mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-03 21:37:16 +01:00
160 lines
4.2 KiB
C++
160 lines
4.2 KiB
C++
|
#include "FLVAACDecoder.h"
|
||
|
#include <math.h>
|
||
|
#include "../nsutil/pcm.h"
|
||
|
|
||
|
int FLVDecoder::CreateAudioDecoder(int stereo, int bits, int sample_rate, int format_type, ifc_flvaudiodecoder **decoder)
|
||
|
{
|
||
|
if (format_type == FLV::AUDIO_FORMAT_AAC)
|
||
|
{
|
||
|
CAccessUnitPtr access_unit = CAccessUnit_Create(0, 0);
|
||
|
if (!access_unit)
|
||
|
return CREATEDECODER_FAILURE;
|
||
|
|
||
|
FLVAAC *aac = new FLVAAC(access_unit);
|
||
|
if (!aac)
|
||
|
{
|
||
|
CAccessUnit_Destroy(&access_unit);
|
||
|
return CREATEDECODER_FAILURE;
|
||
|
}
|
||
|
*decoder = aac;
|
||
|
return CREATEDECODER_SUCCESS;
|
||
|
}
|
||
|
return CREATEDECODER_NOT_MINE;
|
||
|
}
|
||
|
|
||
|
int FLVDecoder::HandlesAudio(int format_type)
|
||
|
{
|
||
|
if (format_type == FLV::AUDIO_FORMAT_AAC)
|
||
|
{
|
||
|
return CREATEDECODER_SUCCESS;
|
||
|
}
|
||
|
return CREATEDECODER_NOT_MINE;
|
||
|
}
|
||
|
|
||
|
#define CBCLASS FLVDecoder
|
||
|
START_DISPATCH;
|
||
|
CB(CREATE_AUDIO_DECODER, CreateAudioDecoder)
|
||
|
CB(HANDLES_AUDIO, HandlesAudio)
|
||
|
END_DISPATCH;
|
||
|
#undef CBCLASS
|
||
|
|
||
|
/* --- */
|
||
|
FLVAAC::FLVAAC(CAccessUnitPtr access_unit) : access_unit(access_unit)
|
||
|
{
|
||
|
bps = 16;
|
||
|
preDelay=0;
|
||
|
got_decoder_config = false;
|
||
|
decoder = 0;
|
||
|
composition_unit = 0;
|
||
|
}
|
||
|
|
||
|
int FLVAAC::GetOutputFormat(unsigned int *sample_rate, unsigned int *channels, unsigned int *_bits)
|
||
|
{
|
||
|
/* TODO: verify that it's safe to call these, e.g. one frame has been decoded successfully */
|
||
|
CCompositionUnit_GetSamplingRate(composition_unit, sample_rate);
|
||
|
CCompositionUnit_GetChannels(composition_unit, channels);
|
||
|
|
||
|
*_bits = bps;
|
||
|
return FLV_AUDIO_SUCCESS;
|
||
|
}
|
||
|
|
||
|
int FLVAAC::DecodeSample(const void *input_buffer, size_t input_buffer_bytes, void *samples, size_t *samples_size_bytes, double *bitrate)
|
||
|
{
|
||
|
const uint8_t *type = (const uint8_t *)input_buffer;
|
||
|
if (type[0] == 0)
|
||
|
{
|
||
|
CSAudioSpecificConfig asc;
|
||
|
memset(&asc, 0, sizeof(asc));
|
||
|
if (mp4AudioDecoder_ascParse(type+1, input_buffer_bytes-1, &asc) == MP4AUDIODEC_OK)
|
||
|
{
|
||
|
CSAudioSpecificConfig *asc_array = &asc;;
|
||
|
decoder = mp4AudioDecoder_Create(&asc_array, 1);
|
||
|
if (decoder)
|
||
|
{
|
||
|
mp4AudioDecoder_SetParam(decoder, TDL_MODE, SWITCH_OFF);
|
||
|
mp4AudioDecoder_SetParam(decoder, CONCEALMENT_ENERGYINTERPOLATION, SWITCH_OFF);
|
||
|
