured=0
|
||
|
shapecode_2_num_inst=1
|
||
|
shapecode_2_x=0.500
|
||
|
shapecode_2_y=0.500
|
||
|
shapecode_2_rad=0.20047
|
||
|
shapecode_2_ang=0.00000
|
||
|
shapecode_2_tex_ang=0.00000
|
||
|
shapecode_2_tex_zoom=1.00000
|
||
|
shapecode_2_r=1.000
|
||
|
shapecode_2_g=1.000
|
||
|
shapecode_2_b=1.000
|
||
|
shapecode_2_a=1.000
|
||
|
shapecode_2_r2=0.500
|
||
|
shapecode_2_g2=0.445
|
||
|
shapecode_2_b2=0.940
|
||
|
shapecode_2_a2=0.000
|
||
|
shapecode_2_border_r=1.000
|
||
|
shapecode_2_border_g=1.000
|
||
|
shapecode_2_border_b=0.500
|
||
|
shapecode_2_border_a=0.000
|
||
|
shape_2_per_frame1=sounds=(bass+treb+mid)/3;
|
||
|
shape_2_per_frame2=att=(bass_att+treb_att+mid_att)/3;
|
||
|
shape_2_per_frame3=att=(bass_att+treb_att+mid_att)/3;
|
||
|
shape_2_per_frame4=r2=r2+(0.25*sin(time*6.28))-bass;
|
||
|
shape_2_per_frame5=g2=g2+(0.25*sin(time*6.28))-bass;
|
||
|
shape_2_per_frame6=
|
||
|
shape_2_per_frame7=rad=rad;
|
||
|
shape_2_per_frame8=x=x+0.243*cos(time*2.3)+sounds*0.09;
|
||
|
shape_2_per_frame9=y=y+0.217*sin((time*3.5)+(sounds*0.3));
|
||
|
shapecode_3_enabled=0
|
||
|
shapecode_3_sides=4
|
||
|
shapecode_3_additive=0
|
||
|
shapecode_3_thickOutline=0
|
||
|
shapecode_3_textured=0
|
||
|
shapecode_3_num_inst=1
|
||
|
shapecode_3_x=0.475
|
||
|
shapecode_3_y=0.500
|
||
|
shapecode_3_rad=0.10000
|
||
|
shapecode_3_ang=0.00000
|
||
|
shapecode_3_tex_ang=0.00000
|
||
|
shapecode_3_tex_zoom=1.00000
|
||
|
shapecode_3_r=1.000
|
||
|
shapecode_3_g=0.000
|
||
|
shapecode_3_b=0.000
|
||
|
shapecode_3_a=1.000
|
||
|
shapecode_3_r2=0.000
|
||
|
shapecode_3_g2=1.000
|
||
|
shapecode_3_b2=0.000
|
||
|
shapecode_3_a2=0.000
|
||
|
shapecode_3_border_r=1.000
|
||
|
shapecode_3_border_g=0.900
|
||
|
shapecode_3_border_b=1.000
|
||
|
shapecode_3_border_a=0.100
|
||
|
per_frame_init_1=mv_x=64;mv_y=48;
|
||
|
per_frame_init_2=nut=0;
|
||
|
per_frame_init_3=stp=0;stq=0;
|
||
|
per_frame_init_4=rtp=0;rtq=0;
|
||
|
per_frame_init_5=wvr=0;
|
||
|
per_frame_init_6=decay=0;
|
||
|
per_frame_init_7=dcsp=0
|
||
|
per_frame_init_8=
|
||
|
per_frame_1=decay=1.058;
|
||
|
per_frame_2=zoom=1.000;
|
||
|
per_frame_3=warp=0;
|
||
|
per_frame_4=
|
||
|
per_frame_5=
|
||
|
per_frame_6=q1=(mid_att+treb_att)*0.198;
|
||
|
per_frame_7=
|
||
|
per_frame_8=q2=1 - min(q1,2)*0.6;
|
||
|
per_frame_9=
|
||
|
per_frame_10=
|
||
|
per_frame_11=mvol=(bass_att+mid_att+treb_att)*0.33;
|
||
|
per_frame_12=mvolB=(mvolB-0.00547) + mvol*0.00547;
|
||
|
per_frame_13=mvolB=max(mvolB,0);
|
||
|
per_frame_14=mvolB=min(mvolB,1);
|
||
|
