winamp/Src/Wasabi/api/skin/widgets/xuiframe.h

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2024-09-24 14:54:57 +02:00
#ifndef __XUIFRAME_H
#define __XUIFRAME_H
#include <api/wnd/wndclass/framewnd.h>
#include <api/script/objects/guiobj.h>
#define SCRIPTFRAME_PARENT FrameWnd
/* --------- Script Object for ScriptFrame --------- */
class FrameScriptController : public GuiObjectScriptController
{
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController() { return guiController; }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern FrameScriptController *frameController;
// -----------------------------------------------------------------------
// Your wnd object class
class ScriptFrame : public SCRIPTFRAME_PARENT {
public:
ScriptFrame();
virtual ~ScriptFrame();
virtual int onInit();
virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
void setOrientation(const wchar_t *elementname);
void setLeft(const wchar_t *groupname);
void setRight(const wchar_t *groupname);
void setFrom(const wchar_t *from);
void setWidth(const wchar_t *w);
void setResize(const wchar_t *r);
virtual int wantRenderBaseTexture() { return 0; }
void onResizeChildren(RECT leftr, RECT rightr);
virtual const wchar_t *vcpu_getClassName();
virtual ScriptObjectController *vcpu_getController() { return frameController; }
protected:
/*static */void CreateXMLParameters(int master_handle);
private:
// a list of IDs for our xml attributes, we use them in addParam() in the constructor
enum {
SCRIPTFRAME_SETORIENTATION = 0,
SCRIPTFRAME_SETLEFT,
SCRIPTFRAME_SETRIGHT,
SCRIPTFRAME_SETFROM,
SCRIPTFRAME_SETWIDTH,
SCRIPTFRAME_SETRESIZEABLE,
SCRIPTFRAME_SETMAXWIDTH,
SCRIPTFRAME_SETMINWIDTH,
SCRIPTFRAME_SETSNAP,
SCRIPTFRAME_SETV_BITMAP,
SCRIPTFRAME_SETV_GRABBER,
};
static XMLParamPair params[];
int myxuihandle;
StringW left, right;
ifc_window *rootwndleft, *rootwndright;
int from, orientation, resizable;
int width;
public:
static scriptVar script_vcpu_setPosition(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar t);
static scriptVar script_vcpu_getPosition(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
// -----------------------------------------------------------------------
// This defines the svc_xuiObject that exposes your wnd object
extern const wchar_t ScriptFrameXuiObjectStr[];
extern char ScriptFrameXuiSvcName[];
class FrameXuiSvc : public XuiObjectSvc<ScriptFrame, ScriptFrameXuiObjectStr, ScriptFrameXuiSvcName> {};
#endif