composition_unit = CCompositionUnit_Create(max(asc.m_channels, 8), asc.m_samplesPerFrame * 2, asc.m_samplingFrequency, 6144, CUBUFFER_PCMTYPE_FLOAT);
|
||
|
if (composition_unit)
|
||
|
{
|
||
|
got_decoder_config=true;
|
||
|
*samples_size_bytes=0;
|
||
|
return FLV_AUDIO_SUCCESS;
|
||
|
}
|
||
|
mp4AudioDecoder_Destroy(&decoder);
|
||
|
}
|
||
|
}
|
||
|
return FLV_AUDIO_FAILURE;
|
||
|
}
|
||
|
else if (type[0] == 1)
|
||
|
{
|
||
|
CAccessUnit_Reset(access_unit);
|
||
|
CAccessUnit_Assign(access_unit, type+1, input_buffer_bytes-1);
|
||
|
CCompositionUnit_Reset(composition_unit);
|
||
|
MP4_RESULT result = mp4AudioDecoder_DecodeFrame(decoder, &access_unit, composition_unit);
|
||
|
|
||
|
if (result == MP4AUDIODEC_OK)
|
||
|
{
|
||
|
unsigned int channels;
|
||
|
unsigned int samples_per_channel;
|
||
|
CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel);
|
||
|
CCompositionUnit_GetChannels(composition_unit, &channels);
|
||
|
const float *audio_output = 0;
|
||
|
size_t num_samples = samples_per_channel * channels;
|
||
|
size_t output_size = num_samples * (bps/8);
|
||
|
if (output_size > *samples_size_bytes)
|
||
|
return FLV_AUDIO_FAILURE;
|
||
|
|
||
|
*samples_size_bytes = output_size;
|
||
|
CCompositionUnit_GetPcmPtr(composition_unit, &audio_output);
|
||
|
nsutil_pcm_FloatToInt_Interleaved_Gain(samples, audio_output, bps, num_samples, 1.0f/32768.0f);
|
||
|
|
||
|
int br;
|
||
|
CCompositionUnit_GetProperty(composition_unit, CUBUFFER_CURRENTBITRATE, &br);
|
||
|
*bitrate = (double)br/1000.0;
|
||
|
return FLV_AUDIO_SUCCESS;
|
||
|
}
|
||
|
else
|
||
|
return FLV_AUDIO_FAILURE;
|
||
|
|
||
|
}
|
||
|
else
|
||
|
return FLV_AUDIO_FAILURE;
|
||
|
}
|
||
|
|
||
|
void FLVAAC::Flush()
|
||
|
{
|
||
|
mp4AudioDecoder_Reset(decoder, MP4AUDIODECPARAM_DEFAULT, 0);
|
||
|
}
|
||
|
|
||
|
void FLVAAC::Close()
|
||
|
{
|
||
|
mp4AudioDecoder_Destroy(&decoder);
|
||
|
CAccessUnit_Destroy(&access_unit);
|
||
|
CCompositionUnit_Destroy(&composition_unit);
|
||
|
delete this;
|
||
|
}
|
||
|
|
||
|
int FLVAAC::Ready()
|
||
|
{
|
||
|
return !!got_decoder_config;
|
||
|
}
|
||
|
|
||
|
void FLVAAC::SetPreferences(unsigned int _max_channels, unsigned int preferred_bits)
|
||
|
{
|
||
|
if (preferred_bits)
|
||
|
bps = preferred_bits;
|
||
|
|
||
|
// TODO: max channels
|
||
|
}
|
||
|
|
||
|
#define CBCLASS FLVAAC
|
||
|
START_DISPATCH;
|
||
|
CB(FLV_AUDIO_GETOUTPUTFORMAT, GetOutputFormat)
|
||
|
CB(FLV_AUDIO_DECODE, DecodeSample)
|
||
|
VCB(FLV_AUDIO_FLUSH, Flush)
|
||
|
VCB(FLV_AUDIO_CLOSE, Close)
|
||
|
CB(FLV_AUDIO_READY, Ready)
|
||
|
VCB(FLV_AUDIO_SETPREFERENCES, SetPreferences)
|
||
|
END_DISPATCH;
|
||
|
#undef CBCLASS
|