per_frame_15=q8=mvolB;
|
||
|
per_frame_16=monitor=q8
|
||
|
per_frame_17=
|
||
|
per_pixel_1=zoom=1 + (sin(ang*9 + time*0.202)*0.39 + 0.39)*0.033
|
||
|
warp_1=`shader_body
|
||
|
warp_2=`{
|
||
|
warp_3=` float2 scale = float2(1280,1024)*texsize.zw; // 1280x1024 : the resolution i modelled this shader with
|
||
|
warp_4=` float1 d = 0.005;
|
||
|
warp_5=` float1 dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x*scale.x;
|
||
|
warp_6=` float1 dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x*scale.y;
|
||
|
warp_7=` float1 dxb = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x*scale.x;
|
||
|
warp_8=` float1 dyb = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x*scale.y;
|
||
|
warp_9=` float2 my_uv = uv - float2(dx,dy)*0.01 + float2(dxb,dyb)*0.003;
|
||
|
warp_10=`
|
||
|
warp_11=`
|
||
|
warp_12=`
|
||
|
warp_13=` float2 v = 0.012;
|
||
|
warp_14=` ret.x = tex2D( sampler_fw_main, my_uv -floor(my_uv)*0).x;
|
||
|
warp_15=`
|
||
|
warp_16=`
|
||
|
warp_17=` ret.x += (ret.x - GetBlur3(uv).x)*.1;
|
||
|
warp_18=` ret.x += 0.004;
|
||
|
warp_19=`
|
||
|
warp_20=`
|
||
|
warp_21=`//--------------------------------
|
||
|
warp_22=`
|
||
|
warp_23=`
|
||
|
warp_24=`
|
||
|
warp_25=`//--------------------------------
|
||
|
warp_26=`
|
||
|
warp_27=` d = 0.01;
|
||
|
warp_28=` my_uv = float2(-dy,dx)*0.045;
|
||
|
warp_29=`
|
||
|
warp_30=` dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).y*scale.x;
|
||
|
warp_31=` dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).y*scale.y;
|
||
|
warp_32=` my_uv += uv - float2(dx,dy)*0.03;
|
||
|
warp_33=`
|
||
|
warp_34=`
|
||
|
warp_35=`
|
||
|
warp_36=` v = 0.01;
|
||
|
warp_37=` ret.y =tex2D( sampler_fw_main, my_uv).y;
|
||
|
warp_38=`
|
||
|
warp_39=`
|
||
|
warp_40=` ret.y += (ret.y - GetBlur3(my_uv).y)*0.2 + 0.0;
|
||
|
warp_41=` ret = lerp(ret, tex2D(sampler_main,uv_orig), 0.2); //motionblur
|
||
|
warp_42=`
|
||
|
warp_43=`//ret = 0;
|
||
|
warp_44=`}
|
||
|
comp_1=`shader_body
|
||
|
comp_2=`{
|
||
|
comp_3=` ret = tex2D(sampler_main, uv).xyz;
|
||
|
comp_4=` float L = lum(ret);
|
||
|
comp_5=` float bw = saturate(cos(L*17 + 3 + uv.x*30)*30 - 21);
|
||
|
comp_6=` float L2 = lum(GetBlur1(uv));
|
||
|
comp_7=` float bw2 = saturate(cos(L*17 + 3 + uv.x*30)*3 - 2.7);
|
||
|
comp_8=`
|
||
|
comp_9=` ret = float3(1.8,2.4,2.7)*ret.x +
|
||
|
comp_10=` float3(2.8,0.3,2.5)*ret.y +
|
||
|
comp_11=` float3(0.6,1.2,2)*ret.z;
|
||
|
comp_12=` ret *= 0.4;
|
||
|
comp_13=`
|
||
|
comp_14=` ret = ret*ret * (1 + bw2*4);
|
||
|
comp_15=`
|
||
|
comp_16=`}
|